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KickStarter ATOM RPG - Wasteland Soviet style! - now with Dead City update

Discussion in 'General RPG Discussion' started by Atomboy, Oct 1, 2016.

?

Will you back?

Poll closed Nov 28, 2017.
  1. I will consider it!

    39 vote(s)
    54.9%
  2. No! I would never!..

    9 vote(s)
    12.7%
  3. kingcomrade

    23 vote(s)
    32.4%
  1. Black Angel Arcane

    Black Angel
    Joined:
    Jun 23, 2016
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    1,824
    Location:
    Wonderland
    Is... is that Review Brah?
     
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  2. Taka-Haradin puolipeikko Arcane

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    7,727
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
     
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  3. ironmask Educated

    ironmask
    Joined:
    Jan 12, 2019
    Messages:
    54
    The soundtrack for atom was forgettable; no where near as good as Mark Morgan's soundtrack for fallout 1, 2, and tactics. I'm not saying it's bad, it has a few songs I like, but overall it was bland.
     
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  4. JarlFrank I like Thief THIS much Patron

    JarlFrank
    Joined:
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    Location:
    Secret Lab of the Warrior-Magus of Esoteric RPGism
    The best part were the few Russian songs on the radio and in the main menu.
     
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  5. RK47 collides like two planets pulled by gravity Patron

    RK47
    Joined:
    Feb 23, 2006
    Messages:
    26,874
    Location:
    Not Here
    Dead State Divinity: Original Sin
    Well. Can confirm that I did not get Pacifist achievement despite finishing the game and killing only animals.
    Not sure what the hell went wrong.
     
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  6. ironmask Educated

    ironmask
    Joined:
    Jan 12, 2019
    Messages:
    54
    I wanna know what the russian songs in bunker 317 are called. Hopefully they will get a better composer for Atom 2. Maybe hire nobody's nail machine?
     
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  7. Circuit Magister

    Circuit
    Joined:
    Apr 5, 2017
    Messages:
    1,165


    Some quality russian постпанк :obviously:
     
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  8. Circuit Magister

    Circuit
    Joined:
    Apr 5, 2017
    Messages:
    1,165
    Summarizes my wastelands exploration experience:
    [​IMG]
     
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  9. ironmask Educated

    ironmask
    Joined:
    Jan 12, 2019
    Messages:
    54
    Atom RPG got me interested in Russian music, after listening to these songs in the bunker. Now I have been listening to a lot of KINO.
     
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  10. flushfire Augur

    flushfire
    Joined:
    Jun 10, 2006
    Messages:
    577
    What happens to Alexander in the endings if you recruit him? I've always killed the guy when he appears on Red Fighter.
     
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  11. Commissar Draco KKKodex WCDS Commissar Patron

    Commissar Draco
    Joined:
    Mar 6, 2011
    Messages:
    15,817
    Location:
    Привислинский край
    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    He became vodka grizzling womanizer in my ending Comrade... proving that consumption of russian vodka heals not only radiation but also possession by parasite. :hero:
     
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  12. flushfire Augur

    flushfire
    Joined:
    Jun 10, 2006
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    577
    Eh, what a safe ending. Thought there'd be a sinister ending for him since a NPC mentions him stopping a caravan saying they forgot their eggs or some shit.
     
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  13. Ninjerk Arcane

    Ninjerk
    Joined:
    Jul 10, 2013
    Messages:
    11,760
    Wait, they have Kino in this game?!
     
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  14. ironmask Educated

    ironmask
    Joined:
    Jan 12, 2019
    Messages:
    54
    No, I said the songs in bunker 317 got me interested in 80's russian music, so I started looking for Russian music online. KINO was just one of many Russian bands I fund that I liked. So no, KINO is not in the game.
     
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  15. SkiNNyBane Learned Patron

    SkiNNyBane
    Joined:
    Dec 13, 2017
    Messages:
    758
    Location:
    NY
    Grab the Codex by the pussy
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  16. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
    391
    I'm really sorry, man. My dialogue with the QA Lead I had before telling you it was okay to hurt animals was exactly this:
    - Can a guy on the codex kill animals and still get Pacifist?
    - Yes.
    - You sure?
    - Yes.
    - Are you double sure? Do you promise?
    - Yes! Everyone knows you can kill animals! Why are you even asking! Everyone gets Pacifist by killing animals.

    Looked in the code the other day, yup. Animals are haram. You can kill NOTHING. :'\
    Seems like even the best of us, like said QA Lead dude can make terrible, irreparable mistakes.
    I'm really sorry for this. We will even change the description of Pacifist to point out how you can kill nothing.
    Edit: Also, we can fix your save so you'd get Pacifist. support@atomrpg.com if you want, just mention this post. In my eyes you really are a pacifist, dude.

    NOW TO THE OTHER REPLIES!
     
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  17. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
    391
    It is! We have two prostitutes who won't do a girl, but we have a few chicks that will! Same for the gays. Reee!
    Oh shit. I think it ruins Pacifist too. I'll send to the guys.
    But you can give the squads strategic input to put them where you like and stuff! I read into your convo with Commissar and I think therre's something messed up in the quest. We'll check it.

    Hell yeah! Í'm very glad that the portraits are finally on the Codex! The duplication thingy is because several people have different backgrounds. Like, Hexogen has desert, city, metro and all sorts of shit on the back. Same for other followers and some characters that change location during quests.

    Yup. Only one.

    Or did he...




    Yes, he did.


    Well, at least we're in good company down that list. I love Space Rangers 2 HD!


    Thanks man. I copypaste everything you say to the guys. It's really nice, maybe we'll do something about it.

