Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,013
Those are accusations, not examples. Since you've repeatedly cited me as the leader of the disco cabal, surely you provide one example each of
(1) Me insulting you
(2) Me taking your critique of DE as a personal insult
(3) Me making up a lie about you
(4) Me slandering you
(5) Me discussing a critique you're making of DE in bad faith
(6) Me approaching you in a tribalistic way
(7) etc?
Surely a man of your integrity wouldn't stoop to slander and baseless accusations?
I wasn't speaking of you, but of DE fanboys in general, also the list does not apply to every individual engaging in these activites. they are a collection of activities used by that group. I'm sure you are aware of this because I don't believe you are stupid, but you even asked for citation when I was responding to someone else where I used the pronoun "you" (which indicates, given the context, I was referring to the person I was replying to, and not yourself) but you yourself accused me of being butthurt and then acted as if it were fact (you admit this yourself) and messaged me acting like a victim and being manipulative and it seemed to be in bad faith considering I had no idea what you were talking about, and this feeling of it being in bad faith was cemented when you replied to me asking wtf you were talking about to "oh nevermind then, my mistake" yet couldn't say what it was that made you think I was butthurt.. gaslighting 101
the disco cabal thing started as a joke with you being the leader because you were top disco shill pre-release, but maybe the disco cabal was real all along considering how serious you take what was internet banter, or perhaps it became real...
these commies actually believe that under a communist regime they'd get to do whatever they want, they'd get to choose where to work and spend all day discussing minority rights or whatever.
No but you see, just because these hipsters think that way it means they are not and cannot be considered commies they are indeed just stupid sheeple talking smack
as if DE is some demanding intense gameplay-centric game requiring expert knowledge of the underlying systems.
You either have the memory of a goldfish or are being disingenuous as fuck (a typical commie trait, unfortunately.) I choose to assume you are not mentally impaired, please correct me if I am wrong.
LOL, just because the game has no generic combat, it is not an RPG anymore? Get the fuck out of here!
LOL, just because the game has no generic combat, it is not an RPG anymore? Get the fuck out of here!
No, not "anymore". It was not an RPG in the first place.
Also, it doesn't have ANY combat, generic or otherwise. What DE fanbots call combat is not different than any other kind of interaction in the game. Not only that it's done through picking dialogue lines, but the the way skills are used is identical between saying "hi" to someone and trying to avoid a bullet and in fact it can happen that the two use the exact same skill. 'Cuz the game is that WILD!!!
So, no, it does NOT have ANY combat. It has 1 (ONE) dialogue skill copy/pasted 20 times.
No sane person would call this combat or gameplay.
And, no, it's not an RPG. There's no meaningful character development. Or challenge. In fact, it's worse than Oblibian. You can literally finish the game by just clicking on whatever option has the higher chance of success. And still finish even if you fail. It does not matter one bit what you put skill points in. All it does is get you different lines of text.
imagine talking shit in the shitbox... just imagine it. fantadomat I'm sorry if I hurt you that you had to have your big daddy come to your defense
I'll let the tabletop guys know that what they're doing is not playing an RPG either. Since, you know, it's just rolling a dice every time there is a skill check...So, no, it does NOT have ANY combat. It has 1 (ONE) dialogue skill copy/pasted 20 times.
No sane person would call this combat or gameplay.
Define "meaningful".And, no, it's not an RPG. There's no meaningful character development.
I've sort-of resigned myself to adventure games being the dumping ground of 3D narrative games without gameplay. But it's true that as an adventure game it's lacking a lot of elements as well.Disco Elysium has no puzzles and would fit even less well in the adventure genre than it does in the RPG genre.
I don't find combat to be a strict must-have, but there must be significant gameplay as part of resolving your problems in a way that is tied to your character screen and gear such that build matters.Disco Elysium contains no combat (other than two or three brief scripted sequences) and little meaningful exploration; it has the character-related aspects of the RPG genre but fails to come remotely close to achieving either RPG combat or RPG exploration, and without all three a game is not an RPG.
Did anyone ever complain about Quest for Glory being called an RPG btw?
I pity you if you've never played a PnP RPG without combat.LOL, just because the game has no generic combat, it is not an RPG anymore? Get the fuck out of here!
No, not "anymore". It was not an RPG in the first place.
Also, it doesn't have ANY combat, generic or otherwise. What DE fanbots call combat is not different than any other kind of interaction in the game. Not only that it's done through picking dialogue lines, but the the way skills are used is identical between saying "hi" to someone and trying to avoid a bullet and in fact it can happen that the two use the exact same skill. 'Cuz the game is that WILD!!!
So, no, it does NOT have ANY combat. It has 1 (ONE) dialogue skill copy/pasted 20 times.
No sane person would call this combat or gameplay.
And, no, it's not an RPG. There's no meaningful character development. Or challenge. In fact, it's worse than Oblibian. You can literally finish the game by just clicking on whatever option has the higher chance of success. And still finish even if you fail. It does not matter one bit what you put skill points in. All it does is get you different lines of text.
Unlike Disco Elysium, Quest of Glory has a combat system (albeit not a very good one). The adventure elements of Quest of Glory are also more 'RPG-ish', for lack of a better word. You can use skills like climbing and lockpicking freely, they aren't restricted to a dialogue screen.Did anyone ever complain about Quest for Glory being called an RPG btw?
But you just confirmed that RPGs ARE about combat, it's core/essence of what the original intention of what D&D is through and through comes from wargaming. It was Arneson that was the one that added story incentives or meaning for the actions that you seemingly took.Is this another one of those pointless storyfag vs combat fag debates you guys love to have? neither of these two things are necessary in an RPG.
The only thing that a game has to do to be an RPG is to give you the ability to create your own character through a character building and progression system and to roleplay them the way you want. This is what tabletop RPGs were, a game master would design an encounter (either a social or a combat encounter) and the players were free to approach that encounter in any way they want by using their imagination and their character's stats. Quests, dialogue trees, skillchecks, combat systems etc...... all of these things are just tools that CRPGs use to simulate the roleplaying experience that tabletop RPGs offer on a computer, none of these things are individually NECESSARY in an RPG.
In Disco Elysuim you roleplay through dialogue trees, skill checks, perks and dice rolls; in ToEE you roleplay through combat, this doesn't mean one is an RPG and the other isn't, it just means they're two different types of RPGs.
But that's not what this discussion is about. It's about a communist conspiracy, for which Jenkem still hasn't provided the names from his list of DE's communist supporters...
Hold up what the FUCK happened to some of the posts in this thread? A lot of monocled and prestigious posts are suddenly absent, like the gameplay in Disco Elysium.
Fucking aliens.