Citizen
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It's a shame they don't make good dunecrafts nowadays : old :
It's not really accurate though.
Modern shooters are overwhelmingly based on Half-Life.
The shift away from quick action to interacting with objects, puzzle solving and storytelling.Are they? Certainly not Half Life 1, which has more in common with Quake. Even Half Life 2 is kind of a stretch. I'd say its more like a 50/50 split between call of duty and fallout 3.
The shift away from quick action to interacting with objects, puzzle solving and storytelling.Are they? Certainly not Half Life 1, which has more in common with Quake. Even Half Life 2 is kind of a stretch. I'd say its more like a 50/50 split between call of duty and fallout 3.
Also, developers directing your experience. You'd have to watch something that developers thought was cool before the door to next level would open and shit. I might be wrong, but I though half-life was one the first games of that type.
To be fair, I also find the term metroidvania quite stupid outside the only games that makes sense: Castlevania games that played like Metroid.
Never heard it being used for that, but for "platforming game that features a single large, interconnected map, generally with discrete rooms or sections". Then again, as I said above, I only care for a metroidvania if it's a Castlevania that plays like Metroid.
Geoff Keighley will skip E3 for the first time in 25 years
Geoff Keighley at the 2019 Game Awards. (Chloe Aftel/For The Washington Post)
Longtime gaming journalist and personality Geoff Keighley, host and creator of The Game Awards, will not be attending the Electronic Entertainment Expo for the first time in 25 years. To that end, he will not hold the E3 Coliseum event, a highly anticipated newsbreaking platform with panel discussions of game developers providing more details on their biggest titles.
“Covering, hosting and sharing E3 has been a highlight of my year, not to mention a defining part of my career,” Keighley said in a statement to The Washington Post Wednesday. “While I want to support the developers who will showcase their work, I also need to be open and honest with you, the fans, about precisely what to expect from me. I have made the difficult decision to decline to produce E3 Coliseum.”
When asked why he’s bowing out, Keighley said E3, created by the Entertainment Software Association, needs to evolve as an event.
“Based on what’s been communicated to me about the show, I just don’t feel comfortable participating,” Keighley told The Post. “It’s no secret that E3 needs to evolve and I have lots of ideas around that, but have decided to take a wait-and-see approach. I’m looking forward to learning more about the ESA’s vision for the show beyond what was in the blog post last week.“
The Post has reached out to the ESA for comment.
As a trade event, E3 has been the biggest event of the year for the gaming industry, but the show’s importance and popularity has diminished in recent years. Sony has been the most notable recent exit, opting to bow out of the show for the second year in a row, even with PlayStation 5 expected to hit the market this holiday season.
“After thorough evaluation, SIE has decided not to participate in E3 2020,” a Sony Interactive Entertainment spokesperson told GamesIndustry.biz earlier this year. “We have great respect for the ESA as an organization, but we do not feel the vision of E3 2020 is the right venue for what we are focused on this year.”
Nintendo famously opted out of a live appearance years ago, relying on its popular Direct format to make announcements online.
The decisions by Sony and Keighley to sit out the show also comes in the wake of an incident last summer in which personal details of thousands of attendees, including addresses and phone numbers, were obtained via a leaked ESA document. In September, another internal document about rebranding the show reportedly leaked as well.
In one of my classes we studied copyright law and looked at a couple copyrights that Nintendo held. The game names were not in the slides but I instantly recognized the copyright for "an insanity system that would allow for effects such as flies and false game disconnects."
Don't know if Nintendo still holds the rights to that mechanic or even cares but I do know it's an issue game developers run up against lest they get sued.
Fun side fact: Atari holds the copyright to having a mini game during during the loading screen. I'm pretty sure it's protected zealously.
20 hours ago - 'damn this is tough.'
now