cvv
Arcane
The Immigration Crisis DLC, nice.
The Premium Edition only 35 jewro RN? Ok. Done.
The Premium Edition only 35 jewro RN? Ok. Done.
Ok, so they're adding literal space furries, including a helmet wearing squirrel that attacks with toxic acorns. Yup, they're definitely past giving a fuck about this one already. Also, it's yet another race/faction with "unique" mechanic of "stay close together for a bonus, disregarding all the aoe attacks that literally everyone has". Zzzz.
Yeah, that's the problem I had already with AoW3, the gameplay is great but their lore & art doesn't make sense. They are the Larian of 4x.
Products of democratic education. Old writers were self-educated and were able to be critical to authorities. Modern people are willing to take money and shut up, and are too social to be decent writers.Who writes this shit?
Giving it another try since I bought the season pass on a release day in a drunken stupor, core gameplay is okay but god why does it look so eye-cancer, especially the strategic map
why does it look so eye-cancer, especially the strategic map
That's being extremely kind. The animations aren't poor per se, shitload of them seems to be completely missing The game has stuff like turreted vehicles with turrets having no animation at all, so it's just facing one way and shooting lazors the other or dying units just frame freezing and then appearing dead on the floor. It's one of the most wtf aspects of the game and what makes the aaa pricing it has a huge joke.the animations are just poorly done
That's being extremely kind. The animations aren't poor per se, shitload of them seems to be completely missing The game has stuff like turreted vehicles with turrets having no animation at all, so it's just facing one way and shooting lazors the other or dying units just frame freezing and then appearing dead on the floor. It's one of the most wtf aspects of the game and what makes the aaa pricing it has a huge joke.the animations are just poorly done
Speaking of the strategic map, my absolute "favorite" are the ruined city assets. If the rmg rolls a lot of flat terrain (especially arid/desert) dotted with these then the game looks absolutely shocking. Reminds me of those late 3d panzer general installments that were prosper on steroids.Giving it another try since I bought the season pass on a release day in a drunken stupor, core gameplay is okay but god why does it look so eye-cancer, especially the strategic map
AoW3 had huge problems with readability, Planetfall makes it much worse, especially on strategic map. Tactical maps look pretty good actually, but there's just too much clutter so you need to rotate the camera constantly and I avoid flying units solely because the ui makes using them a huge pain. The only improvement they made is that at least most units are ugly, but visually distinct, so you can pretty much always tell what is what without the need to click on everything.That's an interesting subject and I wonder if they really think that.
I'd probably be 300% more likely to reinstall AoW3 if it didn't have the awful 3D where everything looks like cheap Chinese toys that just float everywhere weightlessly.
For example I think of those icey pikemen and compare them to something like the highman avenger in AoW1. There's just no comparison in terms of appeal or sense of something powerful. That's not even taking into account AoW1's excellent blood effects.