Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Interview Blasting aliens in Space Siege

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Jun 13, 2008.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    24,954
    Tags: Space Siege

    <a href="http://au.gamespot.com/pc/rpg/spacesiege/news.html?sid=6192323">GameSpot have a Q&A session about Gas Powered Games up-and-coming Space Siege</a>. Here's a slice:
    <br>
    <blockquote>GS: What body parts will Seth be able to enhance, and what are some of the benefits? How many different customization options are we talking about here?
    <br>
    <br>
    MM: There are seven total body parts that Seth can replace with cybernetic alternatives. Benefits in doing so include things like more health, faster movement, access to the best skills in the skill tree, and the use of the game's most powerful weapons.
    <br>
    <br>
    GS: What other RPG elements will we see besides cybernetic upgrades?
    <br>
    <br>
    MM: There are a number of RPG elements in Space Siege. We have the traditional skill tree that not only makes your character more powerful, but it also grants Seth new abilities based on his cybernetic layout and level of humanity.
    <br>
    <br>
    Additionally, we have an upgrade system for both Seth and his robotic companion, HR-V, or as we like to call him, Harvey. In designing the RPG elements of Space Siege, we aimed for taking a twist on the traditional RPG leveling scheme. Your standard RPG uses an experience curve that is exponential, and time between levels grows larger over time. We instead use an incremental scheme that lets the player enhance their character, their weapons, and HR-V every 10 to 15 minutes throughout the course of the game.</blockquote>
    <br>
    <a href="http://au.gamespot.com/pc/rpg/spacesiege/news.html?sid=6192323">There's lots more over here</a>.
    <br>
    <br>
    Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
     
    ^ Top  
  2. MountainWest Scholar

    MountainWest
    Joined:
    May 29, 2006
    Messages:
    630
    Location:
    Over there
    I so hope this turd tanks.
     
    ^ Top  
  3. Lingwe Liturgist

    Lingwe
    Joined:
    Jun 11, 2007
    Messages:
    519
    Location:
    australia
    An experience points trickle that lets you gain points just by having the game running. Now that is innovation.
     
    ^ Top  
  4. thesheeep Arcane

    thesheeep
    Joined:
    Mar 16, 2007
    Messages:
    8,146
    Location:
    Tampere, Finland
    Sounds interesting. Something different, at least.
    I just hope they won't screw it up in the way Lingwe pointed out...
     
    ^ Top  
  5. Trash Pointing and laughing.

    Trash
    Joined:
    Dec 12, 2002
    Messages:
    29,674
    Location:
    About 8 meters beneath sea level.
    Sounds like a constant boring inescapable grind. Seriously, is there anything in there that might be, well I dunno, fun?
     
    ^ Top  
  6. thesheeep Arcane

    thesheeep
    Joined:
    Mar 16, 2007
    Messages:
    8,146
    Location:
    Tampere, Finland
    It's an H&S, so what?
    Funny mindless killing, character leveling, collecting stuff and loads of blood.

    Seriously, no need to bash this thing, it doesn't even try to be an RPG ;)
     
    ^ Top  
  7. Section8 Erudite

    Section8
    Joined:
    Oct 23, 2002
    Messages:
    4,321
    Location:
    Wardenclyffe
    When I read articles like this I begin to wonder if Chris Taylor is just trolling idiot gamers for the lulz. If Space Siege is the parody it should be, then bravo.
     
    ^ Top  
  8. denizsi Arcane

    denizsi
    Joined:
    Nov 24, 2005
    Messages:
    9,934
    Location:
    bosphorus
    End of the story.
     
    ^ Top  
  9. BillyOgawa Scholar

    BillyOgawa
    Joined:
    Jul 5, 2007
    Messages:
    140
    ..
     
    Last edited: Apr 2, 2016
    ^ Top  
  10. Kingston Arcane

    Kingston
    Joined:
    Jan 13, 2007
    Messages:
    4,355
    Location:
    I lack the wit to put something hilarious here
    This would be the opt time to post a facepalm pic.

    Oh and every ten to fiveteen minutes sounds like a pain. Having to open up my skill tree and stat screen the whole time is tiresome.
     
    ^ Top  
  11. Castanova Prophet

    Castanova
    Joined:
    Jan 11, 2006
    Messages:
    2,949
    Location:
    The White Visitation
    I'm guessing it'll more like every ten to fifteen minutes, your Ultra Laser spell damage increases by 1%. I doubt you'll be looking at your skill tree much more than you would in a normal hack and slash.
     
    ^ Top  
  12. Suchy Arcane

    Suchy
    Joined:
    Nov 16, 2007
    Messages:
    5,905
    Location:
    Potatoland
    ^ Top  
  13. SimpleComplexity Arbiter

    SimpleComplexity
    Joined:
    Apr 12, 2007
    Messages:
    1,658
    Location:
    Prussia
    ^ Top  
  14. Elwro Arcane

    Elwro
    Joined:
    Dec 29, 2002
    Messages:
    11,251
    Location:
    Krakow, Poland
    Divinity: Original Sin Wasteland 2
    I'd rather play Space Hack once more.
     
    ^ Top  
  15. Truth Scholar

    Truth
    Joined:
    May 21, 2008
    Messages:
    195
    Location:
    Elsewhere, move along...
    GPG has an interesting strategy to develop and release quicky games that make them money simply to fund their next real game. The Dungeon Sieges to bring in $ so they can work on the Supreme Commanders.

    Yeah it's kind of like Chefe and his RPG design ideas possibly trolling the Codex for the lulz. :wink:
     
    ^ Top  
  16. MetalCraze Arcane

    MetalCraze
    Joined:
    Jul 3, 2007
    Messages:
    21,104
    Location:
    Urkanistan
    ^ Top  
  17. Suchy Arcane

    Suchy
    Joined:
    Nov 16, 2007
    Messages:
    5,905
    Location:
    Potatoland
    it's not bloom - it's teh particlez. even worse stuff.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)