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Auction House Online: The Game (Diablo 3) is a MASSIVE decline

Discussion in 'MMO(RP)G / Online Discussion' started by MetalCraze, Apr 21, 2012.

  1. Monk Arcane

    Monk
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    Is it the case that not all quests show up unless one re-plays the game?
     
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  2. raw Arcane Patron

    raw
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    PC RPG Website of the Year, 2015
    blizzard put together a propaganda piece:
     
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  3. Metro Arcane Beg Auditor

    Metro
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    It should be obvious too most people by now that Blizzard hasn't put effort into a game since Warcraft 3.
     
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  4. Monk Arcane

    Monk
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    Finally got it to work! Either something was wrong with the server, I had to delete the beta and reinstall the game, or both.
     
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  5. Multidirectional Arcane

    Multidirectional
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    What the fuck? This makes me doubt you people even played it. How about pretty much every single enemy having at least one type of immunity? Some of them even two or three? How about a lot more unique monsters with more abilities?
     
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  6. Vicissitudes Augur Patron

    Vicissitudes
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    "Too easy" @2:42 sounds ironic
     
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  7. Pika-Cthulhu Arcane

    Pika-Cthulhu
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    What has me confused is the (possible?) change in direction of hack and slash your way to the big bad at the end to some pedestrian sightseeing tour around Sanctuary.

    I hear about dungeons on the side being skipped, IIRC in Diablo you could skip content once you found the stairs down, in D2 you could bypass most of the underground dungeons (Some quests were required, Horadric Cube Sewers Act2, Maggot Lair/Snake temple for horadric staff, Arcane Sanc for Magi portal, that act 3 flail thing) but even by skipping the ones that were not required it didnt add that much padding to the game (act 3 nonwithstanding, that place is a fucking hole) that would see such a discrepancy of people taking twice or even three times as long instead of just shooting for the MQ.

    Is it padding or are people just dawdling around for the story, once completed breeze through Normal in sub 4 hour runs with twinked alts?
     
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  8. Pika-Cthulhu Arcane

    Pika-Cthulhu
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    I used to use ATMA and a skill trainer to test out gear and builds for D2. Sure it was against ToS, but thats what Realms were for, for legitimate play (apart from dupe/maphacks)

    If Blizz were to offer a test realm, where characters created on that realm had max level for the difficulty (which you could also pick, Normal 20, NM 30, H 40 In 60 or whatever it is) with a full skill tree that you could invest points into and a training dummy/monster room/arena with deployable mobs to test your build with, then people wouldnt have to reroll if they invested poorly due to not knowing what skills did. Much easier to just gut the system rather then develop solutions that would benefit players AND balance testers.
     
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  9. Black Arcane

    Black
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    I said said in another thread, 5.5 hours and only had finished act 1 earlier. Now 10+ hours and still act II.
    I pity people who rush through games.
     
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  10. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    So? You try one thing, it doesn't work so you try the other and click your way to VICTORY!!! Jeez, there's nothing deep to Diablo, no matter the difficulty. It's just a click fest potion guzzler...that's all. Some creatures in Arcania also had immunity to certain things so that makes it OMFG greatest combat evah?

    You like it, good for you. Power to ya. I've no problem with that. There's no need to make it out that Diablo has JA2 style depth though.
     
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  11. Semper Arbiter

    Semper
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    MCA Project: Eternity
    nobody took it for something else... btw this was not your point.
     
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  12. Trash Pointing and laughing.

    Trash
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    So, is the game any fun? The local Saturn is flogging it for a mere 29 euro.
     
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  13. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    Thank you a thousand times, you made mine and all my friends game fun again.

    But WTF this shit is hidden and never mentioned?
     
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  14. Syril Liturgist Queued

    Syril
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    So do you mean that BEFORE playing you don't tweak settings to your liking like a proper PC oldfag? Goddamn newfags.

    ITT: We learn that codex is 99% of retards, idiots and dumbfucks. The 0,01% thinking population has a hard time like always coping with idiots, and diablo 3 is a massive incline.




