Luzur
Good Sir
Here it is! The exclusive first reveal of the full-size version of TheC64!
Official Website: https://retrogames.biz/thec64/
You may have seen the Kickstarter campaign for Canari Games' stunning cinematic platformer Lunark.
The good news is, Canari has given us their blessing to convert the game to the C64 and Spectrum Next if the original game is successfully funded!
If you can, why not pop along and make a donation to help nudge the PC/Mac/switch version over the finish line?
Note: C64 & Spectrum Next versions are separate projects - the Kickstarter campaign is for the PC/Mac/Switch version only.
The washed out colours was why I disliked the C64 myself. The Speccy had a nice and colourful palette, so why couldn't the C64?
Also, speccy = SHIT!
C64 graphics didn't look so faded out on CRTs, they look now worse than they actually looked like because of the modern displays, shaders/filters can make some difference, but IMO not that much.
You may have seen the Kickstarter campaign for Canari Games' stunning cinematic platformer Lunark.
The good news is, Canari has given us their blessing to convert the game to the C64 and Spectrum Next if the original game is successfully funded!
If you can, why not pop along and make a donation to help nudge the PC/Mac/switch version over the finish line?
Note: C64 & Spectrum Next versions are separate projects - the Kickstarter campaign is for the PC/Mac/Switch version only.
Looks retro to me, cousin. Um, Flashback, Another World, et.
You may have seen the Kickstarter campaign for Canari Games' stunning cinematic platformer Lunark.
The good news is, Canari has given us their blessing to convert the game to the C64 and Spectrum Next if the original game is successfully funded!
If you can, why not pop along and make a donation to help nudge the PC/Mac/switch version over the finish line?
Note: C64 & Spectrum Next versions are separate projects - the Kickstarter campaign is for the PC/Mac/Switch version only.
How is this retro in the slightest?
Legendary C64 publishing house Thalamus have announced that they will be porting Lunark to the C64 and Spectrum Next, if the Nintendo Switch and PC/Mac versions are successfully backed on Kickstarter.
Seriously, do you have your own definition of "retro?" Imitating past stuff is literally the definition of retro.Referencing old games does not makes something retro. Is Mighty No. 9 retro too?
Just wanted to give you a little update on the C64 emulation thing and my assertion earlier in this topic that it looks like ass. Apparently most of these C64 emus have PAL selected by default. If you change it to NTSC and select the "Sony CXA" palette, it completely opens up and becomes noticeably more colorful and less drab, and looks like what I remember my actual C64 looking like on my ancient CRT TV way back when. Still, I wish someone would update that VICE x64 3.0 core for RetroArch because there's no way to save the above mentioned settings once you change them in the VICE core GUI (F10). With those incredible CRT shaders that can be applied to virtually any libretto core, I'm convinced RetroArch is the way to go for almost all 8 & 16-bit (and a lot of 32-bit too) emulation. But VICE x64 for RetroArch almost sucks. No one wants to have to change to NTSC & the external Sony CXA palette every time you launch a game, and the disk swapping feature is absolute tedium, with you needing to write "flipfiles" for each and every multi-disk game you play in the C64's massive disk image library. Correct these problems in the next VICE x64 libretto core (and auto-config joystick issues also present in VICE 3.0 for RA) and you have the prefect emulator for the Commodore 64.