Shaewaroz
Arcane
When Undertale was released, I didn't pay too much attention to it. I had tried Earthbound many years ago, but didn't find it interesting, and so Undertale didn't interest me due to the similar graphics style or themes. I heard very mixed opinions about the game and after watching some short reviews and gameplay videos on Youtube, I decided that the game was not for me and forgot it existed for a while.
I picked up the game recently and was rather surprised. I thought I was going to play something similar to the beginning hours of Earthbound, but Undertale was very much it's own thing. I immediately loved the Bullet Hell style combat, which was basically different for every enemy type in the game.
If I had to describe Undertale with one sentence, it would be "Expect the unexpected." The game throws so many curve balls your way constantly that it never becomes repetitive or stale.
To be completely honest, I didn't like many aspects of Undertale. Let's get the negatives out of the way first:
- Some story segments overstayed their welcome. I didn't like the segments with the two skeletons.
- The humor was sometimes too tongue-in-cheek.
- Some characters are either forgettable or downright annoying.
- I don't particularly like puzzle games, so I got bored during many of the puzzle segments.
- It's not really an RPG, or the fact that it's an RPG is inconsequential. This is not really a negative though.
That said, my overall experience with the game so far has been positive. Here are some of my positive remarks:
+ Undertale is perhaps the most deeply personal game I've ever played, on equal footing with games like PS:T. Creating something so personal must have required a lot of courage from the game's creator and I have to applaud him for such courage.
+ The combat system. Just like every interaction in life, every combat encounter in this game is unique.
+ The music. For an indie game made by one guy the music is beyond impressive and it enhances the games mood perfectly.
+ "Expect the unexpected." On your first run through you genuinely have no idea what's going to happen next.
+ The story. Many story characters are also well-written and interacting with them is interesting.
+ Replayability. I've heard different style playthroughs offer very different gameplay experiences.
+ The way it makes you feel about your choices. This is what the game is known for. Many people might resent the game due to fanboys who are too vocal about this side of Undertale. But it's definitely still something worth experiencing.
I genuinely hope that perhaps through this thread someone who has not paid any attention to Undertale so far or has mentally labelled it SJW shit might get curious enough to give it a try.
I picked up the game recently and was rather surprised. I thought I was going to play something similar to the beginning hours of Earthbound, but Undertale was very much it's own thing. I immediately loved the Bullet Hell style combat, which was basically different for every enemy type in the game.
If I had to describe Undertale with one sentence, it would be "Expect the unexpected." The game throws so many curve balls your way constantly that it never becomes repetitive or stale.
To be completely honest, I didn't like many aspects of Undertale. Let's get the negatives out of the way first:
- Some story segments overstayed their welcome. I didn't like the segments with the two skeletons.
- The humor was sometimes too tongue-in-cheek.
- Some characters are either forgettable or downright annoying.
- I don't particularly like puzzle games, so I got bored during many of the puzzle segments.
- It's not really an RPG, or the fact that it's an RPG is inconsequential. This is not really a negative though.
That said, my overall experience with the game so far has been positive. Here are some of my positive remarks:
+ Undertale is perhaps the most deeply personal game I've ever played, on equal footing with games like PS:T. Creating something so personal must have required a lot of courage from the game's creator and I have to applaud him for such courage.
+ The combat system. Just like every interaction in life, every combat encounter in this game is unique.
+ The music. For an indie game made by one guy the music is beyond impressive and it enhances the games mood perfectly.
+ "Expect the unexpected." On your first run through you genuinely have no idea what's going to happen next.
+ The story. Many story characters are also well-written and interacting with them is interesting.
+ Replayability. I've heard different style playthroughs offer very different gameplay experiences.
+ The way it makes you feel about your choices. This is what the game is known for. Many people might resent the game due to fanboys who are too vocal about this side of Undertale. But it's definitely still something worth experiencing.
I genuinely hope that perhaps through this thread someone who has not paid any attention to Undertale so far or has mentally labelled it SJW shit might get curious enough to give it a try.
Last edited: