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ARMA 3

Alienman

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First part of my Arma 3 campaign have been uploaded. It consists of 3 missions that connect with each other, story wise at least, not that there is too much of that :) Bit nervous now, I hope the mod works as it should. Been tested it a lot on my comp, but you never know with Steam and Arma.

Here is the trailer:



Link to the mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2376765121

It's singelplayer and you play as Nicolo Rosi, new recruit for AAF and you are off to fight NATO on Stratis. And any feedback would be welcome of course!
 

Matador

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First part of my Arma 3 campaign have been uploaded. It consists of 3 missions that connect with each other, story wise at least, not that there is too much of that :) Bit nervous now, I hope the mod works as it should. Been tested it a lot on my comp, but you never know with Steam and Arma.

Here is the trailer:



Link to the mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2376765121

It's singelplayer and you play as Nicolo Rosi, new recruit for AAF and you are off to fight NATO on Stratis. And any feedback would be welcome of course!


Have not ARMA installed at this moment but I suscribed to the campaign. Making missions is a lot of work, but a very satisfying one.

Congrats on the release!
 

Burning Bridges

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Aren't they sort of slowing down ARMA3 with 2.x being sort of final? Then an up to date Linux port should not be far off.
 

Konjad

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Dang, I just hit 800 hours of ArmA 3 on Steam :happytrollboy:Probably single most played game in my life.

My gf still has more hours in it than me :M
 
Glory to Ukraine
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Well shit, if ARMA 4 ever comes out (which seems increasingly unlikely), it might feature missions in which you shoot pro-democratic activists fascist imperialist thugs in Hong Kong. I wonder whether the western armies will still be so eager to use their simulation software (like VBS4) for training purposes now that the Chinks are involved.
 

KazikluBey

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Well shit, if ARMA 4 ever comes out (which seems increasingly unlikely), it might feature missions in which you shoot pro-democratic activists fascist imperialist thugs in Hong Kong. I wonder whether the western armies will still be so eager to use their simulation software (like VBS4) for training purposes now that the Chinks are involved.
The BI Simulations VBS company has nothing to do with the Bohemia Interactive Arma games company any more. BI Simulations that makes VBS was sold to a New York private equity firm in 2013. While VBS 1 and 2 partly used Arma/OFP tech, and the Swedish armed forces paid the Swedish Forces Pack modders for use in VBS 1/2, I don't think there's any of that remaining.
 

Alienman

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Well shit, if ARMA 4 ever comes out (which seems increasingly unlikely), it might feature missions in which you shoot pro-democratic activists fascist imperialist thugs in Hong Kong. I wonder whether the western armies will still be so eager to use their simulation software (like VBS4) for training purposes now that the Chinks are involved.
The BI Simulations VBS company has nothing to do with the Bohemia Interactive Arma games company any more. BI Simulations that makes VBS was sold to a New York private equity firm in 2013. While VBS 1 and 2 partly used Arma/OFP tech, and the Swedish armed forces paid the Swedish Forces Pack modders for use in VBS 1/2, I don't think there's any of that remaining.

They keep updating videos on their Youtube channel at least:

https://www.youtube.com/user/bisimmedia/videos

So I guess they exist in some capacity.
 
Glory to Ukraine
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Well shit, if ARMA 4 ever comes out (which seems increasingly unlikely), it might feature missions in which you shoot pro-democratic activists fascist imperialist thugs in Hong Kong. I wonder whether the western armies will still be so eager to use their simulation software (like VBS4) for training purposes now that the Chinks are involved.
The BI Simulations VBS company has nothing to do with the Bohemia Interactive Arma games company any more. BI Simulations that makes VBS was sold to a New York private equity firm in 2013. While VBS 1 and 2 partly used Arma/OFP tech, and the Swedish armed forces paid the Swedish Forces Pack modders for use in VBS 1/2, I don't think there's any of that remaining.

Ah, didnt even realise that the "serious business" branch of the company got separated - they still use pretty much the same logo and there were articles in the Czech press not even a year ago that talked about VBS4 and described Bohemia Interactive Simulations as a Czech company rather than a US owned one.

In any case Bohemia Interactive seems to be a spent force, other than ARMA/DayZ they produced a smatering of low profile games that no one cares about, some of the most important people left to Warhorse to make KCD, so the Chink cash might be needed to keep them afloat. I wouldnt expect much from them nowadays in any case.
 

Burning Bridges

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Does anyone still remember how a BI employee got arrested in Greece for alleged espionage?

Milsims are the perfect pretext to gather a lot of information about military installations and get away with it. This will reach a completely new level if it's no longer just a fuckup between two allied NATO countries, and instead the Chinese might be receiving the intel.
 
