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Auction House Online: The Game (Diablo 3) is a MASSIVE decline

Discussion in 'MMO(RP)G / Online Discussion' started by MetalCraze, Apr 21, 2012.

  1. Thane Solus LW Games Developer

    Thane Solus
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    This thread if full of non sense from you. First Blizz is dead since Vivendi bought them, second the only thing the keept from the old Blizzard brand is polished, the rest is business a usual. Dumb casual mechanics, Cartonish graphics, story for molested childrens, and same but dumbdown mechanics on sequels, since they are incapable of creating something good and news, SINCE most of the people that created the good games from Blizz left long time ago.

    And since you "journalist" when you will learn that quality > quantity will receive a bonus from me.

    Are u trying to get a PR at Blizz, since i really dont know how you can act like this.

    Its nothing wrong or un-codex to like the game and have fun for whatever it is, but stop apoligizing and inventing shit for Blizzard, defenders of Status Quo, or fanboys i guess.
     
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  2. Jasede Prestigious Gentleman Arcane Patron

    Jasede
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    No, this is just one of these anti blind fanboy threads.
    One of those where you see something "casual" and have to hate it for all sorts of arbitrary reasons that don't matter to those who like it.

    Criticizing Diablo 3 for having a 10 hour campaign on Normal is like telling an Indian that their food is too spicy. They don't care. They like their food spicy. When they bought their food they knew it would be spicy. They knew it'd hurt coming out. That is what they like. That is what they wanted.

    Codex is great when it comes to RPGs but as soon as we stray into the territory of action games, half of you turn into bumbling morons that understand nothing of game design and mechanics, or what makes an action game or a hack & slash great. For proof I'd like to point to the various jRPG, Dark Souls and this thread where ignorance about what makes these games great is constantly displayed.



    For reference, this is like walking up to a dog-owner and saying "this breed is terrible, get rid of him" when you only own cats and know nothing about dogs. RPGs and Diablo 3, RPGs and Dark Souls, those are distantly related but completely different worlds and you can't use your standard RPG expectations to judge them.


    Would you judge a comedy on its merits as a horror movie?

    Edit: That said, shihonage raises some very valid points. How much they detriment your own experience is, however, dependent on your priorities.
     
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  3. Stabwound Arcane

    Stabwound
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    The game is fun, but I agree with many of the detractors. It's by no means perfect or even close to that and many of the design decisions are actively bad. I don't see what the hell took them 6 years of development, unless it was the repeated gutting and recreation of the character/skill system, and even that shouldn't have taken years of time. The game doesn't look much different than it did in the first images released in 08.

    The graphics are an absolute eyesore without using the DarkD3 mod. I've been using it while playing, and at one point I disabled it and couldn't believe how awful it looked. Apparently there is a Lord of Bloom lurking in the world because it looks like someone took a bloom shit all over every map. The DarkD3 mod isn't perfect either, but it's much superior to the standard graphics.

    The game has definitely been "touched" by the MMORPG disease and it's not exactly for the better. The matchmaking has worked well in my opinion, but the rest of the stuff is gross. Achievements are okay, but I hate how the game flashes shit in your face like a Call of Duty game, and why are developers so keen on giving achievements for arbitrary or trivial goals? You clicked "join random game" button - ACHIEVEMENT! You picked up 100 piles of gold - ACHIEVEMENT! It's just stupid.

    I'm not going to hold the server errors against the game, but it was pretty shitty admittedly.

    On the upside, I still hold the opinion that the skill system is a lot better than D2's system simply because you are constantly changing your active skills rather than using a passive and 1-2 others through the entire game like D2. I also still get that happy feeling when a rare item drops - that's one thing they managed to get right that many other D2 clones failed at.

    All in all, it's a fun game, but when it comes down to it, it doesn't feel like Diablo. It feels like a good D2 clone, but I don't think it feels like I would have expected a D3 to be like, if that makes sense; it's hard to put into words. If it wasn't for Cain/Tristram and the other characters it would feel like a completely different series. D1 and D2 feel very similar but something is lost with the 3D and bloom shit. At least they kept it isometric.

    Having said all of that, there are some absolute dumb fucks in this thread. No one is claiming that the game is perfect and the epitome of ARPGs and some of the anti-D3 rants here are fuckin' dumb.
     
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  4. TripJack Prestigious Gentleman Hedonist

    TripJack
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    you guys are fucking faggots, diablo 3 is shit bam i just said with one post what you most of you tards couldn't in 59 pages
    :dance::dance:
     
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  5. Menckenstein Lunacy of Caen: Todd Reaver

    Menckenstein
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    Aside from the horrendously offensive DRM scheme they've got going the actual game itself seems p. good, if I had one of those guest passes I'd give it to you.
    :hug:
     
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  6. Revenant Guest

    Revenant
    Speaking of passes, does anybody have a EU pass? I want to play the demo :(
     
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  7. Metro Arcane Beg Auditor

    Metro
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    Both Torchlight and Torchlight 2 have these type of items/random item stats.
     
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  8. Stabwound Arcane

    Stabwound
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    I don't think +XP items are going to do anything like create a 6-level gap between party members. Unless you completely deck yourself out in +XP gear, and you probably won't because you always get better equipment, the bonus is pretty small. +1XP per kill (a common attribute) or even +1% XP is probably barely enough to create a 1-level gap at level 30 let alone a 6-level gap. You need to more than double your XP from level 30 to reach level 36, for example; almost 2,000,000 to go from 30 -> 36.
     
