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NSFW Best Thread Ever [No SJW-related posts allowed]

Discussion in 'General Gaming' started by Jaesun, Mar 15, 2011.

  1. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    Well, she's better at both dialogue and pacing than your average vidyagaem tie-in author.
     
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  2. Oriebam Formerly M4AE1BR0-something

    Oriebam
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    You mean a troll
     
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  3. Gragt Arcane Patron

    Gragt
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    Serpent in the Staglands Divinity: Original Sin
    Ain't that the same?
     
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  4. Stereotypical Villain Arcane

    Stereotypical Villain
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    Hahahahahahaha-

    Oh my god! Bioware surely is a joke now a days... First we had Jenny "Hamburger" Hepler's GOD AWEFUL "novel" and now this!

    I fucking love the Codex.

    Ps. Yes, I only just realized this. I had to get over the shock of that new "novel" first.
     
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  5. Xor Prestigious Gentleman Arcane

    Xor
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Bioware should hire her. She seems about as talented as their current writers.
     
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  6. CrustyBot Arcane Patron

    CrustyBot
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    Codex 2012
    Fixed, if we want to compare this to Hepler's book.
     
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  7. racofer Thread Incliner

    racofer
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    I hope she enjoys that marvelous intestinal cancer in a few years eating so much crap.
     
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  8. Clockwork Knight Arcane

    Clockwork Knight
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  9. Raghar Arcane

    Raghar
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    So true.


    Dull combat system... Look at bioware games or Skyrim.
    Bleak environments... Can you name at lest few RPGs not from Japan, or Russia, that had colorful environments?
    Copied from medieval... I always warned about not copying medieval, it has no relations to fantasy RPG. It does have relation to knight stories, for example Fire Emblem, but these are minority of FRPG.

    Nameless characters... Can you imagine horrible names made by developers without imagination?
    Faceless characters... That would imply a western developer had a spine, we can't allow people to have spine when they are living in a democracy, can't we?
    Mute characters... Can you imagine the horrible voice acting? While these three might be problem, remedy of that problem would only create others and greater problems.

    Generic cliches that 14 year old can... Gaider do you hear that? I complained about Skyrim writing to look like being writen by 14 year old who played MMO, and seen few movies, but when you look at western RPGs it's prevaling term, and no it can't be remedied by hiring professional writers.

    The same... Western developers are lacking imagination, as proven by games in last 11 years.
    lacking any depth... Western writers have problem with writing stories with depth. For example Feist. So it's no wonder that majority game developers, which are not even compelled to create deep story, would suck at it. (In the end a personal initiative can remedy it, however we are talking about personal iniciative which western workforce doesn't have any. Game developers were an exception, but current trends in the industry are quite equalizing the situation.)

    Difficulty... Lets face facts. Save and reload. Add into a system simplicity, and you have a situation where point and click is a pretty nice description of the problem.


    Combat system that gradually grows in complexity... Do you remember how the whole situation changed when you obtained item crafting in FF X?

    Beautifully crafted... You know Japanese have a great feeling for proper colors and shapes. Perhaps it has something with being forced into Kana, or it might have something with theirs selective breeding.
    Unique environments... Yes they are unique. Some of them are even beautiful. It's much better than a mindless copying made by western companies.

    Original characters with deep and complex personalities... I find better to play as a character which would cause a hospitalization of a chief of psychiatric clinic (with words here I hired you as my replacement, and I would go to few years of vacation here), than a Sheppard.
    Form an emotional connection with characters... I know at least one person who obtained a strong emotional connection with FF VII main character. He hated him. He was soo stupid, so whiny bitch, so big redard...

    Mind-blowing story... Japanese RPGs tends to have mind-blowing stories. Some of them have even quality mind-blowing stories, that even make a sense when viewed in retrospective. (Do you remember when a certain person said "I don't have time for this.". Surprisse, he really didn't have time for that. Thus when they jumped on him like cunts they were, they screwed things up. Compare it to standard 4 hub a large twist that is common in Bioware games, and you see the difference in logic and qualty.)

    bosses that require specific tactics... Some bosses are unbeatable. As for skill. They are about the same when you add the skill you need to avoid derp in western games.

    In adiditon it was written on Swedish flag. It's a nice parody/summary of current problem with RPGs.
     
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  10. Mangoose Arcane Patron

    Mangoose
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    Divinity: Original Sin Project: Eternity
    No. But I do remember making very obvious "choices" such as keeping up obvious buffs, debuffs, spamming the obvious high damage spell, etc. All while suffering JRPG hp bloat.
     
