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Are there adventure games that have really good puzzles?

hackncrazy

Savant
Joined
Jun 9, 2015
Messages
415
Aside from Myst-likes and games that are puzzle based.

I mean things like Monkey Island, The Longest Journey, Syberia, Primordia etc. I'm asking because for what I can remember, pretty much any puzzle in those games is based on pixel hunting and/or solving something through brute force. Let's not even mention Sierra bullshit where you lose your save forever if you didn't knew that you couldn't eat a pie 10 hours before.

Prove me wrong, please.
 

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
Adventure games are infamous for having dumbest fucking puzzles. Monkey Island is a good example.

So no, you're not going to find "good" puzzles.. unless it's Bards Tale 4.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,049
I liked the Castle of Doctor Brain a lot when I was a kid, all of the puzzles had logic to them and experimenting allowed you to figure them out instead of applying adventure game logic/consulting a walk through. Granted I haven't revisited the game in 2 decades so it could just be the puzzles were super easy.
 

axx

Savant
Joined
Jan 9, 2017
Messages
814
I liked the Castle of Doctor Brain a lot when I was a kid, all of the puzzles had logic to them and experimenting allowed you to figure them out instead of applying adventure game logic/consulting a walk through. Granted I haven't revisited the game in 2 decades so it could just be the puzzles were super easy.

this++
It also has those charming Sierra graphics like Larry 5&6. The second part (Island of dr Brain) was annoying.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,049
The second part was headed by a different person, Corey Cole did an interview sometime in the last 2 years where he said when he asked to make a sequel to Dr. Brain he was offered some ridiculous terms along the lines of he could make the game on his own time for a tiny percentage of the profits such that he would be better off making his own game or no game at all.
 
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