    Diablo 3 = Diablo 2, and i'm speaking purely gameplay and mechanics (not story, writing etc). Don't believe anyone who says otherwise.


    ps- health is NOT regenerating even on normal.
     
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  15. bonescraper Guest

    bonescraper
    Yes, it is. I find it way more fun than most H&S, especially Diablo 2. And i'm no Blizzard fan. The combat is meaty and fun, the monsters are varied, so you have to watch out if you find a new one. I died on my first tree demon, simply because i rushed in mindlessly. Those damn poisonous plants of his... ffs! And the new skill system is ok actually. Plenty of room to experiment with fun skill combinations. I don't miss the old persistent skill trees. I wouldn't want to roll dozens of alts just to make a new build. Yeah, i know it sounds less hardcore, but seriously, this encourages you to mess with your builds more, without the consequences of spending tens of hours on a build that might end up really wrong. I'd love to see more passive skills though. Oh, and health orbs. They work. You no longer can spam your potions like crazy. Drink one and a cooldown kicks in. So if your health drops significantly, with no options to drink another potion, you either decide to run away (running on foot won't work) or to continue fighting with hopes of getting a health orb. If anything, this makes the game harder, not easier.

    By the way, monks are fucking sweet. Fist of the North Star Diablo 3 style, fuck yeah.

    EDIT:
    You're a gigantic moron. And you're lying.
     
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  16. Edwin Scholar

    Edwin
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    At least he was able to play,this guy wasnt so lucky


     
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  17. Havoc Cheerful Magician Patron

    Havoc
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    So much WIN! :incline:
     
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  18. asper Arcane

    asper
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    Fun? For some it is. I'll just say that equipping a sword as a mage makes your lightning bolt more powerful in this game.
     
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  19. Multidirectional Arcane

    Multidirectional
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    Is there a single computer game you cannot apply this statement to?
    I didn't say it was deep either, I was merely pointing out that there are more differences between difficulties than you implied, in other words, correcting you.

    Anyway, so regarding these complaints about lenght. Other codexer, Humppaleka, and me just did the session of D2. We ran through act 3 and 4 in a little less than 2.5 hours, on Nightmare and /players 8 mode. Pfffft, what a short-ass game.
     
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  20. Xi Arcane

    Xi
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    Yep, you start over in Nightmare and try to successfully battle through it again. That's why the campaign is short. You will play it 4 times in total, with each play more difficult and introducing new stats, monster AI, and items. No different than the previous games.

    Item and skill choice will become more important moving forward too. These games are glorified loot, whoring at it's finest. That's the entire point, making ultimate characters via gear selection.
     
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  21. Whisper Arcane Vatnik

    Whisper
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    To "finish" game you should have best equipement possible, even with 1 out of 10 millions chance to drop or something?

    This game is not about killing enemies fast but about enjoying scenery views for you?
     
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  22. Havoc Cheerful Magician Patron

    Havoc
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    The difficulty argument is such a bullshit one. So, let me get this straight. I played TW2 for 26h on one difficulty and because the game has 5 (6 if you count the Iron Man) difficulties, then that makes it a +100h game!
    :rpgcodex:
     
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  23. circ Arcane

    circ
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    I saw pretty much the exact same reply on gamefags and on some other board to persons with similarly disappointing stories to share. And it was just as unfathomably retarded then as it is now.
     
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  24. hoverdog dog that is hovering, Wastelands Interactive Developer

    hoverdog
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    You can't claim you've finished Diablo3 until you've played through it at least seven times :rpgcodex:
     
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  25. Ulminati Kamelåså! Patron

    Self-Ejected
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    You can 'claim' to have finished diablo when the "Horray, you killed the big bad evil guy!" cutscene plays. Everything beyond that is just masturbating to numbers unless a large amount of new quests, areas and enemies get unlocked by killing diablo or whoever it is you're killing this time.
     
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