The best part is that it offers a custom difficulty which allows you to play with the Extra Crispy amount of enemies in all levels without having to deal with the cancerous amount of enemy accuracy and damage scaling.
Though there are a lot of glaring glitches and things that shouldn't even be in here. E1M1 has a weird-ass galloping sound in the background which never stops and comes from seemingly nowhere. Blood drops have a tendency of floating mid-air. Weapon binding is fucking weird (you have to input a button to unbind it if it's already bound, instead of being able to just press Del or something to unbind everything). There's not even a console message telling you to which button to press when you died.
And the weirdest part is that quicksaving/loading are bound to F2/F3 by default.
Though there are a lot of glaring glitches and things that shouldn't even be in here. E1M1 has a weird-ass galloping sound in the background which never stops and comes from seemingly nowhere. Blood drops have a tendency of floating mid-air. Weapon binding is fucking weird (you have to input a button to unbind it if it's already bound, instead of being able to just press Del or something to unbind everything). There's not even a console message telling you to which button to press when you died.
And the weirdest part is that quicksaving/loading are bound to F2/F3 by default.