Worm King said:
No it's not. Name me one thing about FO 1 that is better than in Arcanum. As a whole it's just dated and inferior compared to Arcanum.
How about a severe lack of pointless filler content? Like all the trash combat in Arcanum. P Schyler and Sons? Black Mountain Clan? Stillwater Pass? Going to Nasrudin? Vendigroth Ruins? The Void? The extra dungeons? They were pretty damn bad.
How about a more balanced combat system? You couldn't destroy everything early on in Fallout 1, but get the first level Black Necromantic spell and you're set for a long time. Once you get Summon Ogre, nothing can beat you. I'm not even mentioning how broken the real-time/turn-based stuff was.
How about a much better interface that didn't require hotkeys to do much of the things and was far more intuitive?
How about much better aesthetics? Not talking graphics whoredom here, but the fact that Arcanum had things that were really goddamn stupid looking, like jungles that were rectangular and such.
What about much better designed areas? Tarant was great, but everything really dropped off from there. Places became less of intersting, fleshed out settlements and more generic quest dumps. Look at Stillwater, the Elf cities, Tulla, and Roseberry. They're pretty barren and lack a lot of character, unlike places like Shady Sands, the Hub, Lost Hills,and Junktown. None of Arcanum's dungeons matched the Glow, the Cathedral, or the Military Base.
What about not having a ridiculously linear storyline that was cliche as could be up until the end? I liked Arcanum's story ultimately because I gave it a chance, and trusted the developers. But I can't say I wasn't a little sick of all the Nasrudin bullshit, and the numerous pointless dungeon quests in the main story.
Don't get me wrong...I like Arcanum a lot. But Fallout 1 is just so much better because it doesn't take huge dips and dives like Arcanum does along the way, as far as quality goes.