Elex
Arbiter
- Joined
- Oct 17, 2017
- Messages
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ELEX!poll missing an option
ELEX!poll missing an option
That's the thing, though, there hasn't been a good implementation of RTwP ever. It's just a fundamentally flawed system that resists manipulation. There might be good games that use it but they are always good despite the RTwP and not because of it.Voted TB as it is my general preference, but I could have easily voted "I like them all, AS LONG AS THEY ARE WELL IMPLEMENTED".
You (general you) might like to notice TB has consistently won every poll yet made
Again, this is confusing the combat system with the entire game.
Timed turn-based is a compromise made for multiplayer games (so your opponent can't just sit there for 3 hours wasting your time). I'm not aware of any single-player game that uses it, but I'm pretty sure I never want to play it.
You (general you) might like to notice TB has consistently won every poll yet made
https://rpgcodex.net/content.php?id=11193
There might be good games that use it but they are always good despite the RTwP and not because of it.
Again, this is confusing the combat system with the entire game.
Timed turn-based is a compromise made for multiplayer games (so your opponent can't just sit there for 3 hours wasting your time). I'm not aware of any single-player game that uses it, but I'm pretty sure I never want to play it.
But RTwP refers to two different things.
Round-based games that are essentially turn-based in disguise(IE games) and the kind that actually are real time(e.g., Dragon Age: Origins).
Turn-based games have existed since games (not only vidya) themselves have existed and will never go out of fashion. It's just a tried-and-true mode that has proven to work and has withstood the test of time. It makes sense, it's comfortably playable, it allows for more precise tactical thinking, and it's deeply hauntological (i.e. feeling the effects of previous turns is prominent and a strong suit).I mean, TB would be considered a BS system, if there were no good games made with it. Now luckily TB is in fashion due to Larian (and XCOM), in some years it will be out of fashion again, then it will return etc-etc. It is tough to talk to young people about the observable cycles that become obvious once one ages a bit, but that is exactly what is going to happen in practice.
In the meantime, some developers will ride TB's wave, some will wish to copy Larian, some will wish to compete with Larian, others will consciously avoid competing with Larian and choose another system, and life goes on.
I am not complaining, I am enjoying this TB era, it has given us some kickass games (and TB *is* the system I favor after all). But like others have said ITT, I am glad that there are games being made with other systems as well.
For all the game's faults (and there are many), the combat system in D:OS1 (haven't played 2 yet) is good. What it suffers from is everything else, including character building.besides Underrail and original Blackguard no modern TB CRPG has good combat.
Regular turn-based. Wego is phase-based.What's an UgoIgo? Some out of style gay boots?