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Baldur's Gate Beamdog's Baldur's Gate 1 & 2 Enhanced Editions

Discussion in 'General RPG Discussion' started by Xzar, Feb 28, 2012.

  1. jiujitsu Cipher

    jiujitsu
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    Project: Eternity
    Here. A guide to a free and better version of BG: http://www.gog.com/forum/baldurs_gate_series/baldurs_gate_2_essential_mods/page1

    I'm playing right now and enjoying it much more than silly BG:EE. Though, the 80 stack ammo and extra stack potions, gems, etc. are something that I do miss. I don't miss the new content. I tried out the Black Pits and it's actually a somewhat interesting idea. It lets you fight waves of enemies and level up often and gives you the means to purchase various items you might want. Vendors get better items the farther you go up the ranks. It's a quick to the action feature that has nothing to do with role playing, but some people might enjoy that.

    That being said, I'll stick to BGT + mods thanks to the above guide.
     
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  2. sea inXile Entertainment Developer

    sea
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    This is included in the Baldur's Gate Tweak Pack. You can make stacks virtually infinite if you want.
     
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  3. SCO Arcane In My Safe Space

    SCO
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    Shadorwun: Hong Kong
    It's painful to see the noobs crawling out of myspace.

    Anyway, some good things have came out of BG:EE, simply because some critical modders are being paid and working with the source. As long as there is no non-narrative 'exclusive content' i don't really give a shit.

    BTW, one thing that would really implode BG:EE would be a easy way to install mods (easier than the not-working-anymore BWS that is). At a minimum the 'community' would have to get their shit together and introduce something like ivy or maven for mods(autodownload and autoinstall) + something like mlox that completely replaces the BigWorld bat file for better granularity.

    If a new game wants to be considered 'moddable' nowadays i think that a mlox-like dependency tool needs to be included from day one (that is, if they get the preceding patching picture right, like Weidu does at install time and Betheshda does at runtime)
     
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  4. Xavier0889 Learned

    Xavier0889
    Joined:
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    Saw a bit of footage from The Black Pits. It wasn't that long, but if the rest just follows the same path... at least Icewind Dale had charm.
     
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  5. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    So does that means over 400 problems created?

    Impressive.
     
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  6. Ozma Educated

    Ozma
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    Yes but ~*baldur's gate*~
     
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  7. Murk Arcane

    Murk
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    But a bitch ain't... one?
     
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  8. waywardOne Cipher

    waywardOne
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    I think I mentioned this before, but this "arena" mode was unlocked by ToBEx months ago. The reason no one bothered creating a stand-alone mod is because no one was retarded enough to want it. Generation Next, however, seems to thrive on vapid, soulless combat for the sake of itself.
     
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  9. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire

    FFS LyricSuite you can easily get BG1 interface when using BGT. As a matter of fact I never played without it
     
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  10. Incantatar Arbiter

    Incantatar
    Joined:
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    ToBEx is a shit way to fix bugs and implement new features. When DavidW introduced the hack in his mods it lead to many bugs and instabilities and made many players unintentional beta testers for a one man job. It's sad how the Codex bandwagon can't allow any nuance of distinction to it's established opinions. How many have no idea what they are talking about and just babble in repetition what seems to be the conventional accepted party line? Complaining about streamlining and mainstreaming dumb downed thinking and behavior in other communities? Codex is even worse as it combines the same with a laughable mirage of superiority.
     
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  11. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    I presume you mean in comparison with BG:EE (as the statement would hold no value in any other event - without the inclusion of BG:EE, ToBEx is the only way there is to fix things, so it doesn't matter if it is the only one). Please enlighten me on three points:

    1) How do you know this? Even the most dedicated modders don't seem to have a clear picture of what BG:EE is able to do as a platform.

    2) How exactly is BG:EE a much better way to fix bugs and implement new features?

    3) Do you find the restructuring of a vast myriad of mods a worthwhile thing to undertake just to move to this new platform?

    As for The Codex and its thinking, I see you commit the typical enraged newfag mistake of viewing us as some kind of hivemind, always in agreeance and with the same thought-process. My only words for you as that you'll find out differently somewhere down the line if you stick around despite your butthurt that someone here dare disagree with your world-view.
     
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  12. Incantatar Arbiter

    Incantatar
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    1) The most dedicated modders are working on and with BGEE atm.
    2) Well for once they have the fucking SOURCE CODE and don't need to reverse engineer anymore? Should this even be a point in discussion?
    3) It sucks i agree. But modders reached a brick wall before ToBEx in what could be done with the soft coded IE. There is much more potential with more open source code. I don't fucking know, if it actually will benefit modders in the way it's possible. But that they involve and pay established and highly regarded modders in their work is a damn cool and promising thing.

    I might be a newfag but i'm never enraged nor am i blind to several lines of dissent in this forum. But if you look at this thread what i said rings true in my opinion.
     
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  13. ironyuri Guest

    ironyuri
    So why not use the source code to mod the original, when the EE is a cynical cash grab based on the work of free mods already in existence?
     
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  14. Grunker RPG Codex Ghost Patron

    Grunker
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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Funny you should say that. Bar perhaps waywardOne, I am probably the most vehement opposer of BG:EE. Yet even I said that six or seven years down the line, BG:EE might be a superior alternative because mods will have been converted, bugs fixed and new content available.

