I just played Wolf3d. I have never hated hit scans more in my life LOL.
Oh, i tend to forget that game exists, i remember looking at it when i was younger and i knew about it's reputation, but once i finally played it, i just left not remembering much about the game, it's a game that very much asks you to memorize everything in order to suceed.Another World fucking sucks.
Wow. much fun. innovation.
Tried to play several versions of the old 2D Prince of Falldamagia games. Can't.
I just played Wolf3d. I have never hated hit scans more in my life LOL.
Yeah the level design in wolf3d was horrendous. The only reason Wolf3d was even successful was because it was the first ever full 256 colour Raycast engine, there wasn't anything like that on the market and most importantly there was nothing like it that would run on a 386. (referring specifically to a lot of the 3D games that were in the arcades at the time)I tried replaying Wolf 3D a few years ago. My OCD compelled me to try to find all secrets which meant having to run through all of the levels while hugging all the walls. That was annoying af and made me abandon the game. Next time I try it, I'm gonna say screw the secrets.
I tried replaying Wolf 3D a few years ago. My OCD compelled me to try to find all secrets which meant having to run through all of the levels while hugging all the walls. That was annoying af and made me abandon the game. Next time I try it, I'm gonna say screw the secrets.
Diggers, wait you mean the Mr.Do clone on PC?
Wolfenstein wasn't even the first with that tech - it is pretty smooth and refined compared to Carmack's Catacomb 3D family of games. Those were rough (and if I recall correctly, much harder than Wolf3D).