Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Company News BioWare is still alive

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
so i guess it's save to say bioware is dead now

What old-timers are still there besides Gaider?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,656
Pete Hines is a fucking idiot to. Codexers tend to portray him as being some ultra clever cynical mastermind when he's just some retarded Kwan-centric sports coach who digs some AAA gaming on his free time.
He's the VP of PR and marketing and those are things Bethesda excels at.
What old-timers are still there besides Gaider?
Lukas Kristjanson, Mark Darrah, Aidan Scalan, David Falkner, Nathan Plewes, Paul Roffel, N. Borstad, Brenon Holmes, Preston Watamaniuk, Matt Goldman, John Epp, Nathan Frederick, Chris Christou, Aaryn Flynn, Casey Hudson, Steve Gilmour.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Actually Bethesdians seem smarter than Bio/Blizz execs, since even on a relatively small-pop Codex they elected to shut up and pack bags rather than start going all-out YOU FUCKING VIRGINAL MORONS.

That's not to say that those dudes are any good, just, you know - context, lulz.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,303
Location
Jersey for now
Here's the thing though, really.
If this were a Blizzard Activision company under Bobby Kotick, I firmly believe that this guy would not be permitted to make those comments on twitter.
I always get this vibe from Bobby that despite all the BS and this and that and the exploitation of genres and constant milking, he has a tendency to conduct himself in a professional manner, and expects the same from his employees.
 

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
FlynnTweet.png



General Fucking Manager.

What's happening here?
 

Deleted member 7219

Guest
Still amazed he didn't lose his job over that. Telling fans to fuck off is not how someone in that position should be seen to behave. But the whole Jennifer Derpler thing went out of control. The proper reaction would have been to fire her before it turned into such a huge deal.
 
Repressed Homosexual
Joined
Mar 29, 2010
Messages
17,867
Location
Ottawa, Can.
Still amazed he didn't lose his job over that. Telling fans to fuck off is not how someone in that position should be seen to behave. But the whole Jennifer Derpler thing went out of control. The proper reaction would have been to fire her before it turned into such a huge deal.

The whole Bioware is a zoo at this point.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Still amazed he didn't lose his job over that. Telling fans to fuck off is not how someone in that position should be seen to behave. But the whole Jennifer Derpler thing went out of control. The proper reaction would have been to fire her before it turned into such a huge deal.

I don't think BioWare has a culture of accountability. That's just based on their external communication. But you get that strong vibe for them. Their response to any fan behavior other than adoration is passive aggressive sniping or trying to skew a debate with sexism (I am no fan of sexism, but the Hepler thing really wasn't about that, it was about her being bad at her job)
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Her obsession with hot gay elf sexytimes is fine, that's part of her job, but her disdain of videogames is a bit much, even for BioWare. Their split writer/designer model is highly dubious anyway, but it's worse when you hire that kind of writer.
 
Joined
Oct 19, 2010
Messages
3,524
I feel obligated to get as annoyed at this guy's responses as I did with Jay Wilson's comments but given that he's just a general manager with only a circumstantial connection to the gaming industry I can't seem to muster the care to do so. It feels a bit like wasted energy. He's obviously an unprofessional clown either way.
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,303
Location
Jersey for now
Here's the thing though, really.
If this were a Blizzard Activision company under Bobby Kotick, I firmly believe that this guy would not be permitted to make those comments on twitter.
I always get this vibe from Bobby that despite all the BS and this and that and the exploitation of genres and constant milking, he has a tendency to conduct himself in a professional manner, and expects the same from his employees.

Like I said, professionalism.
 

waywardOne

Arcane
Joined
Aug 28, 2010
Messages
2,318
Her obsession with hot gay elf sexytimes is fine, that's part of her job, but her disdain of videogames is a bit much, even for BioWare. Their split writer/designer model is highly dubious anyway, but it's worse when you hire that kind of writer.

But that's the point. As a writer without restrictions or goals, she's still terrible. Splitting writers and coders and designers isn't dubious at all; you're just less able to compensate when one faction sucks at their only task.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Her obsession with hot gay elf sexytimes is fine, that's part of her job, but her disdain of videogames is a bit much, even for BioWare. Their split writer/designer model is highly dubious anyway, but it's worse when you hire that kind of writer.

But that's the point. As a writer without restrictions or goals, she's still terrible. Splitting writers and coders and designers isn't dubious at all; you're just less able to compensate when one faction sucks at their only task.
It's dubious because their not writing for a game, they're just writing for a movie/comic book, and it's getting translated into a game. The current buzzword with Fargo and Obsidian is "reactivity" Bioware's dichotomy pretty much guarantees there will be no reactivity. There are paths you can go down and that's it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom