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Aliens: Colonial Marines

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I mean that with all the technological advancements we've had in the 20 years since Doom's release, Aliens Colonial Marines isn't even on par with Doom. And that's not even talking about the quality of the game, that's just looking at it from a gameplay perspective.


But gameplay-wise Doom is superior to every shooter that came out in the last 10 years.
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
I mean that with all the technological advancements we've had in the 20 years since Doom's release, Aliens Colonial Marines isn't even on par with Doom. And that's not even talking about the quality of the game, that's just looking at it from a gameplay perspective.


But gameplay-wise Doom is superior to every shooter that came out in the last 10 years.
:hmmm: Edgy.
 

racofer

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I mean that with all the technological advancements we've had in the 20 years since Doom's release, Aliens Colonial Marines isn't even on par with Doom. And that's not even talking about the quality of the game, that's just looking at it from a gameplay perspective.


But gameplay-wise Doom is superior to every shooter that came out in the last 10 years.
:hmmm: Edgy.

But it's pretty much the truth. FPS games have been consistently getting worse for a long fucking time. Quake 1 is probably the last good shooter released, specially for multiplayer. Everything else bored me to no end and feels like playing is slow motion.
 

Gurkog

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But it's pretty much the truth. FPS games have been consistently getting worse for a long fucking time. Team Fortress Classic is probably the last good shooter released, specially for multiplayer. Everything else bored me to no end and feels like playing is slow motion.

*fixed
 

Volrath

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Gurkog

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Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
But it's pretty much the truth. FPS games have been consistently getting worse for a long fucking time. Steller 7 is probably the last good shooter released, specially for multiplayer. Everything else bored me to no end and feels like playing is slow motion.

Fixed 4 realZ this time. :smug:

Shit, for some reason I forgot about the STALKER series... loved those games.

:notsureifserious:

Especially since the original title is spelled wrong.
 

Zewp

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Codex 2013
It's pretty fucking bad. Those 5 dollars would have been better spent wiping your ass with.
 

Metro

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Beg Auditor
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This shit will be in the Humble Sega Bundle. Or at least in some Amazon bundle as Sega does packs all the time.
 

Angthoron

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1) Take money for CM and use it to develop BL1
2) Make money back selling BL1
3) Put money back into development of CM
4) Claim it's your own money

Not bad.
 

felipepepe

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Gearbox has always been a douche company. Remember the drama over Borderlands artstyle? "Yeah, we stole the art style, but other companies also do that, so it's cool."
 

Blaine

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Grab the Codex by the pussy
The modern gaming industry is so typical of base human nature that it should be studied in anthropology courses.

In particular, herculean efforts to hide the fact that a shit game is shit, to sell as many copies of shit games to suckers as possible (often through pre-orders) before the cat's out of the bag, buying lobster dinners for loser hack "journalists" to write bogus "reviews," using fraudulent enhancements of game trailers and so on, whining about criticism from the target audience, and worming out of responsibility for failures....

What a clown brigade of dumbfucks these people are. It's disgraceful.
 

bonescraper

Guest
1. People accuse you of diverting publisher funds to other project.
2. Stay silent for over a year, then make a counter-accustation.
3. ????
4. Profit!

Aretheydoinitrite?
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
I mean that with all the technological advancements we've had in the 20 years since Doom's release, Aliens Colonial Marines isn't even on par with Doom. And that's not even talking about the quality of the game, that's just looking at it from a gameplay perspective.


But gameplay-wise Doom is superior to every shooter that came out in the last 10 years.

Red Orchestra 1&2, ArmA 2 (and previous), Natural Selection 2, Unreal Tournament (and newer), E.Y.E Divine Cybermancy...
 
Joined
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Red Orchestra 1&2: 1st was good but nowhere near good. 2 was beyond shit.

ArmA 2 (and previous): Mil sims, not shooters.

Natural Selection 2: What? How do you have the mental capacity to remember how to breathe?

Unreal Tournament (and newer): That one I can give you.

E.Y.E Divine Cybermancy: Guns feel good. Other than that, get out
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://www.polygon.com/2014/8/11/5993509/aliens-colonial-marines-class-action-settlement

Sega to tentatively pay out $1.25M in Aliens suit while Gearbox fights on
By Brian Crecente on Aug 11, 2014 at 11:06p @crecenteb

Sega of America will pay out $1.25 million to settle a class-action suit brought against it and Gearbox Software that claimed the two companies falsely advertised Aliens: Colonial Marines by using faked demos of the game at E3 and other trade shows, under a settlement plan filed with the court today.

If approved, the settlement will clear Sega of America of any further litigation, but not Gearbox Software, which recently filed a request to have claims against it dropped.

