lukaszek
the determinator
- Joined
- Jan 15, 2015
- Messages
- 12,675
Everyone seems to be complaining about retarded stuff that enemies are doing. I'm not denying that, witnessed more than a few of those.
Thing is, scope of actions you can perform in combat is huge and Im quite amazed how well AI does it.
Beside moments of retardness there were cool actions which surprised me and never expected AI to pull that of. Here is list from my memory. Im interested in seeing yours:
- enemy moving in on teammate rear side to protect it from my rogue
- shackles of pain + movement only to force attacks of opportunity
- after my rogue got wrecked and close to death Ive cast on him living on edge + death wish, along with armors boost to prevent cheap cc. Enemy boss took high ground only to teleport my rogue so far away he auto exited combat
- tactical usage of uncanny dodge spell. Really annoying and cheap counter against physical party.
- glitter dust usage. This one is annoying as enemies can perform it long before you get your hands on the book. It negates extra defenses from high ground and in some cases allows targeting. Ive seen archers on high ground doing it to expose my archer to teammates on the ground.
Thing is, scope of actions you can perform in combat is huge and Im quite amazed how well AI does it.
Beside moments of retardness there were cool actions which surprised me and never expected AI to pull that of. Here is list from my memory. Im interested in seeing yours:
- enemy moving in on teammate rear side to protect it from my rogue
- shackles of pain + movement only to force attacks of opportunity
- after my rogue got wrecked and close to death Ive cast on him living on edge + death wish, along with armors boost to prevent cheap cc. Enemy boss took high ground only to teleport my rogue so far away he auto exited combat
- tactical usage of uncanny dodge spell. Really annoying and cheap counter against physical party.
- glitter dust usage. This one is annoying as enemies can perform it long before you get your hands on the book. It negates extra defenses from high ground and in some cases allows targeting. Ive seen archers on high ground doing it to expose my archer to teammates on the ground.