    However, what you seem to be missing is that if this is the case, if we're really at this point in the discussion, then we should motherfucking agree that Oster is a charlatan and a faggot. Releasing a buggy mess of an old game so that it can become surperior in 6 years because someone else is working on it after you've made your cash-grab makes you the ultimate scum, especially when you had the chance to make something with an old classic.

    Make no mistake. This project was intented to weed out a little money from the retarded PC crowd too stupid for mods, and then find the real cash in the port-crowd. Too bad they were so incompetent they couldn't even make this simple plan work.
     
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  15. Kirtai Augur

    Kirtai
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    Exactly, I believe a source port would have produced significantly better results in the time it took them to release this.
     
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  16. Angelo85 Prophet

    Angelo85
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    WTF? "Deutsche Version ohne Sprachausgabe" German version has no voice acting at all out of the box, not even the original English voices. Unless you do some manual folder name switcheroo. I presume it's the same for all non-english versions.
     
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  17. waywardOne Cipher

    waywardOne
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    1. Why does this matter? Their mods already work for PC; why give a fuck if one day I can play my BG in its current working form? A paid team of 13 + many dedicated modder "volunteers" + 2.5 month release delay = buggy piece of shit. Uncompelling.
    2. ABRACADABRA! Hey, my magic word didn't do shit, either. I'll ask again: what are the engine fixes they've done so far that weren't born of Asc64's work?
    3. This didn't need its own number. Prior to ToBEx, modders worked around the code's limitations (wtf is soft-coded? Leave the jargon to the professionals.) After ToBEx, they still do but with a few more options. What's BGEE going to do? Do you have any idea what point you're trying to make, because it sounds like you're one confused motherfucker (or 14 years old).

    The idiocy is already in full effect at SHS and G3 (the former far worse than the latter). How about you just stay there if all you want is mindless agreement with your unjustified optimism.
     
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  18. SwiftCrack Arcane

    SwiftCrack
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    Yeah that's so true. Most social scientific studies about cultural or social phenomena within a country are better when they've been undertaken by a foreign scientist. Same goes for news, reviews, etc.
     
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  19. Kirtai Augur

    Kirtai
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    Having recently been looking into source ports of other games, I can't believe that BG:EE could even come close to what could be done in six years by fan developers. Can you imagine what the GemRB devs could do with the source code? Even in just the time that Beamdog had?

    The thing that annoys me most about BG:EE is that it's mere existence means we'll never see a source release.
     
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  20. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    EA is never going to release the BG engine source code, you actually think they are going to?
     
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  21. Wizfall Arbiter

    Wizfall
    Joined:
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    The only good thing about BGEE is that it makes me replay BG2 after so many years.
    In fact i shortly replayed it something like 5/6/? years ago, trying the big mods (check the body,ect...) but was disgusted by their low quality.
    I have installed BWP very carefully, reading a ton of stuff about the different mod and installation process (not only Bigg World v11.pdf which is more than 300 pages long, a hint : don't try to read it with adobe it is way too slow, download Foxit it's way better and it's free too)
    It took me 3 days and 3 install to have what i want. About 30/35 mods (half of them to tweak/improve/enhance the game in a no cheating way), extra in game content mod were selected very carefully (my previous experience burned me).
    Seriously it was not easy to get there but i'm stunned by the modders progress.
    For example, i have dowloaded just one xtra character (Xan, only for his moonblade ;) ) not hoping anything to tell the truth but he is actually surprisingly well made (i'm still at the beginning though).
    The gameplay tweaks are simply awesome.
    If the rest of the content is the same quality level it's gonna be great to the beginning to the end.
    And untill now zero crash :)
    It would not be possible for me to play without all those improvement and BGEE as far as know introduce a ridiculous amount of them.
    I can't understand someone willing to play BG1 buying BGEE unless he doesn't want to bother installing mods which bring so much more.
    Unless of course for the difficulty of the install process (i'm sure it could be done way more quickly though, i'm quite slow and exigent)
    Disclaimer : i only play a modded BG2 so no BGT.
    Finally for the one looking for the item stacking mod : Mix Mod v5 (http://dragonshoard.blackwyrmlair.net/mods_download.php?mod=304)
     
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  22. GarfunkeL Racism Expert

    GarfunkeL
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    Insert clever insult here
    If you want vanilla BG1 experience, play vanilla BG1, FFS. Get the wide-screen mod and the BG1UI-fix and you're good to go. Use BGT and Big World Setup if you don't want to manually download and install your mods. How is this so fucking difficult to understand? We have dozens of BG/IE-modding threads here, learn to search and read, morons.

    And Incantatar, how's Trent's dick taste to you? Any shit lingering there from the assfucking he gave you?
     
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  23. Kirtai Augur

    Kirtai
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    Nope, but before BG:EE became a thing I had a tiny hope that someone with a big enough crowbar could pry it out of them.
     
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  24. Murk Arcane

    Murk
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    12,579
    Considering statements by Anthony Davis, it seems that a lot of the Infinity Engine is still in-use in the current Dragon Age games, meaning they are using parts of it, no?

    I do not have enough understanding about these things, so I don't know if "source code" and "parts of engine" go hand-in-hand, but intuitively it seems they do.
     
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  25. Bulba Learned

    Bulba
    Joined:
    Nov 1, 2010
    Messages:
    518
    does it still hold any value?
     
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