In the motion for preliminary approval of class action settlement agreement, filed with the Northern District of California court on Monday, attorneys for plaintiff John Locke said they expect to request the court to grant approval of the suit on Sept. 17.

If approved by the court, Sega will pay $1.25 million into a settlement fund. Of that fund, $312,500 will be used to cover attorney fees for the plaintiffs, $200,000 will be used to cover the cost of adminstration, $2,500 will go to the plaintiff and the rest will be used to pay to those eligible customers who purchased the game. Payments to customers who fill out a three question claim form, purchased the game before Feb. 13, 2013 and are approved, will not exceed the amount paid for the game. The amount each customer receives back will be dependent on how many people submit claims. No money will be returned to Sega.

"In exchange for the relief described above, Sega — but not Gearbox — will receive a full release of all claims related to Aliens: Colonial Marines, including claims relating to the design, marketing, operation of, or warranties provided in connection with the game," according to the filing. "Quite importantly, the settlement only releases claims against Sega — not Gearbox — so the litigation will continue as to that defendant with the prospect of further recovery."

Specifically, according to the filing, the plaintiffs expect another chance to "recover" in this suit against Gearbox.

The settlement is not an admission of guilt, according to court papers. Despite agreeing to the settlement, Sega has denied and continues to deny any wrongdoing whatsoever. Company officials agreed to settle, according to the filing, because of the cost of fighting the suit and uncertainty inherent in any litigation.

Aliens: Colonial Marines was released on Feb. 12, 2013 to harsh criticism and low reviews. Some players and reviewers noted that the game's visuals didn't match what Sega and developer Gearbox showed off of the game prior to release at fan and press events.

The suit, filed in April 2013 by Roger Damion Perrine and John Locke on behalf of a class, claimed that Gearbox and Sega falsely advertised Aliens: Colonial Marines by showing demos at trade shows like PAX and E3 that didn't end up being accurate representations of the final product.

These demos, which Gearbox co-founder Randy Pitchford called "actual gameplay," according to the filing, were criticized after the game's launch for featuring graphical fidelity, AI behavior and even entire levels not featured in the game. Our review of Aliens: Colonial Marinesfeatured a gallery highlighting some of the differences between a 2012 video walkthrough of the title, and the same level in the final version of the game.

"Each of the 'actual gameplay' demonstrations purported to show consumers exactly what they would be buying: a cutting edge video game with very specific features and qualities," the claim reads. "Unfortunately for their fans, Defendants never told anyone — consumers, industry critics, reviewers, or reporters — that their 'actual gameplay' demonstration advertising campaign bore little resemblance to the retail product that would eventually be sold to a large community of unwitting purchasers."

In January, attorneys for those involved in the suit spent a day in mediation but couldn't reach an agreement. In March, the parties reached a basic compromise, but the judge overseeing the case rejected it in June saying there were some concerns about the terms.

In July, attorneys for Gearbox filed requests to be dropped from the case and refused to take part in any further negotiations, so they are not a part of this new settlement agreement. In that filing, Gearbox attorneys said the developer was a contractor and that it sunk millions of its own money into finishing the game.

"Gearbox never belonged in this lawsuit," according to the motion. "Gearbox is a video game software developer. It was neither the publisher nor seller of the video game at issue. For more than a year, Gearbox has quietly abided the plaintiffs' claims so that Sega, the game's publisher and the party responsible for the game's marketing and sale, could assume the defense of this lawsuit. Gearbox has honored its publisher's request in spite of plaintiffs' highly-publicized-and highly-misplaced-claims against Gearbox. At this point, however, Gearbox is obligated to pursue its rightful departure from this case."

A day earlier, the plaintiffs filed a motion to remove Perrine from the suit, noting that Perrine is "presently incarcerated in Pennsylvania." The attorneys discovered his incarceration after hiring a private detective to find Perrine, according to the documents. According to Westmoreland County, Pennsylvania court records, Perrine is in jail awaiting trial on three charges including simple assault and terroristic threats with intent to terrorize another.

Under the terms of today's proposed agreement, class members may file a claim form with their name, email address, date and location where the game was purchased and amount paid on or before Feb. 12, 2013. Further details about filing a claim will be posted on a certain websites and in print in Guns & Ammo, ESPN and Rolling Stone magazines.

Separately today, attorneys for the plaintiff filed a request with the court asking for more time to respond to Gearbox's request to have the suit against them dropped.

We have reached out to officials with Sega, Gearbox and the plaintiff and will update this story if they respond.
 

bonescraper

Guest
Fuck, now i regret i didn't preorder this shitty game :mad:
 

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