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Torment Beamdog's Planescape: Torment Enhanced Edition

Discussion in 'General RPG Discussion' started by TT1, Mar 24, 2017.

  1. aVENGER Prestigious Gentleman Arcane Developer

    aVENGER
    Joined:
    Jan 26, 2007
    Messages:
    218
    Alright Codex people, PST:EE is now live. There's a FAQ section on the Beamdog website which may answer some of your questions. In addition, here are some design decisions that I made as the PST:EE Project Lead:

    • No new party members, quests, NPCs, areas or cinematic movies
    • No new writing by anyone except Chris Avellone. In case you're wondering, Chris wrote a couple of new journal entries, adjusted a few special ability (i.e. Morte's Skull Mob) textual descriptions and composed the text that is displayed on the new "Welcome Screen". He also designed the Steam Achievements (wrote the text and specified the icon appearance) and named the new main menu buttons (i.e. Options = Alter Senses)
    • No changes to existing writing except for a proofreading pass of the original game text by Chris Avellone (he asked to do this)
    • No kits/classes/races/spells/items from BG2 or IWD
    • No changes to the combat and general gameplay
    • No "Story Mode" or "Heart of Fury" difficulty settings
    • No multiplayer

    Note that when I say "writing" I'm referring to the text that the player can access within the gameworld i.e. by talking to NPCs, inspecting objects, spells, items and the journal. That doesn't include text that is accessed outside of the gameworld such as the technical descriptions which explain how new UI options like "Zoom Lock" or "Hardware Mouse Cursor" function. The descriptions of those options were written by the developers who worked on implementing them, not by Chris.
     
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  2. Popiel Magister Patron

    Popiel
    Joined:
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    Location:
    Commonwealth
    Pillars of Eternity 2: Deadfire
    They don't tell us shit about what they changed outside of graphics and some gimmicks. Which can mean two things. They changed nothing or they did change something, and are already launching damage control.
     
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  3. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
    Aug 15, 2012
    Messages:
    4,509
    Location:
    California
    That's my punchline! :(

    !
     
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  4. Popiel Magister Patron

    Popiel
    Joined:
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    Location:
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    Pillars of Eternity 2: Deadfire
    Okay, that's... good.

    I hate myself now.
     
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  5. Fluent Arcane Possibly Retarded The Real Fanboy

    Fluent
    Joined:
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    Messages:
    3,998
    Damn! Aprill 11. Now I have to stop playing all other games and fit this in somehow. :)
     
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  6. an Administrator Self-Ejected

    Self-Ejected
    Joined:
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    Messages:
    4,339
    Location:
    Where expecting basics is considered perfectionism
    So, what are you actually doing to the game? 19.99$ for what?
     
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  7. Sigourn Arcane

    Sigourn
    Joined:
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    Location:
    Greater Buenos Aires, Argentina.
    [​IMG]

    This is a much better representative of the end product. The only thing I don't like at all is the blurry portraits. They could have least replaced them with the official art for the different characters, hell, I'm going to make a mockup myself.
     
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  8. Mustawd Arcane

    Mustawd
    Joined:
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    11,977
    Glad I have my old GoG version before that's no longer available to be purchased...
     
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  9. ESh Arcane

    ESh
    Joined:
    Aug 12, 2015
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    1,585
    Will you actually leave the original version up, or are you once again going to use this as an excuse to double the price by bundling it with the "Enhanced" Edition?
     
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  10. aVENGER Prestigious Gentleman Arcane Developer

    aVENGER
    Joined:
    Jan 26, 2007
    Messages:
    218
    And for people asking about the black outlines and blurry sprites, here's a pixel perfect 1080p screenshot with most of the EE options turned off.

    That should be the closest to the original game + widescreen mod.
     
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  11. Rean Codex Grammar Police Patron

    Rean
    Joined:
    Oct 22, 2006
    Messages:
    1,865,419
    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    I can't believe how horrible the UI looks.
     
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  12. aVENGER Prestigious Gentleman Arcane Developer

    aVENGER
    Joined:
    Jan 26, 2007
    Messages:
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    Not my decision.

    I handle game development, not marketing and publishing.
     
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  13. Excidium II Self-Ejected

    Self-Ejected
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  14. J_C One Bit Studio Patron Developer

    J_C
    Joined:
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    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    So they will just give a widescreen option, which you can get for free using ghostdog's resolution patch and custom UI. This is the biggest ripoff from Beamdog yet.
     
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  15. Fluent Arcane Possibly Retarded The Real Fanboy

    Fluent
    Joined:
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    Are the screenshots on the page in 4K? They look beautiful on my 4K TV.

    Well, it looks like I'm starting a new LP, then. PS:T:EE in 4K! :)
     
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  16. Projas Information Superhighwayman Patron

    Projas
    Joined:
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    Pillars of Eternity 2: Deadfire
    Tab highlighting is actually a pretty good addition. Cheers aVENGER, good to see you were project lead on this.
     
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  17. Fluent Arcane Possibly Retarded The Real Fanboy

    Fluent
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    Personally, I wouldn't have minded some added content with the caveat that it would be able to be turned on or off as an option.
     
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  18. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
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    12,910
    But MCA named a button!!!

    :d1p:
     
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  19. calgary.alberta Scholar

    calgary.alberta
    Joined:
    Dec 9, 2013
    Messages:
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    Location:
    Calgary
    Thanks Beamdog! MUCH LOVE!!!
     
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  20. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Man, they can't really win here. If they add content it's a perversion of the original vision, if they do nothing but upscale the graphics it's not worth it.

    World-famous games like PS:T get rereleases, either buy them or don't (or more likely, wait for the 75% off)
     
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  21. ThoseDeafMutes Learned

    ThoseDeafMutes
    Joined:
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    Messages:
    239
    This was leaked by a betatester or something allegedly

    [​IMG]
    [​IMG]
     
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  22. ArchAngel Arcane

    ArchAngel
    Joined:
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    12,104
    There is zero value in buying PSTEE if you already own PST, even if you don't mod it.
     
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  23. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Messages:
    3,659
    You guys weren't able to find higher resolution versions of the NPC portraits / 3d files? Also, will we get to pick the game's resolution for v3 of the IE, outside of changing our desktop resolution?
     
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  24. Fluent Arcane Possibly Retarded The Real Fanboy

    Fluent
    Joined:
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    That's entirely too reasonable for the Codex. I see why you are a higher up here. :P
     
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  25. Naraya Arbiter

    Naraya
    Joined:
    Oct 19, 2014
    Messages:
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    Location:
    Hyperion
    I agree, however had I not bought it already, I would be very tempted simply because of "tab highlighting, area zooming, combat log, quickloot".

    BTW if you own the original PS:T on GOG, the EE is discounted 30%.

    edit:
    Note: Planescape: Torment Enhanced Edition will feature the unaltered original version and the Enhanced Edition in one definitive collection exclusively on https://www.gog.com/?pp=cb4e5208b4cd87268b208e49452ed6e89a68e0b8 .

    The original game will no longer be available for purchase on its own, after the Enhanced Edition is released.

    Owners of the classic Planescape: Torment will not be affected by upcoming changes to the product.
     
    Last edited by a moderator: Mar 28, 2017
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