Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

1eyedking 1eyedking's List of Games Full of Tasteful Art Direction

Discussion in 'General Gaming' started by 1eyedking, Jan 29, 2012.

  1. Edward_R_Murrow Prestigious Gentleman Arcane

    Edward_R_Murrow
    Joined:
    Apr 4, 2007
    Messages:
    3,572
    Location:
    Motherfuckerville
    So this is pretty much a list of "Games I Liked And Try to Justify MY Superiority In Liking Them Using A Ton of Mental Gymnastics", right? Doom 3, Icewind Dale 2, Diablo...really? I'd really like to see how you square this list with all the reasons you shit on other games because so many of them fall to the same critiques.
     
    ^ Top  
  2. Cassidy Arcane

    Cassidy
    Joined:
    Sep 9, 2007
    Messages:
    7,321
    Location:
    Vault City
    You're not even trying.
     
    ^ Top  
  3. Random Arcane Patron

    Random
    Joined:
    Sep 19, 2008
    Messages:
    2,661
    Very poor attempt at trolling.

    Besides, everyone knows Ico has the best art direction of any video game ever. Of all time. Fucking period.
     
    ^ Top  
  4. Kron Arcane

    Kron
    Joined:
    Apr 18, 2009
    Messages:
    634
    Location:
    The dark throne in Algalord
    YOU SIR ARE A FUCKING FAGGOT. FUCKING PERIOD.
     
    • Brofist Brofist x 1
    ^ Top  
  5. 1eyedking Erudite

    1eyedking
    Joined:
    Dec 10, 2007
    Messages:
    3,559
    Location:
    Argentina
    Ico is a very empty game, my friend. It's completely devoid of... anything.
     
    ^ Top  
  6. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
    Messages:
    1,868,195
    Location:
    Castelo da tia Vânia
    Yeah. It needs more orange. Like San Andreas. Can't have too much orange.

    [​IMG]

    Oh. yeah. Hmmmmmmm.

    *pinches nipples with lobster hands*
     
    ^ Top  
  7. Crooked Bee wide-wandering bee Patron

    Crooked Bee
    Joined:
    Jan 27, 2010
    Messages:
    15,021
    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    The Witcher is a classic everyone should play more than once? Next you're gonna tell me it's an intelligent game or something. :roll:
     
    ^ Top  
  8. 1eyedking Erudite

    1eyedking
    Joined:
    Dec 10, 2007
    Messages:
    3,559
    Location:
    Argentina
    Of course. Everything art related is top-notch with very few exceptions, be it music, writing, visual design, make-believe, world lore, politics, folk-feel, etc. Save for the Alvin time-space subplot, I've got little to no complains about the overall quality of the game's art. It supersedes gameplay on every fucking level.

    @CK: Bad trolling attempt. Obvious bad quality photo is obvious. Nothing orange about GTA:SA, bro.
     
    ^ Top  
  9. hoverdog dog that is hovering, Wastelands Interactive Developer

    hoverdog
    Joined:
    Jul 8, 2010
    Messages:
    5,591
    Location:
    Jordan, Minnesota
    Project: Eternity
    I always thought it was more like "VITA, MORTIS, KAYAYAYAYAY" :roll:
     
    • Brofist Brofist x 1
    ^ Top  
  10. Grunker RPG Codex Ghost Patron

    Grunker
    Joined:
    Oct 19, 2009
    Messages:
    21,540
    Location:
    Copenhagen
    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    I know you mean. I think she says it stretched out like CARE-A-REO or something.
     
    ^ Top  
  11. DwarvenFood Arcane Patron

    DwarvenFood
    Joined:
    Jan 5, 2009
    Messages:
    6,253
    Location:
    Atlantic Accelerator
    Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    1eyedking has a shitty taste in movies, and apparently also a shitty taste in what is considered art in games. 7/10 for trolling though.
     
    ^ Top  
  12. spekkio Arcane

    spekkio
    Joined:
    Sep 16, 2009
    Messages:
    7,459
    Black Cat's long-lost boyfriend is back?

