So i demoed this Volcel thing. Obviously 3h is not enough to have a full opinion, but here's what it looks like.
Mechanically speaking, it looks like it's mashed together everything from every game in the genre. You have a big ass character tree divided (vaguely) into green (dexterity + archery + dodge), red (melee + strength + health), blue (magic + intelligence + energy shield)
Which is basically Path of Exile. You have stats to allocate on levelup like in Diablo 2, skills seem to levelup independently and have additonal modifiers similar to D3 runes. Itemization looks like it took the PoE route, you have plenty of slots to work with (including separate left and right shoulder pad, left and right glove), basic (white) items give you energy shield, resistances and health, so again PoE should sue their asses. Final thing I saw was item sockets which seem to operate the same as in Diablo 2 (with the same system of chipped/flawed, etc. gems).
I'm not fundamentally against mashing together the proven things from other games in the genre. The important thing is, what does the game offer on its own? The graphics are pretty good with CryEngine hard at work, i'll give them that
You have dashing and manual dodging (with invincibility frames) to spice up the combat a little bit. As a result, it feels quite dynamic.
I've barely scratched the story, completed the prologue and barely started what appears to be the main quest. What struck me at first were the overgrown, comedic shoulder pads attacking me everywhere in the opening section of the game. As I progressed, shit got toned down, but I am not sure if it was an intentional jab at Blizzard, or will it be getting worse. But the story, not gonna lie, it's a bit like an edgy teen threw together everything cool they could think of: inquisitors, roman legions, demonic possession, monster invasion, feels like a trainwreck from a head-on collision of Diablo and Warhammer 40k. Also, the dialogues are really bad. But, you will say, the original Diablo was just like that, and who cares about the story anyway? Yeah, but this one is so much worse. Especially the dialogues are fucking cringy (as much as I hate the word, it gives you the perfect impression of what it's like).
I'm not giving up on the game just yet, but so far it feels very rough around the edges. Combat feels quite nice, but there's this annoying thing popping up everywhere, as though the game was still in beta: problems with movement, problems with displaying item stats, problems targeting things. Worst offender, probably, was that in my 3 hour run I didn't feel like I accomplished anything. Cleared a few caves, hitting the same monsters with the same base attack on my LMB and the same attack on my RMB. I mean, I achieved level 10, by this time I would expect the game to open up a tiny bit. A thought entered my head (and it's not a good thought as far as Volcel is concerned), perhaps I should just get back to PoE? I think I'll give it some more time, as it may take some time to take off, but compared to PoE, Titan Quest, or any of the Diablos, the pacing feels a bit slow.