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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
17,948
Pathfinder: Wrath
They made up ridiculous solutions to criticism though. Too much CC -> armor system; too easy to cheese fights by going first -> round robin.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,046
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
C'mon Infinitron, you know I'm right. Compare with BGII's opening:



Man, just goes to show how much of the story's intrigue comes from the storyteller. Compare this to the opening of Deadfire when that chick tells you what is going on.
 
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The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,018
Location
SERPGIA
Realistic hope for realistic incline: it will be by all mechanical means Dragon Age: Origins in Inquisition or Witcher 3 size map(s). Any other hope is fool's hope and needless stress imo

Also: personal army of 5 characters max.
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,018
Location
SERPGIA
Armies of experts Larian & CDPR employ should produce after all these years at least two and half fun games. That's not unreasonable to expect, right lads? I mean with less people and resources we went to Moon, some 50 odd years ago ffs
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,689
I got an idea what the motion capture is for.

Larian wants to tap into the untapped mobile Chinese market. Combat will be turn-based, with cards (like in Slay the Spire). The motion capture is there so you can see your character pulling out some nice moves in high quality 3D. It'll be a smash hit for sure.
 
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Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,656
Imagine developing a game for the Chinese.
25027.jpg
 

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