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Game News Age of Decadence Demo Released

Discussion in 'RPG Codex News & Content Comments' started by VentilatorOfDoom, Mar 22, 2012.

  1. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Will try the 1024*768 for time being, thanks for quick answer and Congratulations on release. ROMA VICTRIX! :salute:
    Time to try a few builds and see which works best.
     
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  2. Marquess Cornwallis Cipher

    Marquess Cornwallis
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    The problem is, the font is not really comfortable to read even on lower resolutions if you have a corresponding screen size. It's really jarring on my large monitor at 1650x1050, but not much better at 1024x768 on my old-school box with a 17" screen.

    The bottom line is that for such a text-heavy game you probably want to make it as easy on people's eyes as possible, and ideally let them choose the font size in the settings (for the finished game, that is). Maybe even dedicate a larger portion of screen space to text, Betrayal at Krondor style.
     
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  3. DwarvenFood Arcane Patron

    DwarvenFood
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    Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Congratulations on this milestone, and on Thursday , no less. Will try it out one of the days.
     
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  4. hoverdog dog that is hovering, Wastelands Interactive Developer

    hoverdog
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    Project: Eternity
    I've finally beaten the first imperial legion fight. It took me about ten tries :lol: - well, in fact, I managed to kill the guards on the second or third, but then my colleagues raped me :mad:

    edit

    [​IMG]

    female merchant is a tranny - AoD is truly nextgen, much more so than puny Ass Deffeckts.:codexisfor:
     
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  5. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    I must be fucking retarded or something, but how do I use skills like lockpicking? I feel like I've looked everywhere/tried every key. :/
     
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  6. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    There is no 'freestyle' looting. You use your lockpicking skills in quests.

    Can you explain that, please? I play on 1024x768 and it seems to be fine, so what exactly do you mean? The font itself? What would you recommend?
     
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  7. Rean Codex Grammar Police Patron

    Rean
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    VD I'd say you should put a 'font size' slider in the graphics settings, that should keep everyone happy. Those fine with the way it is can just leave the slider set to default. People like myself who have to strain our eyes to read can just make the font bigger.
     
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  8. treave Arcane Patron

    treave
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    Codex 2012
    Well, my antivirus program went and removed AOD.exe and AOD_Public_Beta.exe and so I'm redownloading and reinstalling the demo now and made sure to exclude the installer and the folder I'm installing to from the antivirus. However, the setup program now skips over AOD.exe and AOD.dll during installation.

    edit: Never mind, fixed it, the antivirus was being finicky. It's not the fault of the installer.
     
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  9. hiver Guest

    hiver
    Comodo Antivirus works fine and doesnt mess with the game. You probably need to turn off the Defense+ tool or tone it down since that is stopping a lot of stuff that isnt necessary to stop, especially since you have antivirus and firewall working regardless.
     
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  10. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    I've equipped the robe and turban and built my disguise skill up to 55 and still fail when trying to get into whateverthefuckthenameis. Isn't that a bit high of a skill requirement for a first town/beggining of game?
     
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  11. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    What size is your monitor?
     
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  12. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    @ Twinkie:

    If you mean the outpost, you need more info. The way disguise work in the game, it's not just pumping the skill and putting on something nice, as it's too simple and easy (as you can clearly see). In most cases you need to have in-game info. In this particular case though, getting this info is very easy.
     
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  13. Black Arcane

    Black
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    Yes, the font is really a pain in the ass to read. I play in windowed 1440x900 and it really hurts what's left of my eyes.
     
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  14. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    Interesting. Can you explain the benefits then, of sinking points into "disguise"?
     
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  15. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Seems they increased skill-checks and for further "balance" decreased the skill-point rewards. (and starting skill points). Can't say I like it.
     
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  16. madbringer Prophet

    madbringer
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    :bro: for the Age of Decadence team.

    First Wasteland 2, now this. I can feel small crevices opening in the granite shell around my weary, gamer heart.
     
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  17. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    Eh?

    You need disguise AND in-game info.

    @ Infinitron: 19 inch flat panel (not widescreen)

    @ Ventilator: It was overkill before. Honest.
     
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  18. Marquess Cornwallis Cipher

    Marquess Cornwallis
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    It's probably very subjective, but what I'm saying is that with a smaller monitor, the font feels slightly difficult to read even at 1024x768, due to a combination of its relatively small size, colour/semi-transparent background and the facetype itself (which I otherwise like). The strain gets more noticeable the more I read (unlike with the roughly same-sized font here on the Codex). By no means unbearable, but it takes some enjoyment out of the experience for a game where you basically want to sit back and enjoy the writing much of the time.

    My suggestion is, if at all possible, let the user set it to whatever feels comfortable to them, or (if impossible due to UI layout or other issues) give them another option (regular/larger) to choose from. Personally, I'd blow the font up to about 150% of the current size, but other people might find that too much, etc.
     
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  19. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Well, that's larger than 17.
     
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  20. Ion Prothon II Liturgist

    Ion Prothon II
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    I took the loremaster and set skills to talk my way through the game. I replayed some scenes multiple times to see all outcomes. I must admit, it was fun. However, I didn't check what happens if player go idiot route and tries to klill everything or sth like that.
    BTW, a save-editor or info about save fileformat would come in handy.
    "Not enough memory; loading DOS into Upper Memory block"- that made my day. Or rather night (yeah, I know it's there since 2009 or so, but it's the first time I give a comment about AoD).

    I played few hours on configuration: OS: Win7 32bit; mid-end PC with NV GTX 460; playing at 1280x1024 res, max GFX settings.
    Game somehow abused my hardware and CPU or GFX cooling got noisy. Strange thing for a game that isn't Witcher2, with lowpoly models and so on.

    I haven't encountered any tech problems while playing the game. The fonts were readable for me. Game run smoothly.

    GFX is really good. I didn't noticed any texture issues, like blinking carpets/ tapestries sb has mentioned before.

    Bugs I encountered:

    - Some objects, like trees, seem to have some displacement while scrolling.
    - Some of NPCs use default name of PC, instead the one I wrote.
    - While doing n- th reload, the game crashed at loading screen with "Runtime error" window, traced to wrap_oal.dll.
     
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  21. hiver Guest

    hiver
    Cool stuff. I had a feeling it can be done as i felt close with my drifter but couldnt cut it completely. Other more focused build and different weapon will work fine i think.
    Very nice continuation onward from that though.
     
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  22. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    Sorry, 17 inch. Don't know what I was thinking.
     
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  23. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    insert innuendo here
     
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  24. Licaon_Kter Augur

    Licaon_Kter
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    Location:
    Between the keyboard and the chair.
    these stats should help you (bold is wide):
    @
     
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  25. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Now filter that to resolutions of Steam users who have VtM :B. :obviously:
     
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