you can see i've always and consistently been fairly objective about things.
PC Ultra-Nightmare Specs (2160p / 60 FPS / Ultra-Nightmare Settings) OR (1440p / 120 FPS / Ultra-Nightmare Settings)
PC Recommended Specs (1440p / 60 FPS / High Quality Settings)
- 64-bit Windows 10
- Intel Core i9-9900K or better, or AMD Ryzen 7 3700X or better
- 16GB System RAM
- NVIDIA GeForce RTX 2080 Ti (11GB)
- 50 GB hard drive space
PC Minimum Specs (1080p / 60 FPS / Low Quality Settings)
- 64-bit Windows 10
- Intel Core i7-6700K or better, or AMD Ryzen 7 1800X or better
- 8GB System RAM
- NVIDIA GeForce GTX 1080 (8GB), RTX 2060 (6GB) or AMD Radeon RX Vega56 (8GB)
- OR (1080p/ 60 FPS / High Quality Settings) NVIDIA GeForce GTX 1060 (6GB), NVIDIA GeForce 970 (4GB), AMD RX 480 (8GB) Note : On GTX 970 only - set Texture Quality to Medium
- 50 GB hard drive space
Note: HDR is available on PC, hardware permitting
- 64-bit Windows 7/64-Bit Windows 10
- Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3 @ 3.1 GHz or better
- 8GB System RAM
- NVIDIA GeForce 1050Ti (4GB), GTX 1060 (3GB), GTX 1650 (4GB) or AMD Radeon R9 280 (3GB), AMD Radeon R9 290 (4GB) or RX 470 (4GB)
- 50 GB hard drive space
Official specs are almost always overblown. I don't get why people still use them as a benchmark after all these years.
I get 170-200 FPS on Ultra at 1440p on Doom 2016 with a 5700 XT. No way Doom Eternal justifies those demands given that it barely looks any different from the 2016 game. Something wrong here.
Well, if they say so.
D:E maybe be the first nextgen-ish game.
I get 170-200 FPS on Ultra at 1440p on Doom 2016 with a 5700 XT. No way Doom Eternal justifies those demands given that it barely looks any different from the 2016 game. Something wrong here.
Official specs are almost always overblown. I don't get why people still use them as a benchmark after all these years.
I imagine they are for worst case scenarios, meaning what you need to achieve 60 FPS in the most intense and detailed fights.
It's often not that the gameplay itself is frustrating, it's things like having to repeat a bunch of trivial actions and scripted stuff every single time because of bad checkpoints.