Cryomancer
Arcane
If the balance is so shit that it destroys any sense of challenge and/or completely undermines/benefits certain playstyles, then there's really not any meaningful enjoyment to be had with the game...
NO, not true.
I explained in other thread
"By the love of Adanos. All masterpieces among the RPG genre are extremely unbalanced. Baldur's Gate 2? Can be soloed with certain builds and is extremely hard in another. Diablo 1 and 2? Some builds can beat the game naked where others rely a lot of gear. Might & Magic VI? Your party composition will determine the game difficulty. Demon/Dark Souls? Beating DS2 as a Rapier of Chaos(or spearman) Hexer or a Black knight Halberd Paladin is far easier than with a unarmored swordsman without a shield.
On VtMB, there are no way to make the Nosferatu curse(being deformed and not being able to even be seen by kine without breaking the masquarede) and not make a highly social game exponentially harder than a Ventrue gameplay.
Gothic is considered a masterpiece among the genre exactly because of immersion, variety and amazing sense of progression. All Gothic games(except arcania) have you going from nothing to one of the most powerful entities on the world. On G1, you can start as a nobody that a wolf can tear apart in a fraction of second and end the game as someone capable to defeating a archdemon who isw worshiped as a God. Gothic 2 follows the same formula and put the player in valley of mines on chapter 2, where he needs to think outside the box to evade facing much tougher enemies and later in the game, in the same region, now he can defeat the enemies that he was fleeing, giving a amazing sense of progression . Gothic 3 too. As a Water mage, on the beginning, i din't even had magic, i had to find someone able and willing to teach me, spend some levels only on ancient knowledge and once i learned my first water magic spell, i could only cast 6 or 3 Ice Lances per rest(3 if charged). In end game? A image worth more than just words"
https://rpgcodex.net/forums/index.p...d-satisfying-development.131850/#post-6536582
----------------------------------------------------------------
HEll, magic on gothic 1/2 is satisfying exactly because is harder than melee.