    :rpgcodex:
     
    ^ Top  
  13. MasterSmithFandango Arcane

    MasterSmithFandango
    Joined:
    Aug 6, 2008
    Messages:
    7,269
    1eyed is one of those guys that the Codex was actually better without.
     
    ^ Top  
  14. hoopy Savant

    hoopy
    Joined:
    Oct 12, 2011
    Messages:
    1,547
    Location:
    Suspended in a ghost jail
    Zork has the best art direction.
     
    ^ Top  
  15. Excommunicator Arcane

    Excommunicator
    Joined:
    Oct 19, 2010
    Messages:
    3,307
    While I do not see any integrity in the opinions of this 1eyedking, you are truly no better. No wonder people call you a robot. You fail at basic human understandings
     
    • Brofist Brofist x 6
    ^ Top  
  16. Raghar Arcane

    Raghar
    Joined:
    Jul 16, 2009
    Messages:
    11,054
    You should post images from these games to prove they have proper art direction. Mere list will not be enough. In fact you forgot Shogun.
     
    ^ Top  
  17. tred Savant

    tred
    Joined:
    Jan 2, 2012
    Messages:
    223
  18. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
    Joined:
    May 29, 2010
    Messages:
    25,142
    IWD2 and Diablo have great art, what's so hard to understand about that? I guess Doom 3 is artistically dark. It's not about fun, it's all about the quality of all the visuals/sounds/world building/and so on.
     
    ^ Top  
  19. Krraloth Prophet Patron

    Krraloth
    Joined:
    Nov 20, 2009
    Messages:
    1,196
    Location:
    Boringland
    Wasteland 2
    Doom 3 is bland. It may be dark but it feels too plastic. I get the feeling it's an in-between realism and try-too-hard-epicness.

    But my question is: can we really evaluate art-direction by itself and totally detach from sound, music and the interactivity of the experience?

    Edit: I fail at spelling.
     
    ^ Top  
  20. Forgotten Friend Educated

    Forgotten Friend
    Joined:
    Jan 20, 2012
    Messages:
    464
    Location:
    Slain by a mudcrab
    Wait, he meant Doom 3 not even doom 1? Now that is some ballsy trolling.

    Fix'd
     
    ^ Top  
  21. 1eyedking Erudite

    1eyedking
    Joined:
    Dec 10, 2007
    Messages:
    3,559
    Location:
    Argentina
    Exactly.

    Also, I picked Doom 3 because it's got the best aerospace base design to this day. Incredibly believable stuff, plus it's got iD's trademark giant industrial machines (the one's they've doing since Quake 2) that leave a very good impression and feeling of power that inspire a lot of curiosity.

    When people think about the future, particularly in space, they usually think it in terms of unbelievable, convoluted ship designs, the kind that wouldn't be able to get mass-produced (read: make-believe gets instantly destroyed), or impossible/ugly architecture that feels like it would be fucking impossible to build/maintain/repair and actually deterrent to productivity, and looks like a real deconstructivist nightmare.

    Doom 3 did space bases with great style, and that's why it's got a place on the list.

    "Art direction" is an umbrella term for all of that. If you've got another word for it, shoot.
     
    ^ Top  
  22. Krraloth Prophet Patron

    Krraloth
    Joined:
    Nov 20, 2009
    Messages:
    1,196
    Location:
    Boringland
    Wasteland 2
    No bro, I was unsure of the correct meaning of art direction, thanks for the clarification.
     
    ^ Top  
  23. 1eyedking Erudite

    1eyedking
    Joined:
    Dec 10, 2007
    Messages:
    3,559
    Location:
    Argentina
    Fixed.
     
    ^ Top  
  24. Rivmusique Arcane Patron

    Rivmusique
    Joined:
    Mar 14, 2011
    Messages:
    3,379
    Location:
    Kangarooland
    Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
    In that case...
    *Groan* :roll:
    No way, IE RTwP is unplayable, PS:T is the only game worth playing, due to the relatively low amount of forced clusterfuck combat and excellent everything else.​
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)