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Auction House Online: The Game (Diablo 3) is a MASSIVE decline

Discussion in 'MMO(RP)G / Online Discussion' started by MetalCraze, Apr 21, 2012.

  1. Stabwound Arcane

    Stabwound
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    I think that it's a GOOD idea to do that.

    New difficulties get new equipment, abilities, weapon attributes, monster AI and abilities, etc. If everything was thrown into Normal difficulty it would be boring and they'd have to resort to strictly fake difficulty (buffing monster HP and damage only) which would be lame.
     
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  2. gaudaost Arcane

    gaudaost
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  3. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    D2 had all those things other than the "outlevel the content", which is just an irrelevant point because player level has no direct correlation to monster level in D2 (you could survive Hell with lvl 50 chars easily even though you were technically massively outleveled). Pretty sure D1 had all of those too but I would have to dig out the unofficial player guide PDF to verify. D1 mods certainly have all of those changes with higher difficulties.

    In other news, Blizzard likes to talk about making good games but stopped actually utilizing those ideas as soon as SC:BW was finished.
     
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  4. General Maxson Arcane

    General Maxson
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    What you call a horrible misconception gave us the best cRPGs in recent history. I agree about boring and stupid filler shit, but I also disagree on making such short games as you think would somehow benefit cRPGs. Fallout 2 was pretty long if you didn't exploit it, and I had fun every fucking minute of it. On the contrary, Diablo 3 is short AND banal, shit, boring, so your argument is invalid. And most of the very short games are pretty shallow. Don't know if you're trolling though... And I'm glad W2 won't be a casual 20 hour game.
     
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  5. In any case, game length is important simply because it gives you more value per dollar spent.
     
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  6. joeydohn Savant

    joeydohn
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    World of Warcraft:-
    • /played
    • 700 days in 4 years
    • £0.022/hour
     
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  7. Stabwound Arcane

    Stabwound
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    Serious question: did you play Diablo 1 or 2? Both of them did the same thing; it's just a way to extend the length of play you get out of the game.

    Most people feel as though they haven't completed the game until they get through it on the highest difficulty level. If you want to play through it once on Normal then you can do that and see all of the story content.

    That alone isn't true. If a game takes 5 hours to get through the story to the final boss but then requires 95 hours of grinding to kill it, it doesn't mean you had 100 hours of enjoyment out of it.
     
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  8. General Maxson Arcane

    General Maxson
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    Yes, you and gaudaost really bring out the best examples of rpgs in your debates... I agree, boring filler just to artificially lengthen the game is stupid. But everything else you said is invalid. You have to be retarded to be satisfied with a 10 hour game you pay 60$ which had almost limitless funding and was 10+ years in the making, and will probably contain numerous 60$ expansions, just like with starcraft 2.
     
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  9. gaudaost Arcane

    gaudaost
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    But zero of those games were good cRPGs because they were lengthy. I did not say that games needs to be short, I'm saying that "it is a 20 hour game" is not valid criticism in itself, and that developers should never strive to make the game's length above some certain threshold.

    Not if I'm satisfied with that 10 hour package. Let's break this down a little, 20 hours for 60$ is 3 dollars per hour. Buy a film and you easily pay 15-20$. An average film lasts 2 hours, so you are essentially paying 7.5-10$ per hour, I still don't see many people that complain about movies being too expensive.
     
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  10. Stereotypical Villain Arcane

    Stereotypical Villain
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    I've played both, yes. And I thought it was bogus in those games as well.
     
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  11. Stabwound Arcane

    Stabwound
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    There's no way Diablo 3 will have only 10-20 hours of play in it anyway. If you plan on playing through it once with one character on normal difficulty then you shouldn't buy it at all, because that's not really what the intention is. You're supposed to play a few characters, do hardcore mode, play the normal game, etc. When you can play with other people online it's pretty fun. I'm going to guess that it will probably take at least a good 100 hours to complete from Normal through Inferno mode.

    If you've never played D1 or D2 the premise probably sounds shitty but it really isn't. The storyline itself is secondary, the game really is just about strengthening your character to overcome stronger challenges.
     
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  12. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    MMOs: The treadmill that makes you fatter.

    What? Unless Blizzard plans to massively force item grinding (and they probably are, but it doesn't count as actual game length), beating all difficulties won't take more than 30-40 hours if it is anything like D2.
     
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  13. Brayko Self-Ejected

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    By being a lootfag.
     
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  14. ScottishMartialArts Self-Ejected

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  15. Stabwound Arcane

    Stabwound
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    If Normal takes 20 hours I doubt you're going to get through the 3 harder difficulty levels in 5 hours each. 100 hours is probably an overshoot but I doubt it will be 40 either.

    It's pretty easy to speed through D2 these days but it took me a lot longer than 40 hours to go through the game completely (kill Diablo in Hell) the first time.
     
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  16. ScottishMartialArts Self-Ejected

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    You don't seem to be understanding the concept of Diablo -- near infinite replayability. If you don't like replaying games that's fine; this isn't your cup of tea and not all games should be all things to all people. But to knock Diablo for being exactly what it set out to be -- a game that is fun to play multiple times -- seems a bit odd.
     
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  17. Metro Arcane Beg Auditor

    Metro
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    Hmmm, well my dad just gave me a $50 Amazon gift code he isn't going to use so I could grab Derpablo 3 for $10.
     
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  18. Morgoth Arcane Patron

    Morgoth
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    But you're way too :obviously: for Derper 3, so you'll grab Mass Effect 3 instead, right?
     
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  19. Metro Arcane Beg Auditor

    Metro
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    Hack-n-slash ARPGs (even ones made by Blizzard) are still more :obviously: than on-rails console shooters.
     
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  20. General Maxson Arcane

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    Yeah everyone who dislikes something about Diablo 3 is automatically a retard pretending to be :monocle: that enjoys "DEEP RPG" shitgames like Ass Effect 3... :roll:
     
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  21. Stereotypical Villain Arcane

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    True enough. Though in honesty, I played through Diablo 2 about.... 30-40 times throughout two years, so I got my money's worth. Probably will with Diablo 3 too. I just wish that I didn't have to play through boring filler to get to the good bits in the combat.
     
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  22. Black Arcane

    Black
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    Yes, and a mechanicsfag.
    How terrible, no?
     
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  23. Brayko Self-Ejected

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    Well if Diablo did concentrate more on character builds and less on loot I could find it more favorable.
     
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  24. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    I doubt on repeat playthroughs you are going to do all 100 out of the way quests, listen to every NPC's long dialogs, etc. And all playtime numbers are hopelessly inflated. So based on D2 I'm guessing 10ish hours for the first playthrough and under 7 for the rest, assuming you aren't getting any help at all in multiplayer.
     
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