It's far from the only one, and it's not going to get better in the youtuber era now that everyone has seen how fun it is to trashtalk something and share le funny maymay on leddit. I've lost count of how many fun games I would have missed out on had I trusted these Internet bandwagons.i said it before and i will say it again that doom3 doesnt deserve most of the hate it gets
It's far from the only one, and it's not going to get better in the youtuber era now that everyone has seen how fun it is to trashtalk something and share le funny maymay on leddit. I've lost count of how many fun games I would have missed out on had I trusted these Internet bandwagons.
It's far from the only one, and it's not going to get better in the youtuber era now that everyone has seen how fun it is to trashtalk something and share le funny maymay on leddit. I've lost count of how many fun games I would have missed out on had I trusted these Internet bandwagons.
My favorite is when people endlessly trashtalk something and then briefly mention they never played/watched it.
Doom 3 is a lot better than I remember. Maybe because of all the decline, or maybe I was one of those butthurt assholes at the time who hate franchise entries which are different. In any case it's a neat combination of Doom and a System Shock-esque game, and I'm very much enjoying it. Really should have played on hard though, I chose default because it was supposed to be a quick nostalgia trip and it's so easy I haven't even died once halfway through the game. I'm not even sure my health has ever been below 50. There are health packs literally everywhere. You can't change difficulty mid-game and I'm not starting over, but I'll play Resurrection of Evil on hard.
I tried the "BFG Edition" for a bit and while the 120fps is super nice the super bright lighting is god damn terrible. I don't know what asshole decided to pump up the brightness ten-fold and make the game look like ass, but he ruined what could have been a decent upgrade. The original game, run through dhewm3, looks a billion times better not just in mood and design, but also the texture work and whatnot, because it's not seen under ramped up brightness. Even in dhewm3 the original game unfortunately has a 60fps cap, which speeds up the game when circumvented, but oh well. P.S. I found the only way to get it playing smoothly was to unlock the cap in the game, then limit my frames to 60 anyway, a process discussed on the PC Gaming Wiki under "stutter." Otherwise it played really choppy and had random framerate drops, which the wiki blames on nVidia drivers.
After I finished Doom II I was going to jump straight to Doom 2016 but thanks to you lots' posts I'm going to give Doom 3 a shot.
It's far from the only one, and it's not going to get better in the youtuber era now that everyone has seen how fun it is to trashtalk something and share le funny maymay on leddit. I've lost count of how many fun games I would have missed out on had I trusted these Internet bandwagons.
My favorite is when people endlessly trashtalk something and then briefly mention they never played/watched it.
People like to pile on, unfortunately. I've been playing through the original two Doom games (slowly, due to other commitments) which have been really great. I'm about halfway through Doom II now and it's clear that the level design hasn't really aged - if anything the levels are better than in many modern games. They're simpler and feel more intentional - probably because there isn't a great deal you can do with idtech 1 other than switches, door, monsters and guns. Have to say I really like Sandy Peterson's levels.
After I finished Doom II I was going to jump straight to Doom 2016 but thanks to you lots' posts I'm going to give Doom 3 a shot.
the music is also terrific
So I'm switching up the pace a little with some rootin' tootin' cowboy shootin' in Outlaws (due to octavius's throwaway endorsement of it somewhere in some thread a certain amount of time ago). Lucasarts definitely brought out their animation A-team for this one. The cutscenes are absolutely beautiful. The writing does it justice too, and the music is also terrific. Excellent stuff all around. I really wasn't expecting to be wowed by the storyfaggotry, of all things, in a shooter from 1997, but here I am.
Game seems fun so far, too, except that easy is too easy and normal is too hard. Guess I'll tough it out on normal, since I can always get better but can't really get worse
Many people fault its level design or its faithfulness to the originals, but if there is one area where Doom 3 shines it's the weapons. 15 years later and it's still my go-to example (along with Rainbow Six Vegas) for guns that feel loud and manly with snappy animations, moving parts aplenty, cool sound effects and elaborate reloads, so it's no surprise the game excels when it goes full Rambo. Just try the Last Man Standing mods and you will see just how the engine is criminally underutilized.Speaking of the BFG edition, I finished "new" The Lost Levels expansion. It is way more action focused and feels so much more like the original games. The end levels of it are big open areas with tons of high level demons spawning in that you have to strafe around and shoot the shit out of. Surprisingly fun, for what it is. Just ignore what little story there is.
Got to hell in Doom 3 and the boss area had massive framerate issues. Doom 3 has some weird frame drops on modern hardware, but nothing like that before. Good god, it was almost unplayable. I really wish the BFG edition didn't look like ass.
Speaking of the BFG edition, I finished "new" The Lost Levels expansion. It is waaaaaay more action focused and feels so much more like the original games. The end levels of it are big open areas with tons of high level demons spawning in that you have to strafe around and shoot the shit out of. Surprisingly fun, for what it is. Just ignore what little story there is.
The trick to Doom 3 is that the difficulty setting is actually hidden in the system options menu. It is the slider next to the word "brightness" for some reason.Doom 3 is a lot better than I remember. Maybe because of all the decline, or maybe I was one of those butthurt assholes at the time who hate franchise entries which are different. In any case it's a neat combination of Doom and a System Shock-esque game, and I'm very much enjoying it. Really should have played on hard though, I chose default because it was supposed to be a quick nostalgia trip and it's so easy I haven't even died once halfway through the game. I'm not even sure my health has ever been below 50. There are health packs literally everywhere. You can't change difficulty mid-game and I'm not starting over, but I'll play Resurrection of Evil on hard.
Have you tried the Dhewm3 source port? It should get the game working 100% on modern hardware.
Many people fault its level design or its faithfulness to the originals, but if there is one area where Doom 3 shines it's the weapons. 15 years later and it's still my go-to example (along with Rainbow Six Vegas) for guns that feel loud and manly with snappy animations, moving parts aplenty, cool sound effects and elaborate reloads, so it's no surprise the game excels when it goes full Rambo. Just try the Last Man Standing mods and you will see just how the engine is criminally underutilized.Speaking of the BFG edition, I finished "new" The Lost Levels expansion. It is way more action focused and feels so much more like the original games. The end levels of it are big open areas with tons of high level demons spawning in that you have to strafe around and shoot the shit out of. Surprisingly fun, for what it is. Just ignore what little story there is.
Deponia was beaten in 5h. It looks great, but I haven't disliked a main character this much, in a long while. I just want to smack him on the head.