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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,607
If Solasta and that alien porn game will be shit too i will abandon rpg games. Nothing else even remotely interesting in foreseeable future. When codex said everything is shit - it was right. Unironically. Now i see the truth.
What about Colony Ship?
I'm not a fan of AoD.
 

Deleted Member 22431

Guest
The problem isn't that games are infected by politics. The problem is that they're infected by shit politics.
The problem is that some devs want you to agree with their politics. It's a zero sum game without any compromise. Adopt our views or GTFO, is the idea for most of these valley girl writers.
The problem is that people want to pretend they care about politics because they want to signal their virtuosity and moral superiority via Twitter and Facebook. It's all about mindless superficial moral grandstanding. They don't really care about real-world problems. The only thing that matters is signaling the right things to their own group. That's it. Now, if we consider that cRPGs are supposed to be about systematic reactivity and deep choices, especially ones of moral nature, then it would be naive to suggest that this won't impact the quality of the quest design, writing, etc. Tough subjects are strong themes and require a strong hand, but you can't have that if your moral imperative is to parrot a sanitized image of a social justice warrior. Moreover, one of the common traits of these people is the presumption of infallibility. They don't consider the possibility that they may be wrong or that these controversial political subjects are open to interpretation. Otherwise, their pretense of moral superiority would vanish. So there is no real possibility that they would consider substantial feedback about these political blindspots with interest. If you add to that their bad work ethics they inherited from their fake pseudo-courses in women studies, copious amount of dunning kruger effect and poor direction, this is what you get. You have better technology to do cRPGs, a template to follow that has more than a decade, and yet the games are worse and worse. If Obsidian disappeared tomorrow, it would make no difference to experienced gamers.
 
Last edited by a moderator:

Dishonoredbr

Liturgist
Joined
Jun 13, 2019
Messages
2,109
Don't take it so personally, she's not a real person.
I'm pretty sure there are plenty of people in your RL circle, that would benefit more from the love you have for Parvati be directed towards them instead of a CGI illusion

It was meant to be joke but sure. Gonna make sure to give plenty love to all 4 people that i actually care.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,607
Don't take it so personally, she's not a real person.
I'm pretty sure there are plenty of people in your RL circle, that would benefit more from the love you have for Parvati be directed towards them instead of a CGI illusion

It was meant to be joke but sure. Gonna make sure to give plenty love to all 4 people that i actually care.
And Parvati is 3 of them in different playthroughs?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
I finished the whole game and think that it is a halfassed third of a game that didn't get finished. There is very little content,no exploration,no balance,no economy and poor writing. The whole game have to open world areas,the opening one and monarch one,after that is just tunnels and shit. A lot of the fedex quests are spread out only to pump up the timer. It is a shell of a game. The economy is also fucked hard,i never bought a thing in the whole playtrough and ended up with more than a 100,000. Leveling is also shit,it was that boring that at the end i just picked up vendor's price reduction trait...after i had 100,000. The writing is really half assed,it just shows how they were intending to make a bigger and more fleshed out game,but something happened and they wrapped it up in this garbage. Trough the whole game there is talk of the board....but in reality you never meet a member of the board. There is just some retard that plays out like just normal evil dictator. You could see everywhere that they were intending to have more people on the board but scraped that content.
I wouldn't recommend it for any reason for anyone really.

Good parts.....well the shooting is ok. Also the art direction for the levels is pretty neat,there are some great views. It is shame that the level design in itself is very bad and boring.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,966
Location
Russia
If Solasta and that alien porn game will be shit too i will abandon rpg games. Nothing else even remotely interesting in foreseeable future. When codex said everything is shit - it was right. Unironically. Now i see the truth.
What about Colony Ship?
At this point where it comes to reactivity, my bet is basically on Colony Shep game.
Maybe Cyberpunk as well, but it's probably limited in its branching similar to W3.

I finished the whole game and think that it is a halfassed third of a game that didn't get finished. There is very little content,no exploration,no balance,no economy
Imagine rpg where you don't steal, and you end up with 6025 ammo for one gun. And also similar amount of 2 other ammo.

It's like game has legitimate cheat mode on. Absurd.
 

Monocause

Arcane
Joined
Aug 15, 2008
Messages
3,656
Just finished the MQ on Monarch (so probably like 50-60% through the game?)
80%.

the trick Obsi used is that companion quests take you through multiple loading screens across planets and add around +10 hours to the game.
there are also fetch quests that do the same.

If you guys wait for New Reno, Athkatla, or Tarant of RPGs, don't worry: you wil never get it. Monarch is the biggest quest hub they managed to do. And it's not even that big.

Well that's a bummer, especially since Monarch is not a very good quest hub. Lots of filler combat, and ye gods, I really find that orange-y visual effect a strain for the eyes.

BTW - I've seen people complain about loading times. I've got the game installed on an SSD and it's really, seriously a non-issue; my GF had installed it on her HDD and I've seen they're quite bad there. SSD is very strongly recommended for TOW.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,966
Location
Russia
Well that's a bummer, especially since Monarch is not a very good quest hub. Lots of filler combat
Well now prepare for some filler fetch quests :troll:

BTW - I've seen people complain about loading times. I've got the game installed on an SSD and it's really, seriously a non-issue
Same. Loads were instant for me. Used SSD.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
Joined
Aug 10, 2019
Messages
1,308
The problem isn't that games are infected by politics. The problem is that they're infected by shit politics.
The problem is that some devs want you to agree with their politics. It's a zero sum game without any compromise. Adopt our views or GTFO, is the idea for most of these valley girl writers.
The problem is that people want to pretend they care about politics because they want to signal their virtuosity and moral superiority via Twitter and Facebook. It's all about mindless superficial moral grandstanding. They don't really care about real-world problems. The only thing that matters is signaling the right things to their own group. That's it. Now, if we consider that cRPGs are supposed to be about systematic reactivity and deep choices, especially ones of moral nature, then it would be naive to suggest that this won't impact the quality of the quest design, writing, etc. Tough subjects are strong themes and require a strong hand, but you can't have that if your moral imperative is to parrot a sanitized image of a social justice warrior. Moreover, one of the common traits of these people is the presumption of infallibility. They don't consider the possibility that they may be wrong or that these controversial political subjects are open to interpretation. Otherwise, their pretense of moral superiority would vanish. So there is no real possibility that they would consider substantial feedback about these political blindspots with interest. If you add to that their bad work ethics they inherited from their fake pseudo-courses in women studies, copious amount of dunning kruger effect and poor direction, this is what you get. You have better technology to do cRPGs, a template to follow that has more than a decade, and yet the games are worse and worse. If Obsidian disappeared tomorrow, it would make no difference to experienced gamers.
Well said.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,607

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,182
Just finished the MQ on Monarch (so probably like 50-60% through the game?)
80%.

the trick Obsi used is that companion quests take you through multiple loading screens across planets and add around +10 hours to the game.
there are also fetch quests that do the same.

If you guys wait for New Reno, Athkatla, or Tarant of RPGs, don't worry: you wil never get it. Monarch is the biggest quest hub they managed to do. And it's not even that big.

I thought big city was supposed to open up after Monarch? Byzantium or something.
It does , also since you are not there yet
Transmitting the message to earth , even doing it without witnesses, completely fucks up your standing with corporations, thus removing many quests in Byzance before you can complete them
.
 

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