    Thanks! I reeeealy hope we'll improve perks in Trudograd or at least in A2.
    Lol you DIDN"T have trouble before???
    The story is this: we intended to make it unbeatable ever since we made it. Yet, players were finding new ways of beating it by micromanaging everything. We were happy with that and didn't interfere. If it doesn't work now, I guess some change in general mechanics caused it, I don't think any of the programmers decided to make this fight harder, but he might have done it by changing something.


    Seriously? I'll have to check that. I never told nobody to switch the AK if you managed to somehow hide it away. That's bizarre.

    The only soundtrack I listen to without playing the game is for Planescape. Well, and I loved the VTMB one when I was edgy. We do have a few good tracks, but a soundtrack is something you just need (because a game without one would seem pretty weird) and ours for the most parts fills just that gap. It exists. We'll have a lot of better, remastered tracks in that Deluxe bundle we're making for some reason, though!

    Now why would you do that? :((((((( He's awesome!

    Only in rumors. And it's not called Kino. :D
     
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  18. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
    391
    Also, guys, I wanna make a separate post for all of you, regarding two things. First one is we're going on sale in a day or so, with a Deluxe Edition.
    I already said it but I'll repeat: The deluxe has nothing but a remastered soundtrack, HD wallpapers and game-wise a spare char skin, a knife, and a field where you find the box with said skin and knife. It is only meant for those, who wanted to support us, asked for paypal\patreon. This deluxe is our reply to that. It will in no way improve your game apart from what I mentioned above, you don't need it for a full Atom experience. We're very thankful for the support, but those who already supported us once by buying the game and won't want to do it anymore won't lose anything. It's a donation, not a way to buy a somehow improved or better game like it was with say DS2SOTFS.

    The second thing is I wanna channel into the awesome power you have for game planning.

    As you know, Atom: Trudograd will have save transfer modeled after the one in BG1.
    But unlike BG1 you don't have a level cap, which means you can finish Atom on level 12, or you can finish it on level 31.
    Thus we get this problem: if we make Trudograd's difficulty aimed at LVL 20+, a dude who finished Atom on level 10 will have a bad time.
    If we make Trudograd difficulty cater to LVL 10+, the completionists who finished Atom on LVL 30+ will have a bad time.

    - Hey, Atomboy, just make level scaling, you big dummy!
    - No, Todd, we don't do level scaling.
    - Haha! Good luck with that, loser!


    I truly believe it doesn't have to be level scaling. We actually have a plan how to make the game fun for both small levels and large levels without level scaling. It's codenamed "Multiclass". A rough description of it would be: the first part (early locations) of Trudograd will be made for people of level 18+ (the average level at which the game is finished according to stats we have from players and testers) slowly growing to be hard for 30+ people. However, if you start the game at say LVL 21+ you'll get a "multiclass" option available. It will make you level 1 again, but will let you keep all the perks, skills, stats and whatever you had. So now you will be able to pursue a different perk tree branch, and be entertained.
    This idea works well in our heads, but if the 21+ lvl player won't choose multiclass, the game will be a cake walk for him.

    Do you guys have any funky ideas? Or criticisms of that multiclass idea?

    Thaaanks
     
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  19. Alienman Arcane Patron

    Alienman
    Joined:
    Sep 10, 2014
    Messages:
    8,975
    Location:
    Mars
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    [​IMG]

    Sounds like an interesting idea, but won't all those perks and the new ones make you an unstoppable Russian sewer-trudging beast anyway?
     
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  20. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
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    1,868,189
    Location:
    Castelo da tia Vânia
    Maybe the game could be balanced for 18+ but go relatively easy on the early stages and semi-discreetly give low level characters more experience so you'll catch up quickly. (edit: and less xp for high level characters)

    The multiclass idea is more interesting from a player's point of view as a reward for investing time in the first title though.
     
    Last edited: Jun 20, 2019
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  21. Taka-Haradin puolipeikko Arcane

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    7,727
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Atomboy at which level new characters created for Trudograd will start?
    Will they be level 18 too?
     
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  22. Mikeal Savant

    Mikeal
    Joined:
    Dec 19, 2016
    Messages:
    808
    Location:
    Polish-Lithuanian Commonwealth
    Few things:
    1. Is it me or Technology skill is pretty useless?
    2. Can I get additional dialog with satanist dude in Dan's factory when I'm possesed?
    3. Why Fidel is such useless beta cuck?
     
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  23. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
    391
    See, that's a question that keeps me up and nights! Prolly 18... Logic tells me this. But my own inner player says it sucks to just get handed bonuses, so I want level 1. But that's impossible without scaling...
    But the bad side of this is that there are people who are either blind to sidequests or just don't want them, and end the game on like level 8 :( But yeah, ideally it'd be easy start around lvl 18.
     
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  24. Atomboy Atom Team Developer

    Atomboy
    Joined:
    Oct 1, 2016
    Messages:
    391
    1. Most of the times, however some places require it, and we'll have more of those in Trudograd, since there will be more tech in it.
    2. Yeah, one more dialogue branch that gives EXP and moneys.
    3. What do you mean? Like, his character? Well, he is a bit of a pushover and is chaotic good. Or his skills? Cuz Fidel can be pretty baddass after getting a level or two!
     
    • Informative Informative x 1
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  25. Taka-Haradin puolipeikko Arcane

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    7,727
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    If intro for that adventure makes it clear that it is for experienced player character, then level 1 start won't be necessary.
    There are some settings where starting from level 1 doesn't fit at all; Tyranny for example.
     
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