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Bringing Oblivion to greatness in 2018

Self-Ejected

RNGsus

Self-Ejected
Joined
Apr 29, 2011
Messages
8,106
Right. That said, they're working with Morrowind not ai packages and Creation kit's weird quest structure. Modding Skyrim is different.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Makes me want to reinstall New Vegas and get around to updating my guide to be clutter-free.

There's a reason Oblivion and Skyrim guides are fucking huge. It's because those games suck dwarf cock. Meanwhile, The Witcher only needs ten mods tops (and only one or two would touch on the gameplay).
this post better explains my trouble with modding Skyrim than I could tbh
Most of my FNV mods I had installed were just graphical improvements and bugfixes. Most Skyrim mods I had installed were near revamp of existing systems because they either were implemented terribly or not implemented at all.
 

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