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Obsidian General Discussion Thread

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Arcane
Joined
Jun 5, 2013
Messages
7,348
Location
Vita umbratilis
but made up for it with her knowledge of writing other types of stories as well as playing other types of story-driven games
so she gets to be an RPG developer by not playing RPGs, eh obsidian?
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,463
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
How many projects do they have?

Sawyer's Missouri, Cain&Boyarsky are up to something, Badler is a project director, Brennecke is one as well on Grounded and some claim Parker is as well on the next big project. With Patel that makes 6. Has Feargus finally relented and allows people to make smaller projects, instead of making games with the budget of 5-20 million dollars? Even if someone else is the project director on Sawyer's game, that is still 5 projects.

Pretty sure Carrie Patel is Co Game director with Chris Parker on Obsidian "Big AAA Project". Chris Parker is not a world builder/writer but more exec/goal design guy like Casey Hudson. Big Obsidian team +100 dev like Phil Spencer said.

Sawyer team is really small like Brennecke team. 25 split dev on Grounded and Sawyer project.

Badler is Game director on The outer world DLC 30-40 dev

CainBoyarsky pretty sure on small team brainstorming a more ambitious vision of TOW (TOW2) 10 dev

That's a nice theory, but you're assuming that the director of The Outer Worlds DLC is a guy who didn't work on the base game. I'd sooner believe that it was Carrie Patel (and that the November 2019 thing with Perez is just a coincidence)
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,232
Badler also didn't work on Deadfire until directing the DLCs :P /tho he worked on PoE1

ed: yeah I was wrong.

What work have I done on the PoE franchise?
  • I was the Lead Producer on PoE1 and have worked as a Systems Designer on PoE 2 at various times.
 
Last edited:

Ging_Sama

Novice
Joined
Apr 21, 2020
Messages
40
How many projects do they have?

Sawyer's Missouri, Cain&Boyarsky are up to something, Badler is a project director, Brennecke is one as well on Grounded and some claim Parker is as well on the next big project. With Patel that makes 6. Has Feargus finally relented and allows people to make smaller projects, instead of making games with the budget of 5-20 million dollars? Even if someone else is the project director on Sawyer's game, that is still 5 projects.

Pretty sure Carrie Patel is Co Game director with Chris Parker on Obsidian "Big AAA Project". Chris Parker is not a world builder/writer but more exec/goal design guy like Casey Hudson. Big Obsidian team +100 dev like Phil Spencer said.

Sawyer team is really small like Brennecke team. 25 split dev on Grounded and Sawyer project.

Badler is Game director on The outer world DLC 30-40 dev

CainBoyarsky pretty sure on small team brainstorming a more ambitious vision of TOW (TOW2) 10 dev

That's a nice theory, but you're assuming that the director of The Outer Worlds DLC is a guy who didn't work on the base game. I'd sooner believe that it was Carrie Patel (and that the November 2019 thing with Perez is just a coincidence)

Yes, but I think there is a tradition at Obsidian that the junior takes care of DLC.

Game director is knowing how to manage a team too, TOW is a more demanding game than POE2, I think it brings its experience on TOW DLC team mainly because the POE DLCs were well received. And he must have done a good job of management I think.

He's also too young for Directing a brand new games.

Worked on:
Pillars of Eternity 2: Deadfire Beast of Winter DLC - Game Director
Pillars of Eternity 2: Deadfire The Forgotten Sanctum DLC - Game Director
Unannounced Title - Game Director
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
Yes, but I think there is a tradition at Obsidian that the junior takes care of DLC.
Game director is knowing how to manage a team too, TOW is a more demanding game than POE2, I think it brings its experience on TOW DLC team mainly because the POE DLCs were well received. And he must have done a good job of management I think.
He's also too young for Directing a brand new games.
Worked on:
Pillars of Eternity 2: Deadfire Beast of Winter DLC - Game Director
Pillars of Eternity 2: Deadfire The Forgotten Sanctum DLC - Game Director
Unannounced Title - Game Director
Who are you talking about here? This Unannounced game could very be Pillars 3. Third time's the charm.
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
Carrie as a game director is such an amazing thing like such a glow up
g0gRYio.png
g0gRYio.png
g0gRYio.png
g0gRYio.png
 

badler

Obsidian Entertainment
Developer
Joined
Jun 3, 2014
Messages
127
How many projects do they have?