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  9. Metro Arcane Beg Auditor

    Metro
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    Pretty much. Most items I've seen of this variety (at least in the TL's) are limited to 1-3% point boosts.
     
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  10. Stereotypical Villain Arcane

    Stereotypical Villain
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    Yup. For the same reason I hated the Alchemist.
     
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  11. Stereotypical Villain Arcane

    Stereotypical Villain
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    Yeah, and whoever said that the game is linear? Yeah, that... but then again, Diablo 2 was a succession of large areas strung together by linear corridors too (except for Act 3 in Diablo 2. That fucking jungle was amazing).
     
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  12. Revenant Guest

    Revenant
    Dungeons in d2 weren't linear at all, you could almost never know which direction you should head.

    I am also rejoiced to see another Codexer who likes act 3. Most of the hivemind hate it, but I always found it the most interesting of all acts of d2. Exploring a jungle with fetish villages containing pots with boiling humans, now this is an adventure!
     
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  13. Stabwound Arcane

    Stabwound
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    Whoever says the game is linear/straight hallways is outing themselves as someone who hasn't even played it. Some of the first areas you go to are wide open outdoor areas with optional mult-floor dungeons, etc. And there isn't a single linear dungeon that I've seen so far; every one has dead ends. Hell, the Cathedral area, one of the first you go to, is like 5 floors deep and massive, where you can take a turn at a crossroads and fight through for 10 minutes only to find that the stairs down aren't in that direction at all.

    Compare that to shit like Skyrim where the dungeons unfold like a fucking large intestine. Diablo 3's randomly-generated dungeons put their "hand-crafted" ones to shame.
     
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  14. Unorus Janco Lurker

    Unorus Janco
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    This is exactly why our mods should move those threads to GG.
     
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  15. CSM Cipher Patron

    CSM
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Just stop rushing through the game? If you play it like a normal human being, act 1 alone will take you 5 to 10 hours.
     
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  16. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
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    Yeah, I'm 6 hours into the game and just beated the Act 1 boss...retards will retard.
     
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  17. Stabwound Arcane

    Stabwound
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    I'm playing with a group slowly and clearing every area, we're about 6 hours in and not even done Act 1 yet.

    Yes you can rush through the game, but if someone new to the series played D3 and completed it in 6 hours they clearly clicked through the dialogues/movies and didn't explore any optional areas whatsoever. Doing that and then complaining is like putting your dick on a hot stove and complaining when you burn it.

    And I can't stress it enough: hardcore mode is vastly more fun than regular mode. Cooperative normal mode with friends is pretty damn fun too, though.
     
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  18. aron searle Arcane

    aron searle
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    How certain is this to avoid a retarded ban hammer?
     
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  19. Brayko Self-Ejected

    Self-Ejected
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    At least D3 is way better than that piece of shit Dark Souls.

    As opposed to Skyrim, D3's enjoyment expands as you play, not retracts, as you're given solid character build functions, which are in no way perverse.

    Looking forward to playing on the harder difficulties with different builds.
     
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  20. SerratedBiz Arcane

    SerratedBiz
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    Diablo 3 sucks, Dark Souls rules.

    Surely the quality of my arguments match yours.
     
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  21. sea inXile Entertainment Developer

    sea
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    Kinda. Some of the dungeons are good but a lot of the ones on the critical path seem very short and straightforward, with only very small diversions. It's the optional ones that seem to be the biggest. Even in the dungeons where you have a lot of paths like the spider lair in act 1, you still can usually figure out where to go just by traveling as far opposite the entrance as you can.

    Compare that to the veritable mazes in act 3 of Diablo II... nowhere near as complicated. Pretty sure that was a conscious choice so the casual players can run through the game quickly while the more obsessive players can have hours upon hours of gameplay. One thing that makes me wonder is if XP rewards are scaled. Seems like everyone is level 30 after completing the game, even the ones that rushed straight through.

    Mind, that's not a bad thing all the time because shorter, straightforward dungeons can also be fun. The Cathedral in act 1 of Diablo III is actually pretty mind-numbing because of how boring and straightforward it is. But even so, the largest dungeons in Diablo III aren't anywhere near as labyrinthine as the ones in Diablo II, most likely owing to them having to make all the 3D graphics fit together rather than working with tilesets.
     
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  22. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    D3Dark doesn't seem to work for me at the moment, after just extracting to game folder, but I'll check that again.

    Level 23 and in Act 2, dungeons are very big but they're a lot more corridory than D2. Hand in hand, you can't seem to teleport-spam anymore, so it would be more frustrating if they were as sprawling as before.
     
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  23. Raapys Arcane

    Raapys
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    Be sure not to try any of the old (a)RPGs then. Or RPGs in general, I suppose. Most of them have that crappy game mechanic where you have to make choices for you character's development and then live with the consequences, actually forcing you to plan and think and shit. It sucks.
     
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  24. trym88 Scholar

    trym88
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    Just one question guys: Is there any hope for a warez release or do I have to buy this shit? :hmmm:
     
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  25. joeydohn Savant

    joeydohn
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    It'll be a while before they get a decent server emulator working and get all the scripting working if it's even possible. You don't have to buy this shit though.
     
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