all that fucking voice acting money
endgame location level 30 quest - find 5 lizards in sewers
there is also collect 3 different clothing sets quest
Of course not. Please, tell me more in which ways PS:T had worse gameplay than this uninspired husk. Humor me.That is a nice attempt to sidetrack from your original retarded point.
i spent most of the game time killing people with guns and melee weapons, and boy, they feel cheap as fuck. Don't get me wrong, they are better than many other games,
Huh?
HUH?
You basically expected a Troika game ;d
Of course not. Please, tell me more in which ways PS:T had worse gameplay than this uninspired husk. Humor me.That is a nice attempt to sidetrack from your original retarded point.
Oh my god, you people are delusional. Have you all missed that presentation where Tim Cain said that the original Fallouts were too complicated and that we should replace the stats with geometric figures? He is basically the cRPG Antichrist, the harbinger of doom.All the shit they said about leaving Cain and Boyarsky alone to work on their dream project just like they want it led me to that sorry fate.
You think planescape had good gameplay mechanics worth defending? Please tell me more. Imagine saying that planescape had good gameplay just to own the libs.
Have you all missed that presentation where Tim Cain said that the original Fallouts were too complicated and that we should replace the stats with geometric figures?
(optional)"I'm asexual"is asexuality an actual sexuality?
No it isn't. This is caused by a hormone imbalance or mental trauma from being molested, similar to homosexuality. All of these illnesses are caused and can be cured.
To even pretend that these illnesses are going to be in a SCI FI setting with space ships and plasma guns is ridiculous to say the least.
quest notification: take Parvati to thedoctordungeon
Of course not. Please, tell me more in which ways PS:T had worse gameplay than this uninspired husk. Humor me.That is a nice attempt to sidetrack from your original retarded point.
You think planescape had good gameplay mechanics worth defending? Please tell me more. Imagine saying that planescape had good gameplay just to own the libs.
You shouldn't have believed them. Or maybe this IS their dream project. Welcome to aging has-been territory, you've been in here for a while but the haze hadn't worn off yet.I guess I kind of did. All the shit they said about leaving Cain and Boyarsky alone to work on their dream project just like they want it led me to that sorry fate.
PS:T had an itemization that reinforced the main themes of the game; trash mobs or not, the combat was D&D based, which is light years ahead of this fucking piece of trash.You think planescape had good gameplay mechanics worth defending? Please tell me more. Imagine saying that planescape had good gameplay just to own the libs.
The "PS:T had shit gameplay" meme is way overblown. It would be fair to say that PS:T had wildly uneven gameplay, varying from the terrific and innovative (exploring the Circle of Zerthimon with Dak'kon, changing class at a whim by talking to your companions after you've gotten them to a certain point) to the passable (most combat encounters up to and including Curst) to the frankly bad (combat encounters after Curst).
But let's not talk about PS:T in this thread, it'll just make this more depressing.
all that fucking voice acting money
endgame location level 30 quest - find 5 lizards in sewers
there is also collect 3 different clothing sets quest
Ohhh those sets are nothing ,the fallow ups even better
You think planescape had good gameplay mechanics worth defending? Please tell me more. Imagine saying that planescape had good gameplay just to own the libs.
The "PS:T had shit gameplay" meme is way overblown. It would be fair to say that PS:T had wildly uneven gameplay, varying from the terrific and innovative (exploring the Circle of Zerthimon with Dak'kon, changing class at a whim by talking to your companions after you've gotten them to a certain point) to the passable (most combat encounters up to and including Curst) to the frankly bad (combat encounters after Curst).
But let's not talk about PS:T in this thread, it'll just make this more depressing.
Have you all missed that presentation where Tim Cain said that the original Fallouts were too complicated and that we should replace the stats with geometric figures?
I didn't. I remember the thread too. It turned out that many Codexians can't into data visualisation.
LoL guys,i don't know what you are talking about,the dyke quest is the best!
I went trough all that whining and fedex garbage only to make them have a date......then i crouched in a corner with my ultra hunting rifle and squished that melon hard!
20 hours of garbage for this.....it was worth it!!!
PS:T had an itemization that reinforced the main themes of the game; trash mobs or not, the combat was D&D based, which is light years ahead of this fucking piece of trash.You think planescape had good gameplay mechanics worth defending? Please tell me more. Imagine saying that planescape had good gameplay just to own the libs.
The "PS:T had shit gameplay" meme is way overblown. It would be fair to say that PS:T had wildly uneven gameplay, varying from the terrific and innovative (exploring the Circle of Zerthimon with Dak'kon, changing class at a whim by talking to your companions after you've gotten them to a certain point) to the passable (most combat encounters up to and including Curst) to the frankly bad (combat encounters after Curst).
But let's not talk about PS:T in this thread, it'll just make this more depressing.
Of course, OTW's combat is better than PST's, both in relative (compared to other games of a similar genre) and absolute (compared to each other) terms alike. Quality of content is no contest, tho.
Look how desperate these fanboys are. They twist and backpedal, making a fool of themselves. Here, have some rope.Just to be clear I am not saying PT was a shit game. I am just pointing out the hypocrisy in his post and codex in general. Yea PT had better characters, and some cool dialogue interactions, art etc... But the gameplay systems were absolute trash. It was barely a game and yes having better gameplay systems than PT is trivially easy in many regards.
Look how desperate these fanboys are. They twist and backpedal, making a fool of themselves. Here, have some rope.Just to be clear I am not saying PT was a shit game. I am just pointing out the hypocrisy in his post and codex in general. Yea PT had better characters, and some cool dialogue interactions, art etc... But the gameplay systems were absolute trash. It was barely a game and yes having better gameplay systems than PT is trivially easy in many regards.
PST's gameplay was not just the (terrible) combat though, it was also experiencing the setting, the characters, and your character. Even if you don't consider the characters to be "gameplay" in most other games, you can't say that about PST.
*RTwP D&D combat, i.e. an abomination.trash mobs or not, the combat was D&D based, which is light years ahead of this fucking piece of trash.