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Random, minor, quests you found interesting?

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,150
Location
Searching for my kidnapped sister
Fallout 2: the bone of Anna quest. You stay the night in a haunted house, you can talk to a ghost. Chase after the clues you can have the locket to send the ghost to rest. Lots, and I mean a fuckload, of gamers complain about ghost quest breaking their immershuuuuuuuuuuun. I say they just have no fun in their middle name~

Also Fallout 2. We got the tantalizing clues of an underground arsenal in Toxic Cave and god! we chase after the electronic lockpick mk2 just so we can return there~ It's better than the car quest because we can get the car very quick if we want, but e pick mk2 is not grown on tree~

PST: The Morte vs the harlot on the streets of Sigil is interesting in the absolutely unsuspecting nature of it~
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,137
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Underrail - the quest in Foundry where you can stumble upon a crazy woman's basement and the corpses of the men she seduced and killed.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,829
UnderRail - Old Man Nosek, where you need to break into mansion to find mysterious old man, gave me some Deus Ex vibes here with all these vents crawling and jumping into them at the last moment before getting spotted. Ghosting around the mansion unnoticed was neat, like in Thief.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,388
Location
Flowery Land
Rabinna's Inner Beauty in Morrowind.

It looks like a standard escort quest, bring slave to guy as payment, but has enough twists to make it interesting. One you reach your destination the person the person you were bringing the escortee to will give you the reward before trying to kill her, as she's a drug mule and he needs to get the drugs out of her. You can either accept your reward, or kill the criminal as he tries to kill the slave and get a new quest to lead her to freedom. Alternatively you can also bypass this part entirely and bring her to an emancipationist instead of her intended destination either from knowing about him before (There's two other quest that directs you to him and reveal this, as will just looking around his place) or by diplomacying the slave you're escorting. Additionally rather than the escortee dying being quest failure, since she's a drug mule you can cut the drugs out of her and bring them to the original recipient for half the expected reward. It's a surprisingly detailed quest for how minor it is.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,388
Location
Flowery Land
Oh another Morrowind quest:
If you visit the last safe place before going to confront the final boss, you'll find an old man in the tavern. Talk to him and be honest about what you're doing and he'll give you his lucky coin. The coin doesn't actually do anything and if you ask around you seem to be the only person to have seen this old guy. Only when you open your spells menu do you see you have a new ability (sadly very meh). If you later bring this up one of the spiritual leaders in the game world (something you're never prompted to do. It's still realistically possible to find out naturally since this person is a major questgiver for some quests that could be done after the main quest.), you'll be told this mysterious old man was the avatar of a deity and he personally blessed you.

I think this could have been improved in a few minor points. First, make the blessing passive so the blessing won't be useless for its intended purpose if the player doesn't notice it before beating the final boss. Secondly, make the avatar something other than a mildly tough human if attacked (Vanish with a curse on you, be immortal and flee ect.).
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
13,327
Location
Eastern block
There were sidequests in Morrowind which didn't even have journal entries. Which was incredibly stimulating. I remember talking to a random NPC about 'latest rumors', he mumbled about fishing one day and thinking he saw a city off the coast, somewhere southish from Hla Oad, but couldn't recall whether it was low tide or just him being buzzed to his eyeballs with sujamma. I opened up my journal, nothing. So I went for a long swim and found a sunken shrine belonging to the deity Boethiah. There I received a quest from a talking statue. It asked me to find a worthy mason to build a new shrine on land and promised a reward. I found an Orcish mason in Caldera who asked for supplies and needed months of in-game time to build it. The quest chain doesn't end there however as the weapon given to you by the deity can be further upgraded if certain conditions are met...

I also love it how they hid Boots of the Apostle... on a fucking ledge 10 meters up in a cave.
 

overly excitable young man

Guest
Always liked the shotgun wedding in Fallout 2 and then selling Miria to Metzger.
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
martial%2Barts.jpg


Martial arts or bare knuckle boxing in Jagged Alliance 2.
 

laclongquan

Arcane
Joined
Jan 10, 2007
Messages
1,870,150
Location
Searching for my kidnapped sister
Hammer & Sickle where you can blackmail an ex-jailor of death camp. Then you meet the crazy Jew.

Or Silent Storm Sentinels where you can capture and drive a robot post World War 2 ONLY if you play an Engineer with engineer skill at 200.
 

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