Sawyer's Missouri, Cain&Boyarsky are up to something, Badler is a project director, Brennecke is one as well on Grounded and some claim Parker is as well on the next big project. With Patel that makes 6. Has Feargus finally relented and allows people to make smaller projects, instead of making games with the budget of 5-20 million dollars? Even if someone else is the project director on Sawyer's game, that is still 5 projects.

Pretty sure Carrie Patel is Co Game director with Chris Parker on Obsidian "Big AAA Project". Chris Parker is not a world builder/writer but more exec/goal design guy like Casey Hudson. Big Obsidian team +100 dev like Phil Spencer said.

Sawyer team is really small like Brennecke team. 25 split dev on Grounded and Sawyer project.

Badler is Game director on The outer world DLC 30-40 dev

CainBoyarsky pretty sure on small team brainstorming a more ambitious vision of TOW (TOW2) 10 dev

That's a nice theory, but you're assuming that the director of The Outer Worlds DLC is a guy who didn't work on the base game. I'd sooner believe that it was Carrie Patel (and that the November 2019 thing with Perez is just a coincidence)

Yes, but I think there is a tradition at Obsidian that the junior takes care of DLC.

Game director is knowing how to manage a team too, TOW is a more demanding game than POE2, I think it brings its experience on TOW DLC team mainly because the POE DLCs were well received. And he must have done a good job of management I think.

He's also too young for Directing a brand new games.

Worked on:
Pillars of Eternity 2: Deadfire Beast of Winter DLC - Game Director
Pillars of Eternity 2: Deadfire The Forgotten Sanctum DLC - Game Director
Unannounced Title - Game Director

Obviously, can't talk specifics right now, but I am not working on an Outer Worlds DLC. I provide feedback and consultation, but no dev work.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,174
Location
Bulgaria
I have the feeling that we are talking about this talentless cunt for the last 200 pages. It is a discussion done before.....a few times by now. There is not much to be said,just look back ward and notice that obsidian haven't produced a good RPG in a decade.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,174
Location
Bulgaria
LizardWizard lol you butthurt little cunt,you even have your account on private so people won't mock you for being annoying spamming faggot lol. Hope that corona rapes your homeless californian gapping asshole!
 

Duralux for Durabux

Guest
But PoE 1 was released in 2015. :happytrollboy:
Don't forget Alpha Protocol,Dead Money, POE2 (i did not play it but i'm sure it's a better game that codex makes it to be).
 
Last edited by a moderator:

Duralux for Durabux

Guest
Nice, badler's first post in two years.


Alpha Protocol was entirely finished in late 2009, so technically it doesn't count. :M
In my opinion, the game is finnaly finished when the final patch is released that why i counted Alpha Protocol.
 

santino27

Arcane
Patron
Joined
Oct 1, 2008
Messages
2,683
My team has the sexiest and deadliest waifus you can recruit.

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,463
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Josh Sawyer's game - 5 person team, in preproduction and just at the end of the prototype stage, starting a new development sprint today. Sounds like it's looking good so far.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,671
5 person team sounds good. Means he's probably making something he's passionate about.
 

RepHope

Savant
Joined
Apr 27, 2017
Messages
400
Josh Sawyer's game - 5 person team, in preproduction and just at the end of the prototype stage, starting a new development sprint today. Sounds like it's looking good so far.
Wouldn’t be surprised if MS ok’d his pet project. They need content for Game Pass so a niche project like Sawyer’s could be justified under the guise of making sure they have content that appeals to as many groups as possible.
 

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