ThatsRightImInIt
Educated
- Joined
- Jun 5, 2015
- Messages
- 45
trash for redditors. Rick and morty references yawn
Because "players" opinion are much more trust worth, right? Especialy when you don't even have to actually play to submit a review.. yeah , no way people that are pissed about Epic Game could be drop negative review there or a fanboys could drop 10s when actually it's a 7-8 at best.
Hey there, Fallout 76 and ME:A are both better game than The outer worlds, don't trash talk them.Well, the user score on Meta critic is steadily going down and the PC one is lower than Greedfall
Metacritic User Score is literaly useless. Even trash lik FO76 has 10/10 and good games 1/10. It's retarded. Open Critic is way better than Metacritic because it take in account all reviews across all system instead putting PC with 14 reviews then ps4 with 50+ then Xbox with 30. They let retarded journos but at least it much better than "Epic bad" 1/10 and "Obsidian good. Bethesda bad" 10/10.
The terminals were ridiculous. There's way too many of them and they're all essentially the same unfunny joke over and over.Finished it.
Every terminal in the game contains a story about how bad these corporations are.
"52 people died there, now we must lose money and hire more, damn."
"don't forget if you cut your legs off while working, we are paying from your salary"
"you did something illegal on work? don't forget that you pay your visit to our offices so we can dispose of you here"
I almost stopped reading at some point.
Can't decide if I like this game. It's not... bad.
I kinda feel bad about the guy who had to write them.There's way too many of them and they're all essentially the same unfunny joke over and over.
Edit: this is a pseudo open world game that rarely gives you the chance to be clever.
Yeah the quest for stimulant pills was utterly bizzare. Like why do you take away from me the opportunity to figure out different paths for myself.
Edit: this is a pseudo open world game that rarely gives you the chance to be clever.
Yeah the quest for stimulant pills was utterly bizzare. Like why do you take away from me the opportunity to figure out different paths for myself.
Dishonored syndrome, wherein playtesters were unable to complete a level because an NPC told them they couldn't go upstairs. https://www.criticalhit.net/gaming/without-clues-dishonored-was-too-difficult/
Some people were naively optimistic enough to think that Cain and Boyarsky would bring incline to the popamole, but instead they thoroughly embraced it.
I don't have any opinion on this directly since I'm waiting for a Steam release (and a substantial) discount on Outer Worlds, but I can't help but notice that your critique is an almost 1:1 match for JarlFrank's critque of Age of Decadence. There may be some people who simply can't stand the CYOA system of laying everything out in dialog.
That's not the issue at all. You don't do these things in dialogue. The issue is that this pharmacist woman is the roadblock. You need to get around her. You can just persuade her to give you the pills--fine, good. But there are two alternative ways to solve the quest: you can break into the store room or you can hack the computer--both good! The problem is that the woman who's supposed to be the roadblock directs you to both of these options. You don't need to explore or sneak around. What's the point of having these systems if you don't use them? You just follow her directions, which is weird because she should be the person who's trying to prevent you from breaking into the storeroom or hacking the computer.
Some people were naively optimistic enough to think that Cain and Boyarsky would bring incline to the popamole, but instead they thoroughly embraced it.
Dishonored syndrome
I kinda feel bad about the guy who had to write them.There's way too many of them and they're all essentially the same unfunny joke over and over.
you know what's funny about corporations? Gillete willingly took an 8 billion dollar loss in order to push a heavily political marketing campaign, and the CEO even said in an interview that it was important to get the message out... but they won't raise their employee salaries by one cent ^_^
Somehow I doubt we'd see a TOW writer use that kind of story for a terminal though.
Listening to legendary old school devs commentary, QAs, and talks I have occasionally gotten the creeping feeling that they see some of the things that made their great works great as mistakes or signs of immature design. Or that they themselves have just gotten tired and don't want to have to work to play games any more.
That was probably just PR speak, though. They wouldn't admit that they've made a mistake by pandering to the twitter harpies, so doubling down on the whole deal is the only other option they had.you know what's funny about corporations? Gillete willingly took an 8 billion dollar loss in order to push a heavily political marketing campaign, and the CEO even said in an interview that it was important to get the message out... but they won't raise their employee salaries by one cent ^_^
Somehow I doubt we'd see a TOW writer use that kind of story for a terminal though.
Jacking off could prevent prostate cancer,TOW on other hands....Trying to figure out if I should give this game another chance or just jack off all weekend.
As they have embraced each other.Some people were naively optimistic enough to think that Cain and Boyarsky would bring incline to the popamole, but instead they thoroughly embraced it.
Are any of the Science weapons actually worth a damn? They don't seem to do any more damage than upgraded normal weapons. What am I missing?