Luzur
Good Sir
Space Crusade is a 1992 video game for the Commodore 64 based on the Space Crusade board game. It was one of the earliest video games of the Warhammer 40,000 series.
Space Crusade is a 1992 video game for the Commodore 64 based on the Space Crusade board game. It was one of the earliest video games of the Warhammer 40,000 series.
This week marks the twenty-five year anniversary of the demise of Commodore International. This weekend, pour one out for our lost homies.
Thought many of these games are sold so i don't think there is just some hobby purposes, but yeah, retro computers get a ton of games, particularly the ZX Spectrum, though there are also some free homebrew games here and there, still, i am pretty sure i have seen recent C64 games for sale on Itch.Io where they gave you roms to play the games.It caters to a crowd with no unplayed magic candle or goldbox games, so a few hundreds alive at best... People dont have such fond memories of the vic 20 compare to c64 or amiga considerably more impressive machines in my opinion . So this kind of games is just an hobby thing and only real purpose is make the devs feel younger again i think.The problem with this kind of game is that you never know much of its actual reputation and ratings go to the fact it is retro in itself. Why would anyone play this, rather than an unplayed episode of Magic Candle or a Gold Box SSI is what I want to know.
I guess, i just find it funny then when some people complain that games nowadays aren't like they used to, or that even indies don't make games like they used to play, no wonder, when those kind of games are being made still for the old computers and hobbyists, i mean, i have seen some MSX homebrew games on Steam, and NES games, Micro Mages is a really recent homebrew game that seemed like a decent platformer fo the NES...and then just recently i found the game on Steam as a port WITH ROM INCLUDED which, holy crap, feels like a much nicer way of making games for hobbyists and still letting indie gamers try them out and see if something becomes popular.Well, i guess they make the games just because they can and it is fun to wrestle with the limitation of the retro machines and yet deliver a nice game, and they prob dont really care about others then their fellow hobbyists.
Actually, that makes me wonder something, indie games are making sure many genres don't die, but they focus a lot on console style games, sure you have your indie RPG's and strategy games like Xenonauts and ATOM RPG but not that many that go for the style of old computer games.
I certainly don't see many isometric games, i don't see C64 like platformers and other genres like games on digital game stores, not even one screen platformers like you would get on the ZX Spectrum such as Manic Miner, which is weird, because the old computers have a lot of fans and people who grew up with those kind of games.
Is it just that, well, people are making their C64, Amiga and Spectrum inspired games to the actual computers themselves and thus don't give a damn about indie markets, modern consoles and computers and keep on not putting their games available to a more mainstream audience making sure they never grow at all beyond the people who still use their old computers?
Just something i found myself wondering, then again, people are probably too used to console like platformers or ones inspired by them nowadays.
I know about that site, i was just talking about how odd it is to not see C64 and Spectrum like games on digital stores like Steam when indie games go for nostalgia a lot, but yeah, that site is pretty good, and found quite a few interesting games there.If you aren't already, you might want to keep track of this site.
Neil is practically breaking his back bringing us the best news of retro projects on retro platforms.
Yeah, there is this one series on Youtube called Battle Of The Ports, where for the longest time the guy focused on Arcade Ports to computers and consoles comparing them(the last video was Shadow Of The Beast, so he seems to be going for more than arcade games now) and the Amiga, and a lot of computers, didn't always have the best ports, particularly when it came to controls.Most of the console ports to Amiga were awful even when the hardware was more than capable of pulling it (NES games originally).
Yeah, there is this one series on Youtube called Battle Of The Ports, where for the longest time the guy focused on Arcade Ports to computers and consoles comparing them(the last video was Shadow Of The Beast, so he seems to be going for more than arcade games now) and the Amiga, and a lot of computers, didn't always have the best ports, particularly when it came to controls.Most of the console ports to Amiga were awful even when the hardware was more than capable of pulling it (NES games originally).
Then again, the guy seemed to like a suprising amount of ports to the Commodore 64 and from time to time finds an Amiga port that is at least decent if not good.
And hey, there are lots of videos, though the first ones are purely subtitled with no voice as the guy wanted people to focus on the audio of the different ports, still, looking at those videos i can see how C64 programmers liked to do their own ports that were different from what the Amstrad and Spectrum had a lot of the time, and tried to do their own thing, not always sucessful, but still, they at least tried.Thanks very much for this, I have been looking for something like this for quite a while.