AW8
Arcane
I failed to find a way to de-select a quest in the journal and remove the quest arrow from the compass. Is there a way and did I just fail the PER/INT check?you can disable quest markers.
I failed to find a way to de-select a quest in the journal and remove the quest arrow from the compass. Is there a way and did I just fail the PER/INT check?you can disable quest markers.
It's almost entirely reshade setups tbh.
That's to be expected. The game was just released barely more than a week ago. I'm sure we'll see more variety after awhile.
I failed to find a way to de-select a quest in the journal and remove the quest arrow from the compass. Is there a way and did I just fail the PER/INT check?you can disable quest markers.
It's medieval Oblivion with all the jank and potato faces that entails.I'd hardly call KCD a "Bethesda style" game, mechanical similarities notwithstanding.
I was at Best Buy today getting a new phone and was talking to the guy about games while my files transferred. He said he was playing Outer Worlds but it was frustrating because "it's so hard. I keep dying over and over and can't make progress."
When I came back to my ship today, I noticed some uninvited passengers that were hanging out in the storage area.
Ha, ha, very funny, Tim and Leonard.
how do u get the cute moomoo on board?When I came back to my ship today, I noticed some uninvited passengers that were hanging out in the storage area.
Ha, ha, very funny, Tim and Leonard.
Maybe, but I wonder how well it would be doing if Bethesda hadn't shat the bed so hard with its last two Fallout games. If the takeaway from TOW is "There's room for new IPs, as long as those new IPs are capitalizing on the failure of existing IPs", it might not change very much.Hey, I thought of something nice to say about TOW.
It's a new franchise, and it's selling well. That's good news for everyone in an industry that's seems like it's just delivering one <word> <word> <roman numeral> after another. Maybe down the line it'll give some executive the fortitude to go "damn it, let's go for it" when somebody pitches a new IP that's actually good.
The game was effectively pitched as FNV2 though.Hey, I thought of something nice to say about TOW.
It's a new franchise, and it's selling well. That's good news for everyone in an industry that's seems like it's just delivering one <word> <word> <roman numeral> after another. Maybe down the line it'll give some executive the fortitude to go "damn it, let's go for it" when somebody pitches a new IP that's actually good.
tyranny but with budget would be pretty cool tbh. it was a novel concept where paradox had confidence on the whole isometric RPG thing until they botched both company's relationship with underwhelming sales (part of it due to marketing, but it is also an unfinished game from narrative standpoint).Hey, I thought of something nice to say about TOW.
It's a new franchise, and it's selling well. That's good news for everyone in an industry that's seems like it's just delivering one <word> <word> <roman numeral> after another. Maybe down the line it'll give some executive the fortitude to go "damn it, let's go for it" when somebody pitches a new IP that's actually good.
At the very least these options still existed in Tyranny. TOW just lacks any kind of subtlety -- you know from the start what the game expects you to do. It never throws a twist in order to make the player question his/her alliances. There's no development when it comes down to the factions.
how do u get the cute moomoo on board?When I came back to my ship today, I noticed some uninvited passengers that were hanging out in the storage area.
Ha, ha, very funny, Tim and Leonard.
The Edge-water Boss turns to be reasonable man while the Hippie Commune is sitting there guarded by only one person who knows how to shoot gun in middle of bandit country she even admits that in dialogue and it turns out the head of commune is spiteful witch.
Rosarium Boss did cared about the consequences of his experiments to the point he shoot himself when you told him what his corporation planned to do, the Security Boss is bro like a man who quits because he does care for people he leads and Bandit Lady Boss is slogan spewing Terrorist whose idea of resisting Corporations is to raid small towns and kill the workers to free them.
Monarchy? Iconoclasts the ISIS level nut-job MSI pretty decent folks who who work hard to keep the sanctioned and isolated colony afloat.
Board? Assholes but they do try to keep the system from failing over and your savior science guy?
Random event. Probably one of the most notable ones, the ship has a lot of them.how do u get the cute moomoo on board?
And what warranted such prominent force of good in the world of gray and flawed-but-well-meaning characters?
Answer: she is second half of intended asexual lesbian pairing for a longest companion quest in the game.
PS I was almost forgiving after meeting Martin, but then Junlei happened.
Did not wanted to comment on this one Comrade and face my post being cut and kicked onto the Tartarus of game-drama by our corporate (((shill))) in charge.
Just like real lifeOtherwise corporate dudes are often decent folks while anti-board dudes are unlikable pricks.