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  11. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    I wouldn't really say either JRPGs or WRPGs do particularly well in the story department. Most of both are shit, but for different reasons (actually I'm lying there too, only the asinine cliches and stock characters are different). Both have about the same proportion of good stories though, but PS:T is the king of the hill in that category (though now people can fight which it counts as).

    But hey, at least the majority in both worship a shit series/company (Final Fantasy 7-8, Bioware), so that's definately in common between both groups.
     
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  12. MMXI Prestigious Gentleman Magister

    MMXI
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    Let's read my take on the matter.

    1) Dragon Age 2 isn't an RPG.
    2) History > cartoons.
    3) Sounds like a positive for WRPGs.
    4) Sounds like a positive for WRPGs.
    5) Derp. HP bloated puzzle bosses are decline. JRPGs require party setup?

    2/10
     
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  13. MaroonSkein Prestigious Gentleman Augur

    MaroonSkein
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    This makes me rage. And want to LP Digital Devil Saga. And rage about being unable to LP Digital Devil Saga because I have stopped torrenting games.
     
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  14. catfood AGAIN

    catfood
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    I like it when people spell 'medievil'.
     
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  15. Ed123 Arcane Patron

    Ed123
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    Well even FF8 had some kawaii systems, like the junction mechanic. And a lot of dumb shit, ofc. Doesn't matter anyway, the Final Fantasy games are being turned into action QTE events.

    p.s. ban cRooKed B, yo
     
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  16. MMXI Prestigious Gentleman Magister

    MMXI
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    Please, enlighten me.
     
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  17. racofer Thread Incliner

    racofer
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    Let's see how this goes: http://social.bioware.com/forum/1/topic/323/index/9094506

    Yes, grammar errors were made on purpose.

    :hmmm:
     
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  18. MaroonSkein Prestigious Gentleman Augur

    MaroonSkein
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    Bosses in good JRPGs require you to pay attention to the party setup. In fact, bloated HP is there to make sure you do. Because of it, you have to watch the health of your party members and undo the damage done by the boss. In a lot of cases, this means you have to cast a healing spell every turn. That's one party slot locked. If the healer can't keep up with the damage output of the boss, you'll need someone who can reduce it with buffs or debuffs. That's another slot. Bosses with attacks that both deal damage and inflict status effects at the same time force you to deploy two healers: one to restore health and one to remove status effects. That's three slots. In a lot of games, this leaves you with only one character that actually fights back.
     
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  19. SerratedBiz Arcane

    SerratedBiz
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    +1 for skillful use of a buzzword.
     
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  20. MMXI Prestigious Gentleman Magister

    MMXI
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    I thought you were going to explain how your favourite JRPGs require good party set-ups, but instead you've tried to argue that shitty design is actually good design. Have you read back what you've written? You've basically said that party members pick themselves. I'm guessing you are thinking specifically about those JRPGs in which you can swap companions in and out at any time you like, rather than those dungeon crawlers in which you have to create the whole party yourself.
     
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  21. Falkner Thread Decliner Patron

    Falkner
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    The problem is that this makes those fights pretty boring, since you pretty much just have to press A every turn (if the game remembers the last input).
     
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  22. Skittles He ruins the fun.

    Skittles
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    My mother is not a heavy object, thank you.
     
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  23. Cassidy Arcane

    Cassidy
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    The difference between modern WRPGs and JRPGs is akin to the difference between the larger quantity of fat residues in the feces of a Kwa fucking quality game designer and the larger quantity of carb residues in the feces of an Asian fucking quality game designer.
     
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  24. Raghar Arcane

    Raghar
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    1. Covering your eyes will not change anything.
    2. Japanese RPG are not based on cartoons. And fantasy isn't history. While there are RPGs that are based on history (loosely) for example prince of Quin, when all RPGs would be based on history they would be boring.
    3. Original and deep characters are better than what 14 years old can come with. Have you really proposed to stick with cliches?
    4. That was a serious brainfart on your side.
    5. Japanese RPGs require party setup, otherwise you'd be stuck with Vaan. Not everyone can stomach Vaan. Great Malboro would be also impossible to beat up without proper party setup.

    To quote certain character. D06 4R3 U 3V3/\/ TR4i/\/6?

    That fire horse in FF XII was brutal. You might also look at some marks in FF XII. One of them can attack for insane damage into all party members, then repeat it. Thus it does one hit kill into everyone, and when you bring backup, it would kill them as well before they would have time to act. I managed to kill it by undead princess Ashelia. What would be yours approach to this? No hint books.
     
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  25. Cassidy Arcane

    Cassidy
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    Raghar is reminding me of the talking gas pump save points in Barkley, Shut Up and Jam: Gaiden.
     
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