Reinhardt
Arcane
- Joined
- Sep 4, 2015
- Messages
- 29,613
Not, if it's still true.Repeating the same joke for 20th time doesn't make it better mate,it makes it old.
Not, if it's still true.Repeating the same joke for 20th time doesn't make it better mate,it makes it old.
Yeah,because you have a camera on my pc and know what is true and what is not lol. You are really a petty cunt mate,you must be still butthurt for me mocking you about your german larp faggitness.Not, if it's still true.Repeating the same joke for 20th time doesn't make it better mate,it makes it old.
You're barely even arguing about the systems in the context of the game. You're just bitching at each other about which system is inherently better. It's all completely meaningless anyway because that's exactly the point: the game is going to have both systems, so why the fuck are you arguing about it? Go misunderstand each other's arguments somewhere else.Can you retards take this irrelevant fucking discussion about rtwp vs turn based to another thread?
"How DARE you discuss RTwP and TB in a thread about a game that will actually feature both!??!"
No one will take insults from someone with 'dumbfuck edgelord' attached to his name seriously.Yeah,because you have a camera on my pc and know what is true and what is not lol. You are really a petty cunt mate,you must be still butthurt for me mocking you about your german larp faggitness.Not, if it's still true.Repeating the same joke for 20th time doesn't make it better mate,it makes it old.
Can you retards take this irrelevant fucking discussion about rtwp vs turn based to another thread?
Suuure....It wasn't. I just woke up
You're barely even arguing about the systems in the context of the game. You're just bitching at each other about which system is inherently better. It's all completely meaningless anyway because that's exactly the point: the game is going to have both systems, so why the fuck are you arguing about it? Go misunderstand each other's arguments somewhere else.
Wrong it will have rtwp and some subpar turn based mode, nothing faithfull to pen and paper , no depth, , all it will do is make the game even easier.You're barely even arguing about the systems in the context of the game. You're just bitching at each other about which system is inherently better. It's all completely meaningless anyway because that's exactly the point: the game is going to have both systems, so why the fuck are you arguing about it? Go misunderstand each other's arguments somewhere else.Can you retards take this irrelevant fucking discussion about rtwp vs turn based to another thread?
"How DARE you discuss RTwP and TB in a thread about a game that will actually feature both!??!"
Think it this way: If the game was turn based, and they said "We're putting some rtwp option for some trash mobs and to make a faster combat experience for rtwp enthusiasts", no one would worry
Going from turn based to rtwp would work as you said , but the other way means rebalancing , replacing every npcs,scripting a new AI , they clearly said the game would be balanced around rtwp. It's just not possible to do it right without spendign a considerable amount of time, time that could be used to add more content instead ,someone said he wanted monk content, i dont remember who, he was a bit shy about voicing his opinion. They could also spend the time testing the game instead, QA is sorely needed.Think it this way: If the game was turn based, and they said "We're putting some rtwp option for some trash mobs and to make a faster combat experience for rtwp enthusiasts", no one would worry. Maybe (I really don't know, but just maybe) they'll do it right, and put some difficult challenges that even in turn-based mode we'll struggle with the encounter
I like rtwp more because positioning and the order in which you do things matters more. In turn based sometimes I'll just put my mages far back enough that nothing can reach them in one turn and if something goes after my mage I'll have plenty of time to react when it's my turn but in rtwp if a troll is running at my mage that's a big deal and I have to do something about it immediately. Also when there are multiple things happening in real time with pause it gets intense and you sort of have to do a cost- risk analysis of what's more important to focus on in the moment and what's worth your attention and what can sort itself out. That's also the reason I like RTS games. For these reasons I actually think rwtp is more strategic because there is a lot happening at once and you have to find order in it and decide where to allocate your limited resources. In turn based it kind of just feels like I can set up some safety parameters like keep mage 1 turn movement distance away from the threat and every thing will go fine.
I like rtwp more because positioning and the order in which you do things matters more. In turn based sometimes I'll just put my mages far back enough that nothing can reach them in one turn and if something goes after my mage I'll have plenty of time to react when it's my turn but in rtwp if a troll is running at my mage that's a big deal and I have to do something about it immediately. Also when there are multiple things happening in real time with pause it gets intense and you sort of have to do a cost- risk analysis of what's more important to focus on in the moment and what's worth your attention and what can sort itself out. That's also the reason I like RTS games. For these reasons I actually think rwtp is more strategic because there is a lot happening at once and you have to find order in it and decide where to allocate your limited resources. In turn based it kind of just feels like I can set up some safety parameters like keep mage 1 turn movement distance away from the threat and every thing will go fine.
Man I never insulted you at all, I just pointed out that the game is based on rules designed around taking turns, then you called those rules "retarded shit" so don't wonder why people quit making an effort to explain things to youIt is still better argument than the TB fanatics could come up with. I haven't seen an argument for TB outside of personal insults.
In XCOM, Phoenix Point, Jagged Alliance and (much less) in Wasteland 2. Not in the TB mod, and neither in DOS-2.It's intense, no worries!
Well Arcanum isn't the best analogy because RTWP and TB modes were both mediocre in that game, because combat was mediocre overall.This...this is actually a good defence of rtwp. I prefer turn based, but totally see your point,man. But in old games (like arcanum for instance) you disliked turn based as well?
Battle Brothers was one of my favorite games that I played last year. Pretty intense tactical combat.In XCOM, Phoenix Point, Jagged Alliance and (much less) in Wasteland 2. Not in the TB mod, and neither in DOS-2.It's intense, no worries!
What's the point man, you are just getting shitty buttons for telling the Truth here, not 1/10th of valid posters anymore . RPGCODEX did scale to their level .In XCOM, Phoenix Point, Jagged Alliance and (much less) in Wasteland 2. Not in the TB mod, and neither in DOS-2.It's intense, no worries!
manage a hit and you will be in a major situation where you hope to god you have a spell or potion that can save your mage from this fuckd up situation, or that someone from your front can take an attack of opportunity to fall back and one hit the threat against the mage.
You have just not played with TB. It's intense, no worries!