luj1
You're all shills
I think part of it gets conflated around the hype of The Outer Worlds supposedly being Cain and Boyarsky's dream game -- it is rather inconceivable that their dreams would have resulted in such banality, but here we are.
Was it mere marketing buzz, or have the duo revealed themselves as a pair of tired, old men?
Their goal from day one was targeting both casual and hardcore RPG gamers with their "dream project". In other words, it was doomed before it started.
I remember a couple of years ago when Tim Cain spoke at that conference and was playing both sides of the table like a weasel. Assuring hardcore gamers that it will be an old school RPG in its core, while promising casuals it will be easy to get into. Obviously, they wanted a massive, consolidated target audience for their retirement project. Casual *and* hardcore gamers, PC *and* console, mainstream success *and* cult success.
Of course, that is a mathematical impossibility. Moving out of the niche hurts RPGs, because you're dropping passion for populism and it compromises everything.