Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,014
Who gives a shit about what the UI looks like. It's functional, readable and unintrusive. And anyone who thinks NWN looks good is either blinded by nostalgia or has issues.
It is basically neither of these things, but if I had to pick the big one, it would be that it actually is intrusive. It doesn't look like it belongs, so it annoys the eye constantly, and that's without taking into account the mobile associations. The game itself also looks like a Unity game if you know what I mean, but it's probably too late to change the direction.It's functional, readable and unintrusive.
UI is good and efficient enough and art direction is great the demo was evidence enough . That's just my opinion too but i seen my few share of games since the C64 era ,anything above gold box interface is bonus to me, and we are far above that . Do not let a few comments from people with unreasonable demands , impossible to satisfy demoralize you .I await your finished UI with bated breath. (and some artistic elegance with the visuals)
Don't hold your breath too much, it might look better but the direction may still not be to your liking considering what you were saying above. That being said I have no idea what it will really look like in the end so again, maybe it will.
That's right, you guys don't have barbarians.
The mind is willing, but the bank account is not.
All I see in the above one is a guy with wings that really needed to take a shit then and there.It's the difference between these two paintings for example -
Both are of a fallen male angel with black wings, but one radiates intensity, subdued menace, and style, while the other is kitschy pop, try to guess which is which.
Cool story bro... Then I guess the whole chargen is also a 'placeholder'
Oh, this is just golden. Is that someone casting the first circle spell Burning Hands? Why is it so over the top?
It might seem like I'm intent on hating the game, but it's not true. I like the premise and I don't want to see it fall into modern traps like disgusting UIs, eye-raping SFX and bland art. I know it will anyway, sooo I dunno, I guess I like complaining. At least allow us to skip animations.
. Also Acknowledged your dragon agenda.
As for the effect it's not over the top. POE had them over the top. This effect literally made to wow twitter crowd.
You aren't the first guy who asked for that, I have to see with the team but it's actually quite hard to make animations speed up without screwing up all the rest (audio desync or sounds weird, etc etc). I also play a lot of Tactical RPG and I love when I can accelerate animations, especially when it's like my 2nd or 3rd playthrough I JUST WANT TO TO FINISH THAT GOD DAMN RANDOM ENCOUNTER.Myzzrym
The animation looks cool but a common complaint here is that turn-based games have become too slow because of animations, and I have to agree.
Will there be any option to disable/speed up animations?