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Blood - From the workshop of Kevin Kilstrom, Plus mods/maps/launchers thread

Discussion in 'General Gaming' started by Ninja Destroyer, Nov 20, 2014.

  1. tormund Arcane

    tormund
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    I started playing Bloody Pulp Fiction, since I needed something to remove the taste of Blood 2 from my mouth. http://bpf.deathmask.net/
    I'm at the fifth map right now (it's based around Children of the Corn, and it looks p nice too). and I am liking it so far. Visually, it could give Bloodlines and Death Wish maps a run for their money. Difficulty is closer to DW, if not even harder... Only thing I disliked so far was the snow in the opening map, since it raped the framerate in outdoors sections. It made some trickier sections almost unbearable, like walking across narrow ledges while fighting cultists and gargoyles near the end.

    PS desert town map contains a nice treat for MST3K fans.;)
     
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  2. Astral Rag Arcane

    Astral Rag
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    Last edited: Mar 30, 2016
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  3. Riskbreaker Arcane Patron

    Riskbreaker
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  4. Riskbreaker Arcane Patron

    Riskbreaker
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    Jace goes on with his teasing:
    http://www.twingalaxies.com/content...Live-Again?s=9714c3ac6a7035909a5add81f2646cd9
     
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  5. ArchAngel Arcane

    ArchAngel
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    I care!! I want to see Blood receive the System Shock KS treatment! To this day I remember Blood as one of the most fun deathmatch MP experiences and singleplayer was fun as well.
     
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  6. tormund Arcane

    tormund
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    I care... for either "official", commercial port, or for Blood's source code to be publicly released.
    I don't think I want some sort of a sequel or reboot considering how things are these days (and it seems like that is what he is aiming at).
     
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  7. TZ3K Arcane

    TZ3K
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    If the fella wants to get some crowdfunding he should bundle No One Lives Forever into that too.
     
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  8. Astral Rag Arcane

    Astral Rag
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    I would pay good money for a good source port (something like EDuke 32 or xDuke would be grand). Vanilla Blood can still be played online just fine though and BloodBaths are still as fun as they ever were. Just find some monocled friends, install Blood and Yang, set paths and you're good to go.
     
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  9. Astral Rag Arcane

    Astral Rag
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    Another WIP (dead?) project


     
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  10. tormund Arcane

    tormund
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    NOLF is too much of a legal mess.

    In this case Hall probably has some behind the scenes info and confirmations that he is in position to secure Blood rights, but needs money and right kind of push.
    "truth is that the rights status and the entire history are a bit complex and basically there are around 3 people on Earth who truly understand that complexity, none of which are currently at Atari or WB.
    Since it is my name and signature that is on all the Blood related contracts and deals - assuming a large enough crowd funding effort, I know I could help move the needle on this."

    Let's see what is going to happen in following months... I just hope that he won't get involved with Devolver and Flying Wild Hog if there is any other way to go on about it (since they already showed interest in Blood, and I really don't want to see FWH touching Blood)
     
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  11. TZ3K Arcane

    TZ3K
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    From my understanding of the whole Monolith situation I thought all the rights of their various franchises were caught up in the same limbo.

    I'd some what hesitantly put my money on the XL Engine being the one that makes Blood live again.
     
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  12. Riskbreaker Arcane Patron

    Riskbreaker
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    That's some first class nightmare fuel right there.
     
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  13. tormund Arcane

    tormund
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    The Cult episode is progressing nicely, he finished four maps so far
    http://www.blood.freeminded.de/index.php?section=episodes&id=527
    http://www.blood.freeminded.de/index.php?section=maps&id=546
    http://www.blood.freeminded.de/index.php?section=maps&id=549
    They're all solid maps that aren't too difficult and feature impressive level of detail. Third map in particular looks almost like newer eDuke map, but that sadly means that framerate is sometimes abysmal (especially at some points inside the village). Fourth one has more reasonable detailing but it also introduces some annoying gimmicks, like the unkillable zombie at start and black & white areas that make all enemies invincible while they are in them...
    They're worth trying IMO, or you can just wait for the finished episode (hopefully existing maps will receive some polishing until then).
     
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  14. Durandal Arcane

    Durandal
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    It was alright on its own, but it shows that FWH does not understand what made old Doom clones like Blood and Shadow Warrior work the way they did, and instead they took it in another direction. I appreciated the expanded swordplay, but the guns just felt underwhelming and level design was mostly mediocre.
     
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  15. pippin Guest

    pippin
     
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  16. Ivan Arcane

    Ivan
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    I LIIIIIIIIIIIIVE AAAAAAAAAAAAAAAGAIIIIIIIIIIIN
     
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  17. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    LOL at the amount of wasted paper in the "One Unit Whole Blood" box.

    That box is HUGE...and it contains 2 CD's, some jewel case-sized pamphlets and a postcard?
     
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  18. pippin Guest

    pippin
     
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  19. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    Mobile port
     
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  20. pippin Guest

    pippin
     
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  21. tormund Arcane

    tormund
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    So, looks like this is really happening then.

    I just hope that he will be reasonable with his goals if he really ends up doing KS for port/rerelease. Blood fanbase might be dedicated, but I don't think that it is in any way big.
     
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  22. http://www.twingalaxies.com/content.php/4192-Blood-Should-It-Live-Again

     
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  23. Ed123 Arcane Patron

    Ed123
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    So what's the difference between this and his last failed attempt at cutting a deal for a re-release/port?
     
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  24. Riskbreaker Arcane Patron

    Riskbreaker
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    Well, difference would be that he somehow made NotAtari's thousand lawyers budge. Or, at least he thinks he did. Back when he was trying to do that re-release couple of years ago, NotAtari ended up pulling the plug on the project.
     
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