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Damn right I remember, I was present at the Ministry of Foreign Affairs back in 2013 when BI employees staged a demonstration (with like 20 people max) in front of the ministry´s main building to secure some kind of intervention on diplomatic level to get them released (there were two of them). IIRC the charges were that the Turks actually hired those devs to take pictures of some military instalation on that island (supposedly their MO is to hire white turists to do this work, since whitey is less suspicious in general), but I am pretty sure this was complete bullshit (the Turks would probably hire some cheap-ass backpackers, the BI devs made good money even back then and would likely come with much higher price tag).

Anyway we had similar cases in Africa too, when Czech tourists were arrested for taking pictures in front of some military airport or what not (IIRC there was a Czech-made L-29 Dolphin on the runway and they wanted to take picture of it) and later had to be bailed out by our intelligence service under unclear conditions – I am pretty sure there was no spying involved in there either, just whitey tourists doing whitey tourist things. BI people always claimed that the photos they took had nothing to do with their jobs, they acted like private persons and wanted to see the area where ARMA took place. Also it should be noted that the Greeks are notoriously paranoid and there were multiple other cases of them aresting random tourists for taking pictures of something, that most of the time went nowhere.

In any case though, I would see this as a potential security risk, since BI Simulations is a regular military contractor and I wouldnt be surprised if there were still ties between it and the gaming company, even if just on personal level.
 
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Burning Bridges

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Certainly this is just absolutely low-level espionage, but countries don't take it as a joke if you go around and make maps of their installations, or photograph military equipment. Hence the many "no photos" and "use of firearms" signs.

Of course Tencent is first of all interested in the business side, wants to anonymously spy on your behavior without bad intentions and pollute your computer with their shit. But there might still be a subtle agenda that BI has had access to some very interesting information over the years, and they might want to know what use it could be. BI must have known that this undermines their trustworthiness as a leading entertainment military specialist, and the only explanation is that they are in dire need of cash. The fact that they sell Arma content now at 80% discount, without a followup product, could be an indication that they are near finished or have almost zero operating cost due to downsizing.

The only positive thing I see would be if they finally get their shit together and make a decent open-world game. Right now their strategy seems aimless and their linear campaigns underwhelming.
 

Konjad

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Anybody got the newest DLC Prairie Fire? Looks interesting, and I'm considering buying it, but it seems to focus on coop, and I don't know anybody who has it.
 

Konjad

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dang, steam doesn't let me purchase it :negative:

I get this every time when i try to buy it: There seems to have been an error initializing or updating your transaction. Please wait a minute and try again or contact support for assistance.

:(
 

Inspectah

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Heard the "single-player" mode advertised in praire fire is fucked, as in "get dropped without an AI squad and do everything by yourself" fucked
 

Suchy

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Ahh ffs, SP is fucked, campaign is coop only. And the bad thing is all my mates I play with are scared of arma, could barely convince a few to get into Insurgency Sandstorm. When it comes to more hardcore sims, I'm on my own.
 

Hace El Oso

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I bought it, it’s obviously miles better than the vanilla stuff if you’re actually interested in realistic, historical milsim. But where it shines is taking all those assets and the map and allowing them to be applied to MP, either coop like antistasi(already out) or PvP king of the hill(haven’t checked if it’s out yet, but I’d bet it is) . Plenty of people will buy it because the Vietnam war is considered sexy and interesting, so I wouldn’t worry about having people to play with. Besides, it’s cheap as hell.

For SP I’d just play ArmA 2, there are some great user-made campaigns along with the good originals.
 

Burning Bridges

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I will buy it next week. It's currently coop only, but for me that's fine. Arma 3 singleplayer is boring when you have friends you regularly play with.

And the bad thing is all my mates I play with are scared of arma, could barely convince a few to get into Insurgency Sandstorm. When it comes to more hardcore sims, I'm on my own.

Persuading people to play Arma is futile - we all know that. But you can apply to a milsim group, or ask here in the codex.
 

Burning Bridges

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The AI is performance limited. If you increase the number to thousand they will not even be able to fire their weapons.

Arma is designed to simulate large maps and realistic engagements and not single units with smart AI. The idea of a sim like Arma with 100 square kilometer maps and hundreds of smart AI working on your silly 200$ CPU is an illusion.
 

cretin

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I wonder if they ever will manage to make the AI somewhat smart...

I challenge you to demonstrate smarter AI on the market - keeping in mind the AI in almost all shooters is completely dogshit and is only given the appearance of intelligence via scripting and tightly controlled conditions.

ArmA's AI is not bad, and can be quite challenging to fight. Its certainly gotten a lot better over time too. I remember the absolutely shit for brains AI in ArmA 1 and OFP.
 

Burning Bridges

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The enemy AI is pretty believable at outflanking, retreating etc, and with the sheer number of units it is enough to create a good enough simulation of firefights.

But one thing that bothers me is friendly AI. You get a sense of the limitations when you try to order 10 men around who can basically not even cross a street without getting killed. It's also very hilarious when you must not commit hostile action against an AI patrol and it still manages to walk into a car which is standing still or frantically reversing to avoid them.
 

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