If the game requires this many mods to make it bearable then we're getting into Skyrim territory i.e. polishing a turd.
its insane how lazy the devs were for this game when it came to actual gameplay mechanics. shit is still broken in the vanilla game like the broken Fiend AI that just becomes totally passive and runs around in circles. At the least, Skyrim was very modder friendly.
I don’t know that I’ve had a fiend do that, but ok.
I don’t think it was laziness that’s responsible for the game’s mechanics issues. I think it’s human error and competing design philosophies. Eg, your fiend issue would be human error and the fact that a game that was clearly scripted to be non-linear from day one has a level system that makes it nearly impossible for players who do quests in the wrong order.
You’re talking about the same dev that usually releases free Enhanced Editions of their games (though not this time). I don’t think it’s a laziness issue. The game is far better patched that Skyrim, which still has to depend on fan patches for major issues.
IIRC, the Witcher 3 has a mod toolset the same as Skyrim does.
In fact, due to most of the game’s scripts being written in plain English and even noted as to what they do, it’s probably even more modder friendly than Skyrim.