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KickStarter Black Geyser, a brand-new RTwP RPG - beta coming in late June

Discussion in 'General RPG Discussion' started by GreenMagicSpell, Apr 27, 2015.

  1. Citizen Arcane

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    BG games were never pretty. It's IWD that was a real eye candy due to magestic art direction, portraits and wallpaper worthy map backgrounds
     
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  2. Maxie Der Einzige Patron

    Maxie
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    IWD also trumped most D&D derivated work in that it was set in fantasy Scandinavia, rather than some boring green hills

    There are few if any RPGs set in the snowy north in an equally enticing way
     
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  3. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    In their time, they were considered to have very pretty graphics.
     
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  4. Citizen Arcane

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    I'm not talking about the techical side of the graphics (they obviously use the same engine as IWD), I'm talking about art direction[​IMG] and quality of prerendered backgrounds which are orders of magnitude better than BG ones
     
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  5. thesheeep Arcane Patron

    thesheeep
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    BG 1 & 2 both had some pretty great looking places. 2 more than 1, of course. And indoors always looked much better than the muddy outdoor textures.
    But yeah, IWD beats both.
     
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  6. NJClaw Ontopolover Patron

    NJClaw
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    Well, yes, I agree with you that today's difference is nothing compared to what we suffered going from Icewind Dale to Neverwinter Nights. Twenty years ago (fuck, we are old), it was like going from a refined delicious dish to a plate full of dirt, while today 2d backgrounds are something like a very expensive meal at a 3-star restaurant, while 3d ones are a very good lunch at your Italian grandmother's house: maybe it's not as refined, but I am still fine with eating there for the rest of my life.

    D:OS 2 is beautiful to look at, my only gripe with it is that the cartoonish look doesn't really work for me.
     
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  7. NJClaw Ontopolover Patron

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    And the mighty Black Geyser will inevitably trump all of them. :smug:
     
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  8. ItsChon Resident Zoomer Patron

    ItsChon
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    I have no clue what y'all are saying. The only recent isometric RPG I can remember with good visuals is Underrail (the game looks great actually, and hopefully with Stygs work on infusion it will only get better). POE looked okayish but it was bland fantasy shit. Black Geyser looks promising but it has a long way to go before the art gets properly polished off.
     
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  9. NJClaw Ontopolover Patron

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    Come on, say what you want about Pillars of Eternity, but it does look gorgeous (and Deadfire is even better):
    Show Spoiler
    [​IMG] [​IMG] [​IMG] [​IMG]
     
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  10. Lacrymas Arcane

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    3D can't beat 2D yet in the prettiness department. If ever. At one point it might become a stylistic choice, but as it stands now 2D >>>>>>>>>>> 3D. There are so many games which would've benefited going 2D instead if 3D (Age of Wonders, Kingmaker)
     
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  11. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    If you say "were never very pretty" as a personal opinion, then that's ok. I'm talking about how they were percieved in general at the time they were still new games.
     
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  12. ItsChon Resident Zoomer Patron

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    Probably just biased, but it doesn't do it for me. It evokes no emotion in me like the backgrounds of the old IE games, or Underrail.
     
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  13. AwesomeButton Cut a deal with the authorities Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Underrail looks pretty good for a tile based engine, especially after years of gradual improvement.
     
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