Prime Junta
Guest
I'm getting burned out on RPGs. They're stale and hidebound. When you crack open the virtual box you know exactly what you're going to get. You're a nobody/low-level adventurer starting from circumstances beyond your control, destined to rise to fame and fortune by killing thousands of mooks, to save/rule the world, by carefully considering which points to put in which slot of a spreadsheet and which shiny to equip in which slot. And then there's some kind of cliffhanger to make room for the next installment.
I'm not interested in that sort of thing anymore, and if I really feel the itch I can always go back to the classics.
So I'm firmly in the "Revolutionary" camp. I believe that RPGs must evolve. It's not enough to just make another power fantasy as another sequel in another franchise, or even to create a new franchise that's clearly inspired by some other franchise. We need new gameplay, new genre mashups, new systems, new worlds, new stories.
What's your take? Vote and explain your choice or we might never get this important question definitively settled.
I'm not interested in that sort of thing anymore, and if I really feel the itch I can always go back to the classics.
So I'm firmly in the "Revolutionary" camp. I believe that RPGs must evolve. It's not enough to just make another power fantasy as another sequel in another franchise, or even to create a new franchise that's clearly inspired by some other franchise. We need new gameplay, new genre mashups, new systems, new worlds, new stories.
What's your take? Vote and explain your choice or we might never get this important question definitively settled.