Excidium II
Self-Ejected
Either way is fine by me.
I think it'll defeat their purpose. This thing should be handled with restraint, and they displayed absolutely zero of it. Constant stream of such environments and imagery can only make them tiresome rather than disturbing or frightening...I get the impression that they just crammed as much "hell-things" they could dig up and threw it in there.
Scorn:There is a similar game in development that I think look more horrorish and grotesque. Can't remember it's name, but in the trailer the character you play pick up some kind of flesh-gun. And there is a lot of cthulu-esque nightmare stuff going on.
Wonder why we are suddenly seeing so many games of this type being made all at once. What's the precedent here?
What type would that be? Atmospheric adventure?Wonder why we are suddenly seeing so many games of this type being made all at once. What's the precedent here?
Wonder why we are suddenly seeing so many games of this type being made all at once. What's the precedent here?
Wonder why we are suddenly seeing so many games of this type being made all at once. What's the precedent here?
Scorn is interesting for the Giger inspired art, though i don't recall Giger being so...fleshy.
Yeah, that weapon looked ridiculously bad.
Thanks for clarifying, and sorry for misunderstanding. The weapon in Inner Chains indeed looks bad.I think he was talking about that weapon from Inner Chains trailer, which appears to be ridiculously lame and underpowered (check the lack of feedback from hit enemies too).
BTW, all three of these games are made by Slavic companies, right? Curious...
Wonder why we are suddenly seeing so many games of this type being made all at once. What's the precedent here?
Looks like something from a death metal album.
Not to be confused with Inner Chains, which also look somewhat similar (but more grounded and subdued):
I'm glad to see the possession mechanic from Messiah returning here. Stealth sections are horrible since demons don't seem to notice the player no matter how close they are but in terms of exploration and variety thanks to the different bodies you can control, this might prove interesting.