Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Alien Races

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
One solution would be that they have to carry the portal or build it there. My initial thought would be that they can teleport wherever they want, but it's a very complicated/slow/dangerous process, they might be hard to get because they live underground but they expand very slowly. They might be blind, but that doesn't mean they could invent something that translates the universe to them. Like how we can use equipment to check magnetic fields, UV, sound waves, etc.. They can see, but not using light.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
Phisically, considering humans average makes sense, but on cultural sense it depends on which human polities appear in the game. I hope we never see some generic "Terran Federation" but rather one or more very different human polities.
Most games don't even have "polities". The racial attributes persist regardless of who happens to be in charge at the moment. Governmental styles would likely be a completely unrelated thing to races, if there can be multiple polities of a given species, not simply a single Terran Federation/Empire/etc. Different polities of a single species would likely start the game locally situated and aware of each others' existence, and probably favorably predisposed as compared to that of aliens. Even if they're currently in the process of actively trying to kill each other, people tend to be willing to put aside their differences if confronted with an ALIEN ATTACK.
 
Joined
May 11, 2007
Messages
1,853,705
Location
Belém do Pará, Império do Brasil
Most games don't even have "polities". The racial attributes persist regardless of who happens to be in charge at the moment. Governmental styles would likely be a completely unrelated thing to races, if there can be multiple polities of a given species, not simply a single Terran Federation/Empire/etc.

That's what I meant. Humans will human, but say, the USA, the Austro-Hungarians and the Soviet Union are very different societies.

Different polities of a single species would likely start the game locally situated and aware of each others' existence, and probably favorably predisposed as compared to that of aliens. Even if they're currently in the process of actively trying to kill each other, people tend to be willing to put aside their differences if confronted with an ALIEN ATTACK.

Perhaps, and perhaps not.
Some polities of a same race could actually be unknown to others of their race. Think a bunch of dissident Asteroid miners stealing/buying a FTL ship, or strapping a warp engine into a asteroid, then setting off to found their own Black Colony in uncharted space, or even doing so on STL.

True, polities of the same race would probrably stick together, unless they hate each other enough that allying with aliens is a improvement from teaming up with each other.
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
I guess the question is when a "culture" from a species becomes a separeted species because of hatred, too many differences or even DNA engineering (mutation).
 

Destroid

Arcane
Joined
May 9, 2007
Messages
16,628
Location
Australia
One shouldn't understate the individual's capability for self interest at the expense of their fellows.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
True, polities of the same race would probrably stick together, unless they hate each other enough that allying with aliens is a improvement from teaming up with each other.
That seriously depends on the behavior of the aliens, obviously: If the alien invasion characterizes itself as a war between polities, then the usually expected political maneuverings would be present: If the alien invasion presents itself as a war of racial extermination, members of a species will tend to support their own: Evolution doesn't select for those who favor another species over their own. This, of course, all depends on how the aliens attack and what they do when they win. Being attacked by the Kzer-Za is a different experience from the Kohr-Ah.

One shouldn't understate the individual's capability for self interest at the expense of their fellows.
I don't really think that the beings of a collective polity will all decide to abandon their own species to the Kohr-Ah. This is where individual spies come from, and reflects more the espionage system than the diplomacy system. And I really doubt anyone wants to be a Kohr-Ah spy, for much the same reason.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom