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Baldur's Gate Baldur's Gate III by Larian Studios - No, there are no actual gameplay details yet

Discussion in 'Larian Studios' started by Belegarsson, May 30, 2019.

  1. Curratum Savant

    Curratum
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    You're just a hilariously pretentious tranny, is what you are, sonny.
     
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  2. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Did the EE change any of the actual mechanics tho? From what i have seen they just added some garbage quests and characters while using some basic mods to make the game more practical and "beautify" it.
     
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  3. Auraculum Baldur's Gate Lore Police

    Auraculum
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    Never in my life have I heard this turn of phrase used, or written, by a woman. And, once again: an overabudance of self-aggrandizing and overusage of adjectives do not constitute good writing.
     
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  4. Auraculum Baldur's Gate Lore Police

    Auraculum
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    [/QUOTE]
    Did the EE change any of the actual mechanics tho? From what i have seen they just added some garbage quests and characters while using some basic mods to make the game more practical and "beautify" it.[/QUOTE]

    Please don't bait him into even more bouts of self-importance.
     
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  5. Sailor Woedica Scholar The Real Fangirl

    Sailor Woedica
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    Slay queen
     
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  6. Thal Savant

    Thal
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    It's true, and a real shame. Gamebanshee seems to be mostly fine for walkthroughs, since they list EE content separately, but on the whole it's hard to find decent material on the original BG1. Also, the suggested "strategies" tend to be really bad.
     
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  7. Sailor Woedica Scholar The Real Fangirl

    Sailor Woedica
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    You don't listen to a lot of rap do you, son?
     
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  8. Jarpie Arcane Patron

    Jarpie
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    Codex 2012 MCA
     
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  9. MajorMace Learned

    MajorMace
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    True & true.
     
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  10. Quillon Cipher

    Quillon
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    I played SoD, was a mediocre zombie game.



    :D
     
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  11. BING XI LAO Savant

    BING XI LAO
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    Is this actually Cleve's alt account?
     
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  12. MajorMace Learned

    MajorMace
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    I just remember casual d&d stuff like lich's lair, dragons & shit. I felt like it was a cool middle-ground between BG1 low level shenanigans like the joy of dying to a siren and the high-intensity nonsense of BG2 with beholders and mindflayers left and right.
    Also it wasn't too long, which I appreciated. They didn't paste shitloads of mobs to virtually bloat the game's length iirc.
     
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  13. Tuco Benedicto Pacifico Cipher

    Tuco Benedicto Pacifico
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    The question wasn't for me, but... I try to avoid it as much as possible, admittedly.
     
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  14. Black_Willow Arcane

    Black_Willow
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    Nice copypasta.
     
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  15. Kit Walker Totally Not Captain Shrek

    Kit Walker
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    I had to unignore Lilura. The entertainment value of posts has surpassed the nuisance value.
     
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  16. Sergiu64 Arcane

    Sergiu64
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    That's an imperfect analogy since drinking is most fun in a social setting... Anyway, what IS the key to making this game fun then? Playing in moderation and limiting myself to 1-1.5 sessions at most? Ignoring obvious power builds because they make the game trivial? And then suffering when enemies switch to using touch attacks en masse?
     
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  17. rusty_shackleford Arcane

    rusty_shackleford
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    quit abusing OP as shit animal companions
     
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  18. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Lol, newbies actually don't know who is Lilura :)
     
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  19. Lutte Dumbfuck! Dumbfuck

    Lutte
    Joined:
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    Linking to an AD&D1 to hit table is very honest is it? this isn't even THAC0. THAC0 doesn't require constantly looking up a to-hit table.

    In AD&D2 :

    [​IMG]
    [​IMG]
    [​IMG]

    And here's for the table of an OPTIONAL rule you may need to look up if you use it
    [​IMG]
    [​IMG]

    THAC0 - AC. Attack roll the result or higher for a hit. Anything less is a miss. natural roll 1 is always a miss and natural 20 is always a hit no matter what your THAC0 and AC calculations are. This is incredibly hard and high IQ stuff.
     
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  20. rusty_shackleford Arcane

    rusty_shackleford
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    It was simplified and made optional because it was shit.
    It's a single part of calculating it you paste eater.

    Keep defending a system designed for naval wargames where armor & attack values are completely static and never change though.
     
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  21. Lilura RPG Codex Dragon Lady

    Lilura
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  22. turkishronin Learned

    turkishronin
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    How much is EE different from the original?!
     
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  23. Chippy Liturgist

    Chippy
    Joined:
    May 5, 2018
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    1,131
    Pretty sure it's 'draw upon holy might'.
     
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  24. smaug Arcane Patron

    smaug
    Joined:
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    Lilura
     
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  25. agris Arcane Patron

    agris
    Joined:
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    The easiest way to conceptualize it is Lilura's post: THAC0 - enemy AC = d20 roll needed to hit. That's it.

    Yes, it changes when you change your gear - but that's true in all editions, no? Whereas THAC0 changes w/ level and items in 2nd ED, effective-thac0 changes with strength/dex (and thus levels/items) and items in all subsequent editions, no?

    So, similar to all editions of D&D, you have to change your 'to hit' periodically when something significant happens to your character - levels and items.

    edit: and keeping track of what your AC is, modified by slash/attack/pierce, is also no great challenge. again, you're not changing armor constantly so you know your baseline AC, you ask what kind of weapon you're attacked with, and you give the DM your AC mod respective of your armor type.

    I can see from that AD&D 1st ed table that it used to be worse, that does look way overly complicated.
     
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