Haba
Harbinger of Decline
Oh gee willikers, I do wonder what prophecy is finally getting fulfilled?
I would abandon all hope if I were you. They said from the beginning that Battle Brothers themselves won't have access to real magic, only a placebo.I hope they add a sorcerer or warlock type unit allowing you some limited, dark spell casting ability. Or a cultist that can actually, you know summon the aid of its dark patron.
I love the BB fighting system and I think you can add spells to include magic users. In fact, I hope someone does it and creates great RPGs with it.I hope they add a sorcerer or warlock type unit allowing you some limited, dark spell casting ability. Or a cultist that can actually, you know summon the aid of its dark patron.
Some of the most important members of The Black Company were their wizards, after all.
I hope they add a sorcerer or warlock type unit allowing you some limited, dark spell casting ability. Or a cultist that can actually, you know summon the aid of its dark patron.
Some of the most important members of The Black Company were their wizards, after all.
Magic IS haram. Someone should report Andhaira to his local mullah.I hope they add a sorcerer or warlock type unit allowing you some limited, dark spell casting ability. Or a cultist that can actually, you know summon the aid of its dark patron.
Some of the most important members of The Black Company were their wizards, after all.
Magic for the player is haram in this game.
I am curious if they add more interesting mechanics (think: more Beasts and Exploration rather than Warriors of the North). Having more weapons/enemies/events is secondary to me at this point.
I would abandon all hope if I were you. They said from the beginning that Battle Brothers themselves won't have access to real magic, only a placebo.I hope they add a sorcerer or warlock type unit allowing you some limited, dark spell casting ability. Or a cultist that can actually, you know summon the aid of its dark patron.
They also said they would never come back to the game after launch and there would be no DLC. We are coming onto 4 DLCs now (including Lindwurm)
I bet if they never had legendary items and someone requested that as a feature everyone would say Legendary Items are crap fantasy-shit and has no place in BB. Ditto for the monsters in B&B, as well as the crafting.
Honestly I hope they would do something new with the expansion.
I agree with Roxor review that past certain hours (40ish for me) you are just keeping doing something over and over, and every single losses become a chore to recover.
The new starting options are nice to alleviate early-mid game fatigue. Wish they do something on the lategame besides here is some super though enemies that is good for bragging if you defeat them but probably set you back 5 - 10 hours of gameplay coz your men now dead.
Honestly I hope they would do something new with the expansion.
I agree with Roxor review that past certain hours (40ish for me) you are just keeping doing something over and over, and every single losses become a chore to recover.
The new starting options are nice to alleviate early-mid game fatigue. Wish they do something on the lategame besides here is some super though enemies that is good for bragging if you defeat them but probably set you back 5 - 10 hours of gameplay coz your men now dead.
You can stop playing Ironman after some point.
Wasn't Darth Roxor's review 'I couldn't shoot over this big rock, so I'll pan the game in a butthurt rage'?Honestly I hope they would do something new with the expansion.
I agree with Roxor review that past certain hours (40ish for me) you are just keeping doing something over and over, and every single losses become a chore to recover.
The new starting options are nice to alleviate early-mid game fatigue. Wish they do something on the lategame besides here is some super though enemies that is good for bragging if you defeat them but probably set you back 5 - 10 hours of gameplay coz your men now dead.
there is no reason to take losses without a sufficient rewardand every single losses become a chore to recover.
Heh, maybe that will turn out to be true, but I guess orcs are not known for the quality of their armor-crafting. It would be funny if it turns out that, like in the real world, katanas suck vs. heavy metal armor, the kind that would NOT be found in Japan due to the lack of quality metal, as if swords were somehow made to be adapted to the threat profiles they would encounter, and the katana's typical prey is unarmored peasants and guys in lacquered leather armor, and trying to whack a guy in a metal can would just fuck up the sword.That's why we need samurai expansion - katana is superior choice in every situation! It can cut ork warboss in half in one slash!
It's american propaganda. They were just scared after they saw what katana can do to tank or plane.Heh, maybe that will turn out to be true, but I guess orcs are not known for the quality of their armor-crafting. It would be funny if it turns out that, like in the real world, katanas suck vs. heavy metal armor, the kind that would NOT be found in Japan due to the lack of quality metal, as if swords were somehow made to be adapted to the threat profiles they would encounter, and the katana's typical prey is unarmored peasants and guys in lacquered leather armor, and trying to whack a guy in a metal can would just fuck up the sword.That's why we need samurai expansion - katana is superior choice in every situation! It can cut ork warboss in half in one slash!
Of course, swords in general don't perform their best vs. heavy metal armor, period, but the katana is a nearly pure slashing weapon that fares absolutely terribly against this.