Jedi Master Radek
Arcane
- Joined
- Dec 12, 2013
- Messages
- 4,239
What problem do you have with Gothic's implementation of non-lethal combat? It's the only RPG with non-lethal, and the only one that takes the consequences of such possibilities into the game and into NPC reactions, as far as I know.Yeah, when you reduce someone's hp to 0 you get to decide if he dies or goes unconscious.Indeed, did 5E remove the concept of nonlethal damage?
Dnd Gothic edition.
Any RPG that implements the choice between besting in combat and killing to such an extent is great incline. If there's no consequence to not killing someone when besting them vs killing them, then the concept of non-lethal damage is pointless, isn't it? What matters about it is the difference in consequences it opens up.
I have exactly 0 problems with Gothic's implementation of non-lethal combat. I am a big supporter of this mechanic. It's a great incline. I just entertained the idea of someone creating 5e being positively inspired by Gothic. I know that it's most likely an independent invention, but it's still fun to imagine that.