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Game News Borderlands, the Role-Playing Shooter @ Hooked Gamers

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Jan 21, 2009.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
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    Messages:
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    Tags: Borderlands

    <a href="http://www.hookedgamers.com/articles/preview/786/borderlands">Hooked Gamers have a preview of Borderlands</a>:
    <br>
    <blockquote>Borderlands was first revealed in August of 2007 at the Games Convention in Leipzig. It is being developed by Gearbox Software and will be published by 2k Games. The game is a single player and cooperative First-Person Shooter but is often described as a RPS (Role-Playing Shooter) for its more-than-average use of RPG elements.
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    [...]
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    As you progress through the game and your character levels up, you will have the chance to learn new skills and become stronger. On top of this, you will become more proficient with weapon types that you frequently use. Your increased skills may shorten the time to reload a weapon or do more damage but may also improve how fast you recover from taking a hit.
    <br>
    <br>
    One of Borderlands often discussed features is its ability to self-generate large numbers of unique weapons. Gearbox estimates that each time the game starts, it has the potential to generate over half a million unique weapons and a similar amount of different items and armor. Fortunately it will be fairly straightforward to figure out if a weapon is worth keeping or not. The various different attributes of each weapon are shown as stats as soon as you approach a weapon so you can quickly determine to pick it up, or leave it where it is.</blockquote>
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    Follow the link for screens.
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    <br>
    Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
     
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  2. OldSkoolKamikaze Arcane Patron

    OldSkoolKamikaze
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    So, it's like a FPS Diablo?
     
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  3. hiver Guest

    hiver
    You dont say....
     
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  4. poocolator Erudite

    poocolator
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    It's RPS like Fallout 3.
     
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  5. Ogg Prophet Patron

    Ogg
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    You mean Hellgate.
     
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  6. udm Arcane Patron

    udm
    Joined:
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    Like a non-shitty, non-pretentious version of Fallout 3/Hellgate

    At least it doesn't try to be the next Diablo

    At least it doesn't try to incorporate "what we do best" in an RPG

    But more than anything else, it does look fun, in a genuine sort of way, and not pretending to disguise itself as an RPG that appeals to both purists and casuals
     
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  7. doctor_kaz Scholar

    doctor_kaz
    Joined:
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    A random item generator whoopee never saw that before.
     
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  8. Andhaira Arcane

    Andhaira
    Joined:
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    Wow, DU didn't make a single cute comment or pathetic joke in his post!

    Ok OP: WHo are you and what have you done with DarkUnderlord?
     
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  9. elander_ Arbiter

    elander_
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    This can be a good game as long as people take it as a light crpg.
     
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  10. doctor_kaz Scholar

    doctor_kaz
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    If it is a light RPG then it needs to make up for it with good combat mechanics.
     
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  11. St. Toxic Arcane

    St. Toxic
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    I watched some gameplay vids a while back, and it looked like a boring non-stop grind. I was rather looking forward to it, before that.
     
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